Lines Matching refs:essl1_shaders
111 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in TEST_P()
119 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
140 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
191 ANGLE_GL_PROGRAM(program, kVS, essl1_shaders::fs::Blue()); in TEST_P()
317 ANGLE_GL_PROGRAM(drawTexture, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
318 drawQuad(drawTexture, essl1_shaders::PositionAttrib(), 0.0f); in TEST_P()
336 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P()
347 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
364 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
447 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P()
456 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
460 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
473 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
477 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
495 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Passthrough(), kFS); in TEST_P()
504 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
512 drawQuad(program, essl1_shaders::PositionAttrib(), 1.0); in TEST_P()
525 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
526 const GLint colorUniformLocation = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P()
533 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
538 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
553 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P()
558 drawQuad(program, essl1_shaders::PositionAttrib(), 1.0); in TEST_P()
561 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5); in TEST_P()
564 drawQuad(program, essl1_shaders::PositionAttrib(), 0.0); in TEST_P()
584 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Passthrough(), kFS); in TEST_P()