diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, colorRed: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { let inputVal: vec4 = vec4(_globalUniforms.colorGreen); const expected: vec4 = vec4(true, false, true, false); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(((((all((!inputVal.xy) == expected.xy) && all((!inputVal.xyz) == expected.xyz)) && all((!inputVal) == expected)) && all(vec2(true, false) == expected.xy)) && all(vec3(true, false, true) == expected.xyz)) && all(vec4(true, false, true, false) == expected))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }