load("//bazel:skia_rules.bzl", "split_srcs_and_hdrs") package( default_applicable_licenses = ["//:license"], ) licenses(["notice"]) TEXT_FILES = [ "GlyphRun.cpp", "GlyphRun.h", "StrikeForGPU.cpp", "StrikeForGPU.h", "SlugFromBuffer.cpp", ] split_srcs_and_hdrs( name = "text", files = TEXT_FILES, visibility = [ "//src/core:__pkg__", ], )