diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, colorRed: vec4, h: f32, f: f32, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain() -> vec4 { { var ok: bool = true; ok = ok && all((mat2x2(2.0, 0.0, 0.0, 2.0) * vec2(_globalUniforms.f)) == vec2(2.0 * _globalUniforms.f)); ok = ok && all((mat4x4(2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0) * vec4(_globalUniforms.h)) == vec4(2.0 * _globalUniforms.h)); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(ok)); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(); return _stageOut; }