/* * Copyright (c) 2021, The OpenThread Authors. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holder nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * @file * This file includes definitions for `Heap::Data` (heap allocated data). */ #ifndef HEAP_DATA_HPP_ #define HEAP_DATA_HPP_ #include "openthread-core-config.h" #include "common/data.hpp" #include "common/heap.hpp" #include "common/message.hpp" namespace ot { namespace Heap { /** * Represents a heap allocated data. */ class Data { public: /** * Initializes the `Heap::Data` as empty. */ Data(void) { mData.Init(nullptr, 0); } /** * This is the move constructor for `Heap::Data`. * * `Heap::Data` is non-copyable (copy constructor is deleted) but move constructor is provided to allow it to to be * used as return type (return by value) from functions/methods (which will then use move semantics). * * @param[in] aData An rvalue reference to another `Heap::Data` to move from. */ Data(Data &&aData) { TakeFrom(aData); } /** * This is the destructor for `Heap::Data` object. */ ~Data(void) { Free(); } /** * Indicates whether or not the `Heap::Data` is null (i.e., it was never successfully set or it was * freed). * * @retval TRUE The `Heap::Data` is null. * @retval FALSE The `Heap::Data` is not null. */ bool IsNull(void) const { return (mData.GetBytes() == nullptr); } /** * Returns a pointer to the `Heap::Data` bytes buffer. * * @returns A pointer to data buffer or `nullptr` if the `Heap::Data` is null (never set or freed). */ const uint8_t *GetBytes(void) const { return mData.GetBytes(); } /** * Returns the `Heap::Data` length. * * @returns The data length (number of bytes) or zero if the `HeapData` is null. */ uint16_t GetLength(void) const { return mData.GetLength(); } /** * Sets the `Heap::Data` from the content of a given buffer. * * @param[in] aBuffer The buffer to copy bytes from. * @param[in] aLength The buffer length (number of bytes). * * @retval kErrorNone Successfully set the `Heap::Data`. * @retval kErrorNoBufs Failed to allocate buffer. */ Error SetFrom(const uint8_t *aBuffer, uint16_t aLength); /** * Sets the `Heap::Data` from the content of a given message. * * The bytes are copied from current offset in @p aMessage till the end of the message. * * @param[in] aMessage The message to copy bytes from (starting from offset till the end of message). * * @retval kErrorNone Successfully set the `Heap::Data`. * @retval kErrorNoBufs Failed to allocate buffer. */ Error SetFrom(const Message &aMessage); /** * Sets the `Heap::Data` from the content of a given message read at a given offset up to a given * length. * * @param[in] aMessage The message to read and copy bytes from. * @param[in] aOffset The offset into the message to start reading the bytes from. * @param[in] aLength The number of bytes to read from message. If @p aMessage contains fewer bytes than * requested, then `Heap::Data` is cleared and this method returns `kErrorParse`. * * @retval kErrorNone Successfully set the `Heap::Data`. * @retval kErrorNoBufs Failed to allocate buffer. * @retval kErrorParse Not enough bytes in @p aMessage to read the requested @p aLength bytes. */ Error SetFrom(const Message &aMessage, uint16_t aOffset, uint16_t aLength); /** * Sets the `Heap::Data` from another one (move semantics). * * @param[in] aData The other `Heap::Data` to set from (rvalue reference). */ void SetFrom(Data &&aData); /** * Appends the bytes from `Heap::Data` to a given message. * * @param[in] aMessage The message to append the bytes into. * * @retval kErrorNone Successfully copied the bytes from `Heap::Data` into @p aMessage. * @retval kErrorNoBufs Failed to allocate buffer. */ Error CopyBytesTo(Message &aMessage) const { return aMessage.AppendBytes(mData.GetBytes(), mData.GetLength()); } /** * Copies the bytes from `Heap::Data` into a given buffer. * * It is up to the caller to ensure that @p aBuffer has enough space for the current data length. * * @param[in] aBuffer A pointer to buffer to copy the bytes into. */ void CopyBytesTo(uint8_t *aBuffer) const { return mData.CopyBytesTo(aBuffer); } /** * Compares the `Data` content with the bytes from a given buffer. * * @param[in] aBuffer A pointer to a buffer to compare with the data. * @param[in] aLength The length of @p aBuffer. * * @retval TRUE The `Data` content matches the bytes in @p aBuffer. * @retval FALSE The `Data` content does not match the byes in @p aBuffer. */ bool Matches(const uint8_t *aBuffer, uint16_t aLength) const; /** * Overloads operator `==` to compare the `Data` content with the content from another one. * * @param[in] aOtherData The other `Data` to compare with. * * @retval TRUE The two `Data` instances have matching content (same length and same bytes). * @retval FALSE The two `Data` instances do not have matching content. */ bool operator==(const Data &aOtherData) const { return mData == aOtherData.mData; } /** * Frees any buffer allocated by the `Heap::Data`. * * The `Heap::Data` destructor will automatically call `Free()`. This method allows caller to free the buffer * explicitly. */ void Free(void); Data(const Data &) = delete; Data &operator=(const Data &) = delete; private: Error UpdateBuffer(uint16_t aNewLength); void TakeFrom(Data &aData); MutableData mData; }; } // namespace Heap } // namespace ot #endif // HEAP_DATA_HPP_