OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %sk_FragColor %sk_SecondaryFragColor OpExecutionMode %main OriginUpperLeft OpName %sk_FragColor "sk_FragColor" OpName %sk_SecondaryFragColor "sk_SecondaryFragColor" OpName %main "main" OpDecorate %sk_FragColor RelaxedPrecision OpDecorate %sk_FragColor Location 0 OpDecorate %sk_FragColor Index 0 OpDecorate %sk_SecondaryFragColor RelaxedPrecision OpDecorate %sk_SecondaryFragColor Location 0 OpDecorate %sk_SecondaryFragColor Index 1 OpDecorate %11 RelaxedPrecision %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %sk_FragColor = OpVariable %_ptr_Output_v4float Output %sk_SecondaryFragColor = OpVariable %_ptr_Output_v4float Output %void = OpTypeVoid %9 = OpTypeFunction %void %main = OpFunction %void None %9 %10 = OpLabel %11 = OpLoad %v4float %sk_SecondaryFragColor OpStore %sk_FragColor %11 OpReturn OpFunctionEnd