load("//bazel:skia_rules.bzl", "generate_cpp_files_for_headers", "skia_cc_library", "split_srcs_and_hdrs") package( default_applicable_licenses = ["//:license"], ) licenses(["notice"]) SHARED_FILES = [ "AsyncReadTypes.h", "AtlasTypes.cpp", "AtlasTypes.h", "Blend.cpp", "Blend.h", "BlendFormula.cpp", "BlendFormula.h", "BlurUtils.cpp", "BlurUtils.h", "BufferWriter.h", "DataUtils.cpp", "DataUtils.h", "DitherUtils.cpp", "DitherUtils.h", "GpuRefCnt.h", "GpuTypesPriv.h", "KeyBuilder.h", "MutableTextureState.cpp", "MutableTextureStatePriv.h", "Rectanizer.h", "RectanizerPow2.cpp", "RectanizerPow2.h", "RectanizerSkyline.cpp", "RectanizerSkyline.h", "RefCntedCallback.h", "ResourceKey.cpp", "ResourceKey.h", "ShaderErrorHandler.cpp", "SkBackingFit.cpp", "SkBackingFit.h", "SkRenderEngineAbortf.h", "SkSLToBackend.cpp", "SkSLToBackend.h", "Swizzle.cpp", "Swizzle.h", "SwizzlePriv.h", "TiledTextureUtils.cpp", "TiledTextureUtils.h", ] split_srcs_and_hdrs( name = "shared", files = SHARED_FILES, ) skia_cc_library( name = "gpu", srcs = [ ":shared_srcs", "//src/gpu/tessellate:tessellate_srcs", "//src/utils:shader_utils_srcs", ], hdrs = [ ":shared_hdrs", "//include/gpu:shared_gpu_hdrs", "//src/gpu/tessellate:tessellate_hdrs", "//src/utils:shader_utils_hdrs", ], visibility = [ "//src/gpu:__subpackages__", "//src/sksl/codegen:__pkg__", ], deps = [ "//:core", "//src/base", "//src/core:core_priv", ], ) generate_cpp_files_for_headers( name = "headers_to_compile", headers = [ "AsyncReadTypes.h", "BufferWriter.h", "GpuRefCnt.h", "GpuTypesPriv.h", "KeyBuilder.h", "MutableTextureStatePriv.h", "SkRenderEngineAbortf.h", "SwizzlePriv.h", ], )