diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, colorRed: vec4, testMatrix2x2: mat2x2, testMatrix3x3: mat3x3, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { var h22: mat2x2 = mat2x2(1000000.0, 1000000.0, 1000000.0, 1000000.0); const hugeM22: mat2x2 = mat2x2(1e+30, 1e+30, 1e+30, 1e+30); let _skTemp0 = hugeM22; let _skTemp1 = mat2x2(_skTemp0[0] * hugeM22[0], _skTemp0[1] * hugeM22[1]); h22 = _skTemp1; h22 = mat2x2(0.0, 5.0, 10.0, 15.0); const _skTemp2 = mat2x2(1.0, 0.0, 0.0, 1.0); let _skTemp3 = mat2x2(_globalUniforms.testMatrix2x2[0] * _skTemp2[0], _globalUniforms.testMatrix2x2[1] * _skTemp2[1]); let f22: mat2x2 = _skTemp3; const _skTemp4 = mat3x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0, 2.0, 2.0, 2.0); let _skTemp5 = mat3x3(_globalUniforms.testMatrix3x3[0] * _skTemp4[0], _globalUniforms.testMatrix3x3[1] * _skTemp4[1], _globalUniforms.testMatrix3x3[2] * _skTemp4[2]); let h33: mat3x3 = _skTemp5; const _skTemp6 = mat2x2(0.0, 5.0, 10.0, 15.0); const _skTemp7 = mat2x2(1.0, 0.0, 0.0, 4.0); const _skTemp8 = mat3x3(2.0, 4.0, 6.0, 8.0, 10.0, 12.0, 14.0, 16.0, 18.0); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(((all(h22[0] == _skTemp6[0]) && all(h22[1] == _skTemp6[1])) && (all(f22[0] == _skTemp7[0]) && all(f22[1] == _skTemp7[1]))) && (all(h33[0] == _skTemp8[0]) && all(h33[1] == _skTemp8[1]) && all(h33[2] == _skTemp8[2])))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }