diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct _GlobalUniforms { colorRed: vec4, colorGreen: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { var color: vec4 = _globalUniforms.colorRed; let _skTemp0 = i32(_globalUniforms.colorGreen.y); switch _skTemp0 { case 0 { break; } case 1 { color = _globalUniforms.colorGreen; break; } case 2 { break; } case 3 { break; } case 4 { break; } case 5 { break; } case default { break; } } return color; } } @fragment fn main(@location(0) _coords: vec2) -> @location(0) vec4 { return _skslMain(_coords); }