diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { a: f32, b: f32, c: f32, d: vec4, e: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(_skParam0: vec2) -> vec4 { { let _skTemp0 = 2.0; let _skTemp1 = refract(vec2(6e+26, 0), vec2(2.0, 0), _skTemp0).x; var result: vec4 = vec4(_skTemp1); let _skTemp2 = refract(vec2(_globalUniforms.a, 0), vec2(_globalUniforms.b, 0), _globalUniforms.c).x; result.x = _skTemp2; let _skTemp3 = refract(_globalUniforms.d, _globalUniforms.e, _globalUniforms.c); result = _skTemp3; result = vec4((vec2(0.5, -0.8660254)), result.zw); result = vec4((vec3(0.5, 0.0, -0.8660254)), result.w); result = vec4(0.5, 0.0, 0.0, -0.8660254); return result; } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }