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Lines Matching defs:positionBuffer

588 void MemoryBarrierTestBase::createQuadVertexArray(GLuint positionBuffer)  in createQuadVertexArray()
781 GLBuffer positionBuffer; in vertexAttribArrayBitBufferWriteThenVertexRead() local
868 GLBuffer positionBuffer; in vertexAttribArrayBitVertexReadThenBufferWrite() local
933 GLBuffer positionBuffer; in elementArrayBitBufferWriteThenIndexRead() local
1017 GLBuffer positionBuffer; in elementArrayBitIndexReadThenBufferWrite() local
1088 GLBuffer positionBuffer; in uniformBitBufferWriteThenUBORead() local
1165 GLBuffer positionBuffer; in uniformBitUBOReadThenBufferWrite() local
1229 GLBuffer positionBuffer; in commandBitBufferWriteThenIndirectRead() local
1320 GLBuffer positionBuffer; in commandBitIndirectReadThenBufferWrite() local
1353 GLBuffer positionBuffer; in pixelBufferBitBufferWriteThenPack() local
1412 GLBuffer positionBuffer; in pixelBufferBitBufferWriteThenUnpack() local
1492 GLBuffer positionBuffer; in pixelBufferBitPackThenBufferWrite() local
1548 GLBuffer positionBuffer; in pixelBufferBitUnpackThenBufferWrite() local
1587 GLBuffer positionBuffer; in bufferUpdateBitBufferWriteThenCopy() local
1669 GLBuffer positionBuffer; in bufferUpdateBitCopyThenBufferWrite() local
1742 GLBuffer positionBuffer; in transformFeedbackBitBufferWriteThenCapture() local
1831 GLBuffer positionBuffer; in transformFeedbackBitCaptureThenBufferWrite() local
1905 GLBuffer positionBuffer; in atomicCounterBitBufferWriteThenAtomic() local
1990 GLBuffer positionBuffer; in atomicCounterBitAtomicThenBufferWrite() local
2059 GLBuffer positionBuffer; in shaderStorageBitBufferWriteThenBufferRead() local
2137 GLBuffer positionBuffer; in shaderStorageBitBufferReadThenBufferWrite() local
2223 GLBuffer positionBuffer; in textureFetchBitImageWriteThenSamplerRead() local
2299 GLBuffer positionBuffer; in textureFetchBitSamplerReadThenImageWrite() local
2393 GLBuffer positionBuffer; in shaderImageAccessBitImageWriteThenImageRead() local
2468 GLBuffer positionBuffer; in shaderImageAccessBitImageReadThenImageWrite() local
2501 GLBuffer positionBuffer; in textureUpdateBitImageWriteThenCopy() local
2571 GLBuffer positionBuffer; in textureUpdateBitCopyThenImageWrite() local
2604 GLBuffer positionBuffer; in framebufferBitImageWriteThenDraw() local
2680 GLBuffer positionBuffer; in framebufferBitImageWriteThenReadPixels() local
2755 GLBuffer positionBuffer; in framebufferBitImageWriteThenCopy() local
2823 GLBuffer positionBuffer; in framebufferBitImageWriteThenBlit() local
2895 GLBuffer positionBuffer; in framebufferBitDrawThenImageWrite() local
2983 GLBuffer positionBuffer; in framebufferBitReadPixelsThenImageWrite() local
3055 GLBuffer positionBuffer; in framebufferBitCopyThenImageWrite() local
3122 GLBuffer positionBuffer; in framebufferBitBlitThenImageWrite() local