diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { src: vec4, dst: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; const sk_PrivkGuardedDivideEpsilon: f32 = f32(select(0.0, 1e-08, false)); fn soft_light_component_Qhh2h2(s: vec2, d: vec2) -> f32 { { if (2.0 * s.x) <= s.y { { return (((d.x * d.x) * (s.y - 2.0 * s.x)) / (d.y + sk_PrivkGuardedDivideEpsilon) + (1.0 - d.y) * s.x) + d.x * ((-s.y + 2.0 * s.x) + 1.0); } } else { if (4.0 * d.x) <= d.y { { let DSqd: f32 = d.x * d.x; let DCub: f32 = DSqd * d.x; let DaSqd: f32 = d.y * d.y; let DaCub: f32 = DaSqd * d.y; return (((DaSqd * (s.x - d.x * ((3.0 * s.y - 6.0 * s.x) - 1.0)) + ((12.0 * d.y) * DSqd) * (s.y - 2.0 * s.x)) - (16.0 * DCub) * (s.y - 2.0 * s.x)) - DaCub * s.x) / (DaSqd + sk_PrivkGuardedDivideEpsilon); } } else { { let _skTemp0 = sqrt(d.y * d.x); return ((d.x * ((s.y - 2.0 * s.x) + 1.0) + s.x) - _skTemp0 * (s.y - 2.0 * s.x)) - d.y * s.x; } } } } return f32(); } fn _skslMain(_stageOut: ptr) { { var _skTemp1: vec4; if _globalUniforms.dst.w == 0.0 { _skTemp1 = _globalUniforms.src; } else { let _skTemp2 = soft_light_component_Qhh2h2(_globalUniforms.src.xw, _globalUniforms.dst.xw); let _skTemp3 = soft_light_component_Qhh2h2(_globalUniforms.src.yw, _globalUniforms.dst.yw); let _skTemp4 = soft_light_component_Qhh2h2(_globalUniforms.src.zw, _globalUniforms.dst.zw); _skTemp1 = vec4(_skTemp2, _skTemp3, _skTemp4, _globalUniforms.src.w + (1.0 - _globalUniforms.src.w) * _globalUniforms.dst.w); } (*_stageOut).sk_FragColor = _skTemp1; } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _skslMain(&_stageOut); return _stageOut; }