diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, colorRed: vec4, testInputs: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { let _skTemp0 = pack2x16snorm(_globalUniforms.testInputs.xy); let xy: u32 = _skTemp0; let _skTemp1 = pack2x16snorm(_globalUniforms.testInputs.zw); let zw: u32 = _skTemp1; const tolerance: vec2 = vec2(0.015625); let _skTemp2 = unpack2x16snorm(xy); let _skTemp3 = abs(_skTemp2 - vec2(-1.0, 0.0)); let _skTemp4 = all((_skTemp3 < tolerance)); let _skTemp5 = unpack2x16snorm(zw); let _skTemp6 = abs(_skTemp5 - vec2(0.75, 1.0)); let _skTemp7 = all((_skTemp6 < tolerance)); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(_skTemp4 && _skTemp7)); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }