/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.deviceentry import com.android.systemui.CoreStartable import com.android.systemui.deviceentry.data.repository.DeviceEntryRepositoryModule import com.android.systemui.deviceentry.data.repository.FaceWakeUpTriggersConfigModule import com.android.systemui.deviceentry.domain.interactor.DeviceUnlockedInteractor import com.android.systemui.keyguard.ui.transitions.DeviceEntryIconTransition import dagger.Binds import dagger.Module import dagger.multibindings.ClassKey import dagger.multibindings.IntoMap import dagger.multibindings.Multibinds @Module(includes = [DeviceEntryRepositoryModule::class, FaceWakeUpTriggersConfigModule::class]) abstract class DeviceEntryModule { /** * A set of DeviceEntryIconTransitions. Ensures that this can be injected even if it's empty. */ @Multibinds abstract fun deviceEntryIconTransitionSet(): Set @Binds @IntoMap @ClassKey(DeviceUnlockedInteractor.Activator::class) abstract fun deviceUnlockedInteractorActivator( activator: DeviceUnlockedInteractor.Activator ): CoreStartable }