diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; fn _skslMain(_stageOut: ptr) { { const a: mat3x3 = mat3x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0); const _skTemp0 = mat2x2(1.0, 0.0, 0.0, 1.0); const b: mat3x3 = mat3x3(_skTemp0[0][0], _skTemp0[0][1], 0.0, _skTemp0[1][0], _skTemp0[1][1], 0.0, 0.0, 0.0, 1.0); (*_stageOut).sk_FragColor.x = f32(select(1, 0, all(a[0] == b[0]))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _skslMain(&_stageOut); return _stageOut; }