Lines Matching refs:toNormalizedVector
1526 glUniform4fv(color0UniformLocation, 1, GLColor::red.toNormalizedVector().data()); in setupColorMaskForDrawBuffersTest()
1527 glUniform4fv(color1UniformLocation, 1, GLColor::green.toNormalizedVector().data()); in setupColorMaskForDrawBuffersTest()
1528 glUniform4fv(color2UniformLocation, 1, GLColor::yellow.toNormalizedVector().data()); in setupColorMaskForDrawBuffersTest()
1567 glUniform4fv(color0UniformLocation, 1, GLColor::blue.toNormalizedVector().data()); in TEST_P()
1568 glUniform4fv(color1UniformLocation, 1, GLColor::cyan.toNormalizedVector().data()); in TEST_P()
1573 glUniform4fv(color0UniformLocation, 1, GLColor::magenta.toNormalizedVector().data()); in TEST_P()
1574 glUniform4fv(color1UniformLocation, 1, GLColor::white.toNormalizedVector().data()); in TEST_P()
1601 angle::Vector4 clearColor = GLColor::blue.toNormalizedVector(); in TEST_P()
1618 angle::Vector4 clearColor = GLColor::blue.toNormalizedVector(); in TEST_P()
1625 clearColor = GLColor::magenta.toNormalizedVector(); in TEST_P()
1680 glUniform4fv(color0UniformLocation, 1, GLColor::blue.toNormalizedVector().data()); in TEST_P()
1681 glUniform4fv(color1UniformLocation, 1, GLColor::cyan.toNormalizedVector().data()); in TEST_P()
1690 glUniform4fv(color0UniformLocation, 1, GLColor::magenta.toNormalizedVector().data()); in TEST_P()
1691 glUniform4fv(color1UniformLocation, 1, GLColor::white.toNormalizedVector().data()); in TEST_P()
1728 glUniform4fv(color0UniformLocation, 1, GLColor::blue.toNormalizedVector().data()); in TEST_P()
1729 glUniform4fv(color1UniformLocation, 1, GLColor::cyan.toNormalizedVector().data()); in TEST_P()
1738 glUniform4fv(color0UniformLocation, 1, GLColor::green.toNormalizedVector().data()); in TEST_P()
1739 glUniform4fv(color1UniformLocation, 1, GLColor::blue.toNormalizedVector().data()); in TEST_P()