• Home
  • Raw
  • Download

Lines Matching refs:programPacked

840                               ShaderProgramID programPacked,  in ValidateGetnUniformfvKHR()  argument
857 return ValidateSizedGetUniform(context, entryPoint, programPacked, locationPacked, bufSize, in ValidateGetnUniformfvKHR()
863 ShaderProgramID programPacked, in ValidateGetnUniformivKHR() argument
880 return ValidateSizedGetUniform(context, entryPoint, programPacked, locationPacked, bufSize, in ValidateGetnUniformivKHR()
886 ShaderProgramID programPacked, in ValidateGetnUniformuivKHR() argument
905 return ValidateSizedGetUniform(context, entryPoint, programPacked, locationPacked, bufSize, in ValidateGetnUniformuivKHR()
3310 ShaderProgramID programPacked) in ValidateActiveShaderProgramEXT() argument
3318 return ValidateActiveShaderProgramBase(context, entryPoint, pipelinePacked, programPacked); in ValidateActiveShaderProgramEXT()
3424 ShaderProgramID programPacked, in ValidateProgramParameteriEXT() argument
3434 return ValidateProgramParameteriBase(context, entryPoint, programPacked, pname, value); in ValidateProgramParameteriEXT()
3439 ShaderProgramID programPacked, in ValidateProgramUniform1fEXT() argument
3449 return ValidateProgramUniform1fBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1fEXT()
3454 ShaderProgramID programPacked, in ValidateProgramUniform1fvEXT() argument
3465 return ValidateProgramUniform1fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1fvEXT()
3471 ShaderProgramID programPacked, in ValidateProgramUniform1iEXT() argument
3481 return ValidateProgramUniform1iBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1iEXT()
3486 ShaderProgramID programPacked, in ValidateProgramUniform1ivEXT() argument
3497 return ValidateProgramUniform1ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1ivEXT()
3503 ShaderProgramID programPacked, in ValidateProgramUniform1uiEXT() argument
3513 return ValidateProgramUniform1uiBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1uiEXT()
3518 ShaderProgramID programPacked, in ValidateProgramUniform1uivEXT() argument
3529 return ValidateProgramUniform1uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1uivEXT()
3535 ShaderProgramID programPacked, in ValidateProgramUniform2fEXT() argument
3546 return ValidateProgramUniform2fBase(context, entryPoint, programPacked, locationPacked, v0, v1); in ValidateProgramUniform2fEXT()
3551 ShaderProgramID programPacked, in ValidateProgramUniform2fvEXT() argument
3562 return ValidateProgramUniform2fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2fvEXT()
3568 ShaderProgramID programPacked, in ValidateProgramUniform2iEXT() argument
3579 return ValidateProgramUniform2iBase(context, entryPoint, programPacked, locationPacked, v0, v1); in ValidateProgramUniform2iEXT()
3584 ShaderProgramID programPacked, in ValidateProgramUniform2ivEXT() argument
3595 return ValidateProgramUniform2ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2ivEXT()
3601 ShaderProgramID programPacked, in ValidateProgramUniform2uiEXT() argument
3612 return ValidateProgramUniform2uiBase(context, entryPoint, programPacked, locationPacked, v0, in ValidateProgramUniform2uiEXT()
3618 ShaderProgramID programPacked, in ValidateProgramUniform2uivEXT() argument
3629 return ValidateProgramUniform2uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2uivEXT()
3635 ShaderProgramID programPacked, in ValidateProgramUniform3fEXT() argument
3647 return ValidateProgramUniform3fBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3fEXT()
3653 ShaderProgramID programPacked, in ValidateProgramUniform3fvEXT() argument
3664 return ValidateProgramUniform3fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3fvEXT()
3670 ShaderProgramID programPacked, in ValidateProgramUniform3iEXT() argument
3682 return ValidateProgramUniform3iBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3iEXT()
3688 ShaderProgramID programPacked, in ValidateProgramUniform3ivEXT() argument
3699 return ValidateProgramUniform3ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3ivEXT()
3705 ShaderProgramID programPacked, in ValidateProgramUniform3uiEXT() argument
3717 return ValidateProgramUniform3uiBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3uiEXT()
3723 ShaderProgramID programPacked, in ValidateProgramUniform3uivEXT() argument
3734 return ValidateProgramUniform3uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3uivEXT()
3740 ShaderProgramID programPacked, in ValidateProgramUniform4fEXT() argument
3753 return ValidateProgramUniform4fBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4fEXT()
3759 ShaderProgramID programPacked, in ValidateProgramUniform4fvEXT() argument
3770 return ValidateProgramUniform4fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4fvEXT()
3776 ShaderProgramID programPacked, in ValidateProgramUniform4iEXT() argument
3789 return ValidateProgramUniform4iBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4iEXT()
3795 ShaderProgramID programPacked, in ValidateProgramUniform4ivEXT() argument
3800 return ValidateProgramUniform4ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4ivEXT()
3806 ShaderProgramID programPacked, in ValidateProgramUniform4uiEXT() argument
3819 return ValidateProgramUniform4uiBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4uiEXT()
3825 ShaderProgramID programPacked, in ValidateProgramUniform4uivEXT() argument
3830 return ValidateProgramUniform4uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4uivEXT()
3836 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2fvEXT() argument
3848 return ValidateProgramUniformMatrix2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2fvEXT()
3854 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2x3fvEXT() argument
3866 return ValidateProgramUniformMatrix2x3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2x3fvEXT()
3872 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2x4fvEXT() argument
3884 return ValidateProgramUniformMatrix2x4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2x4fvEXT()
3890 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3fvEXT() argument
3902 return ValidateProgramUniformMatrix3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3fvEXT()
3908 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3x2fvEXT() argument
3920 return ValidateProgramUniformMatrix3x2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3x2fvEXT()
3926 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3x4fvEXT() argument
3938 return ValidateProgramUniformMatrix3x4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3x4fvEXT()
3944 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4fvEXT() argument
3956 return ValidateProgramUniformMatrix4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4fvEXT()
3962 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4x2fvEXT() argument
3974 return ValidateProgramUniformMatrix4x2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4x2fvEXT()
3980 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4x3fvEXT() argument
3992 return ValidateProgramUniformMatrix4x3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4x3fvEXT()
4000 ShaderProgramID programPacked) in ValidateUseProgramStagesEXT() argument
4008 return ValidateUseProgramStagesBase(context, entryPoint, pipelinePacked, stages, programPacked); in ValidateUseProgramStagesEXT()