• Home
  • Raw
  • Download

Lines Matching refs:Android

1 # ANGLE for Android
3 **Important note**: Android builds currently require Linux.
5 ## Setting up the ANGLE build for Android
8 gclient. Then edit your `.gclient` to add `target_os = ['android']` to check out Android
11 The following command will open a text editor to populate GN args for an Android Release build:
13 gn args out/Android
16 Once the editor is up, paste the following GN args to generate an Android build, and save the file.
30 - Open any recent Android build.
34 ## Building ANGLE for Android
39 autoninja -C out/Android
43 Android currently. ANGLE tests will be in your `out/Android` directory, and can
47 ./out/Android/angle_perftests --verbose --local-output --gtest_filter=DrawCallPerf*
50 Additional details are in [Android Test Instructions][AndroidTest].
52 Additional Android dEQP notes can be found in [Running dEQP on Android](dEQP.md#Running-dEQP-on-And…
55 Chromium checkout. Please follow the [Chromium build instructions for Android][ChromeAndroid].
66 ## Using ANGLE as the Android OpenGL ES driver
68 Starting with Android 10 (Q), you can load ANGLE as your device's OpenGL ES driver.
72 access, see the [Android documentation][UserDebug] for how to build from source.
75 [above](#ANGLE-for-Android). The steps below will result in an APK that contains the ANGLE
76 libraries and can be installed on any Android 10+ build.
87 autoninja -C out/Android angle_apks
93 adb install -r -d --force-queryable out/Android/apks/AngleLibraries.apk
188 ## Android GN args combinations
191 build for Android. Below are some common configurations used for different scenarios.
254 ## Command line for launching chrome on Android
259 Targets run_chrome_public_apk_* is for launching chrome on Android.
266 # Build and run chrome on Android device with GLRenderer
269 # Build and run chrome on Android device with SkiaRenderer
275 # Symbolize Android crash stack