Lines Matching full:continue
92 return angle::Result::Continue; in initialize()
101 return angle::Result::Continue; in onFramebufferChange()
121 return angle::Result::Continue; in flush()
199 return angle::Result::Continue; in finish()
210 return angle::Result::Continue; in drawArrays()
225 return angle::Result::Continue; in drawArrays()
237 return angle::Result::Continue; in drawArraysInstanced()
254 return angle::Result::Continue; in drawArraysInstanced()
267 return angle::Result::Continue; in drawArraysInstancedBaseInstance()
284 return angle::Result::Continue; in drawArraysInstancedBaseInstance()
298 return angle::Result::Continue; in drawElements()
303 return angle::Result::Continue; in drawElements()
318 return angle::Result::Continue; in drawElementsBaseVertex()
324 return angle::Result::Continue; in drawElementsBaseVertex()
339 return angle::Result::Continue; in drawElementsInstanced()
345 return angle::Result::Continue; in drawElementsInstanced()
361 return angle::Result::Continue; in drawElementsInstancedBaseVertex()
368 return angle::Result::Continue; in drawElementsInstancedBaseVertex()
385 return angle::Result::Continue; in drawElementsInstancedBaseVertexBaseInstance()
393 return angle::Result::Continue; in drawElementsInstancedBaseVertexBaseInstance()
424 return angle::Result::Continue; in drawArraysIndirect()
433 return angle::Result::Continue; in drawElementsIndirect()
443 return angle::Result::Continue; in multiDrawArrays()
454 return angle::Result::Continue; in multiDrawArraysInstanced()
464 return angle::Result::Continue; in multiDrawArraysIndirect()
475 return angle::Result::Continue; in multiDrawElements()
487 return angle::Result::Continue; in multiDrawElementsInstanced()
498 return angle::Result::Continue; in multiDrawElementsIndirect()
510 return angle::Result::Continue; in multiDrawArraysInstancedBaseInstance()
525 return angle::Result::Continue; in multiDrawElementsInstancedBaseVertexBaseInstance()
535 return angle::Result::Continue; in insertEventMarker()
540 return angle::Result::Continue; in pushGroupMarker()
545 return angle::Result::Continue; in popGroupMarker()
553 return angle::Result::Continue; in pushDebugGroup()
558 return angle::Result::Continue; in popDebugGroup()
864 return angle::Result::Continue; in syncState()
879 return angle::Result::Continue; in onMakeCurrent()
1004 return angle::Result::Continue; in dispatchCompute()
1009 return angle::Result::Continue; in dispatchComputeIndirect()
1014 return angle::Result::Continue; in memoryBarrier()
1019 return angle::Result::Continue; in memoryBarrierByRegion()
1040 return angle::Result::Continue; in startRenderPass()
1062 return angle::Result::Continue; in endRenderPass()
1191 return angle::Result::Continue; in setupDraw()
1209 return angle::Result::Continue; in handleDirtyRenderPipelineDesc()
1216 return angle::Result::Continue; in handleDirtyRenderPipelineBinding()
1250 return angle::Result::Continue; in handleDirtyViewport()
1256 return angle::Result::Continue; in handleDirtyViewport()
1281 return angle::Result::Continue; in handleDirtyScissor()
1287 return angle::Result::Continue; in handleDirtyScissor()
1299 return angle::Result::Continue; in handleDirtyBlendConstant()
1305 return angle::Result::Continue; in handleDirtyBlendConstant()
1314 return angle::Result::Continue; in handleDirtyRenderPass()
1329 continue; in handleDirtyVertexBuffers()
1338 return angle::Result::Continue; in handleDirtyVertexBuffers()
1353 return angle::Result::Continue; in handleDirtyIndexBuffer()
1364 return angle::Result::Continue; in handleDirtyBindGroups()