### Compilation failed: error: Tint compilation failed. diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { testInputs: vec4, colorGreen: vec4, colorRed: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { let valueIsNaN: vec4 = 0.0 / _globalUniforms.testInputs.yyyy; let valueIsNumber: vec4 = 1.0 / _globalUniforms.testInputs; let _skTemp0 = isnan(valueIsNaN.x); let _skTemp1 = isnan(valueIsNaN.xy); let _skTemp2 = all(_skTemp1); let _skTemp3 = isnan(valueIsNaN.xyz); let _skTemp4 = all(_skTemp3); let _skTemp5 = isnan(valueIsNaN); let _skTemp6 = all(_skTemp5); let _skTemp7 = isnan(valueIsNumber.x); let _skTemp8 = isnan(valueIsNumber.xy); let _skTemp9 = any(_skTemp8); let _skTemp10 = isnan(valueIsNumber.xyz); let _skTemp11 = any(_skTemp10); let _skTemp12 = isnan(valueIsNumber); let _skTemp13 = any(_skTemp12); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(((((((_skTemp0 && _skTemp2) && _skTemp4) && _skTemp6) && (!_skTemp7)) && (!_skTemp9)) && (!_skTemp11)) && (!_skTemp13))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; } 1 error