diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { testInputs: vec4, colorGreen: vec4, colorRed: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { const expected: vec4 = vec4(-71.61973, 0.0, 42.9718361, 128.915512); const allowedDelta: vec4 = vec4(0.05); let _skTemp0 = degrees(_globalUniforms.testInputs.x); let _skTemp1 = abs(_skTemp0 - -71.61973); let _skTemp2 = degrees(_globalUniforms.testInputs.xy); let _skTemp3 = abs(_skTemp2 - vec2(-71.61973, 0.0)); let _skTemp4 = all((_skTemp3 < vec2(0.05))); let _skTemp5 = degrees(_globalUniforms.testInputs.xyz); let _skTemp6 = abs(_skTemp5 - vec3(-71.61973, 0.0, 42.9718361)); let _skTemp7 = all((_skTemp6 < vec3(0.05))); let _skTemp8 = degrees(_globalUniforms.testInputs); let _skTemp9 = abs(_skTemp8 - expected); let _skTemp10 = all((_skTemp9 < allowedDelta)); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4((((_skTemp1 < 0.05) && _skTemp4) && _skTemp7) && _skTemp10)); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }