Lines Matching refs:ValidateProgramUniformBase
321 bool ValidateProgramUniformBase(const Context *context, in ValidateProgramUniformBase() function
757 return ValidateProgramUniformBase(context, entryPoint, GL_INT_VEC2, program, location, count); in ValidateProgramUniform2ivBase()
767 return ValidateProgramUniformBase(context, entryPoint, GL_INT_VEC3, program, location, count); in ValidateProgramUniform3ivBase()
777 return ValidateProgramUniformBase(context, entryPoint, GL_INT_VEC4, program, location, count); in ValidateProgramUniform4ivBase()
787 return ValidateProgramUniformBase(context, entryPoint, GL_UNSIGNED_INT, program, location, in ValidateProgramUniform1uivBase()
798 return ValidateProgramUniformBase(context, entryPoint, GL_UNSIGNED_INT_VEC2, program, location, in ValidateProgramUniform2uivBase()
809 return ValidateProgramUniformBase(context, entryPoint, GL_UNSIGNED_INT_VEC3, program, location, in ValidateProgramUniform3uivBase()
820 return ValidateProgramUniformBase(context, entryPoint, GL_UNSIGNED_INT_VEC4, program, location, in ValidateProgramUniform4uivBase()
831 return ValidateProgramUniformBase(context, entryPoint, GL_FLOAT, program, location, count); in ValidateProgramUniform1fvBase()
841 return ValidateProgramUniformBase(context, entryPoint, GL_FLOAT_VEC2, program, location, count); in ValidateProgramUniform2fvBase()
851 return ValidateProgramUniformBase(context, entryPoint, GL_FLOAT_VEC3, program, location, count); in ValidateProgramUniform3fvBase()
861 return ValidateProgramUniformBase(context, entryPoint, GL_FLOAT_VEC4, program, location, count); in ValidateProgramUniform4fvBase()