load("@rules_cc//cc:defs.bzl", "cc_library") cc_library( name = "renderControl_dec", srcs = [ "renderControl_dec.cpp", "renderControl_server_context.cpp", ] + glob(["*.h"]), hdrs = [], visibility = ["//visibility:public"], deps = [ "//common/opengl:gfxstream_opengl_headers", "//host/apigen-codec-common", ], )