Lines Matching refs:essl1_shaders
31 mProgram = CompileProgram(essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in testSetUp()
55 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.3f); in TEST_P()
62 drawQuad(mProgram, essl1_shaders::PositionAttrib(), in TEST_P()
97 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P()
156 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P()
162 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 1.0); in TEST_P()
221 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P()
271 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P()
314 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
329 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P()
358 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.3f); in TEST_P()
425 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
462 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
463 drawQuad(program, essl1_shaders::PositionAttrib(), 0); in TEST_P()
493 drawQuad(program, essl1_shaders::PositionAttrib(), 0); in TEST_P()
508 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
539 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.0f); in TEST_P()
543 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.0f); in TEST_P()
553 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.0f); in TEST_P()
589 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P()
598 drawQuad(mProgram, essl1_shaders::PositionAttrib(), -2, 0.25f); // this quad should be occluded in TEST_P()
602 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, in TEST_P()
607 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
613 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
622 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
627 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
638 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, in TEST_P()
645 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
704 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P()
721 drawQuad(mProgram, essl1_shaders::PositionAttrib(), in TEST_P()
760 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
852 context.program = CompileProgram(essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
872 drawQuad(context.program, essl1_shaders::PositionAttrib(), depth); in TEST_P()
941 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 1.0f - 2.0f * i / kManyQueryCount); in TEST_P()
946 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); in TEST_P()
974 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
984 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()