diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { testInputs: vec4, colorGreen: vec4, colorRed: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { const expectedA: vec4 = vec4(-1.0, 0.0, 0.0, 2.0); let _skTemp0 = trunc(_globalUniforms.testInputs.x); let _skTemp1 = trunc(_globalUniforms.testInputs.xy); let _skTemp2 = trunc(_globalUniforms.testInputs.xyz); let _skTemp3 = trunc(_globalUniforms.testInputs); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4((((f32(_skTemp0) == -1.0) && all(vec2(_skTemp1) == vec2(-1.0, 0.0))) && all(vec3(_skTemp2) == vec3(-1.0, 0.0, 0.0))) && all(vec4(_skTemp3) == expectedA))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }