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Lines Matching defs:glState

207 uint32_t GetCoverageSampleCount(const gl::State &glState, GLint samples)  in GetCoverageSampleCount()
226 void ApplySampleCoverage(const gl::State &glState, uint32_t coverageSampleCount, uint32_t *maskOut) in ApplySampleCoverage()
5090 void ContextVk::updateScissor(const gl::State &glState) in updateScissor()
5121 void ContextVk::updateDepthStencil(const gl::State &glState) in updateDepthStencil()
5129 void ContextVk::updateDepthTestEnabled(const gl::State &glState) in updateDepthTestEnabled()
5145 void ContextVk::updateDepthWriteEnabled(const gl::State &glState) in updateDepthWriteEnabled()
5161 void ContextVk::updateDepthFunc(const gl::State &glState) in updateDepthFunc()
5174 void ContextVk::updateStencilTestEnabled(const gl::State &glState) in updateStencilTestEnabled()
5399 const gl::State &glState = context->getState(); in invalidateProgramExecutableHelper() local
5505 const gl::State &glState = context->getState(); in syncState() local
6090 const gl::State &glState = context->getState(); in onMakeCurrent() local
6181 void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState) in updateFlipViewportDrawFramebuffer()
6202 void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState) in updateFlipViewportReadFramebuffer()
6208 void ContextVk::updateSurfaceRotationDrawFramebuffer(const gl::State &glState, in updateSurfaceRotationDrawFramebuffer()
6231 void ContextVk::updateSurfaceRotationReadFramebuffer(const gl::State &glState, in updateSurfaceRotationReadFramebuffer()
7643 const gl::State &glState = mState; in updateActiveImages() local