Lines Matching refs:programPacked
1998 ShaderProgramID programPacked) in ValidateActiveShaderProgram() argument
2006 return ValidateActiveShaderProgramBase(context, entryPoint, pipelinePacked, programPacked); in ValidateActiveShaderProgram()
2112 ShaderProgramID programPacked, in ValidateProgramUniform1f() argument
2122 return ValidateProgramUniform1fBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1f()
2127 ShaderProgramID programPacked, in ValidateProgramUniform1fv() argument
2138 return ValidateProgramUniform1fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1fv()
2144 ShaderProgramID programPacked, in ValidateProgramUniform1i() argument
2154 return ValidateProgramUniform1iBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1i()
2159 ShaderProgramID programPacked, in ValidateProgramUniform1iv() argument
2170 return ValidateProgramUniform1ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1iv()
2176 ShaderProgramID programPacked, in ValidateProgramUniform1ui() argument
2186 return ValidateProgramUniform1uiBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1ui()
2191 ShaderProgramID programPacked, in ValidateProgramUniform1uiv() argument
2202 return ValidateProgramUniform1uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1uiv()
2208 ShaderProgramID programPacked, in ValidateProgramUniform2f() argument
2219 return ValidateProgramUniform2fBase(context, entryPoint, programPacked, locationPacked, v0, v1); in ValidateProgramUniform2f()
2224 ShaderProgramID programPacked, in ValidateProgramUniform2fv() argument
2235 return ValidateProgramUniform2fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2fv()
2241 ShaderProgramID programPacked, in ValidateProgramUniform2i() argument
2252 return ValidateProgramUniform2iBase(context, entryPoint, programPacked, locationPacked, v0, v1); in ValidateProgramUniform2i()
2257 ShaderProgramID programPacked, in ValidateProgramUniform2iv() argument
2268 return ValidateProgramUniform2ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2iv()
2274 ShaderProgramID programPacked, in ValidateProgramUniform2ui() argument
2285 return ValidateProgramUniform2uiBase(context, entryPoint, programPacked, locationPacked, v0, in ValidateProgramUniform2ui()
2291 ShaderProgramID programPacked, in ValidateProgramUniform2uiv() argument
2302 return ValidateProgramUniform2uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2uiv()
2308 ShaderProgramID programPacked, in ValidateProgramUniform3f() argument
2320 return ValidateProgramUniform3fBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3f()
2326 ShaderProgramID programPacked, in ValidateProgramUniform3fv() argument
2337 return ValidateProgramUniform3fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3fv()
2343 ShaderProgramID programPacked, in ValidateProgramUniform3i() argument
2355 return ValidateProgramUniform3iBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3i()
2361 ShaderProgramID programPacked, in ValidateProgramUniform3iv() argument
2372 return ValidateProgramUniform3ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3iv()
2378 ShaderProgramID programPacked, in ValidateProgramUniform3ui() argument
2390 return ValidateProgramUniform3uiBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3ui()
2396 ShaderProgramID programPacked, in ValidateProgramUniform3uiv() argument
2407 return ValidateProgramUniform3uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3uiv()
2413 ShaderProgramID programPacked, in ValidateProgramUniform4f() argument
2426 return ValidateProgramUniform4fBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4f()
2432 ShaderProgramID programPacked, in ValidateProgramUniform4fv() argument
2443 return ValidateProgramUniform4fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4fv()
2449 ShaderProgramID programPacked, in ValidateProgramUniform4i() argument
2462 return ValidateProgramUniform4iBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4i()
2468 ShaderProgramID programPacked, in ValidateProgramUniform4iv() argument
2479 return ValidateProgramUniform4ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4iv()
2485 ShaderProgramID programPacked, in ValidateProgramUniform4ui() argument
2498 return ValidateProgramUniform4uiBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4ui()
2504 ShaderProgramID programPacked, in ValidateProgramUniform4uiv() argument
2515 return ValidateProgramUniform4uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4uiv()
2521 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2fv() argument
2533 return ValidateProgramUniformMatrix2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2fv()
2539 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2x3fv() argument
2551 return ValidateProgramUniformMatrix2x3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2x3fv()
2557 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2x4fv() argument
2569 return ValidateProgramUniformMatrix2x4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2x4fv()
2575 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3fv() argument
2587 return ValidateProgramUniformMatrix3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3fv()
2593 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3x2fv() argument
2605 return ValidateProgramUniformMatrix3x2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3x2fv()
2611 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3x4fv() argument
2623 return ValidateProgramUniformMatrix3x4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3x4fv()
2629 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4fv() argument
2641 return ValidateProgramUniformMatrix4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4fv()
2647 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4x2fv() argument
2659 return ValidateProgramUniformMatrix4x2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4x2fv()
2665 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4x3fv() argument
2677 return ValidateProgramUniformMatrix4x3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4x3fv()
2685 ShaderProgramID programPacked) in ValidateUseProgramStages() argument
2693 return ValidateUseProgramStagesBase(context, entryPoint, pipelinePacked, stages, programPacked); in ValidateUseProgramStages()