Lines Matching refs:mVertexShaderBinary
58 sh::GetShaderBinary(vertexCompiler, &source, 1, mCompileOptions, &mVertexShaderBinary); in testSetUp()
61 if (mVertexShaderBinary.size() == 0) in testSetUp()
114 sh::ShaderBinaryBlob mVertexShaderBinary; member in ShaderBinaryTest
126 glShaderBinary(1, &vertShader, GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
127 mVertexShaderBinary.size()); in TEST_P()
162 glShaderBinary(1, &vertShader[1], GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
163 mVertexShaderBinary.size()); in TEST_P()
167 glShaderBinary(1, &vertShader[0], GL_INVALID_ENUM, mVertexShaderBinary.data(), in TEST_P()
168 mVertexShaderBinary.size()); in TEST_P()
172 glShaderBinary(-1, &vertShader[0], GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
173 mVertexShaderBinary.size()); in TEST_P()
175 glShaderBinary(1, &vertShader[0], GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), -1); in TEST_P()
180 glShaderBinary(1, &program, GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
181 mVertexShaderBinary.size()); in TEST_P()
187 glShaderBinary(2, &vertShader[0], GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
188 mVertexShaderBinary.size()); in TEST_P()
198 glShaderBinary(1, &fragShader, GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
199 mVertexShaderBinary.size()); in TEST_P()
211 glShaderBinary(1, &vertShader, GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
212 mVertexShaderBinary.size()); in TEST_P()
230 glShaderBinary(1, &vertShader, GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
231 mVertexShaderBinary.size()); in TEST_P()
259 glShaderBinary(1, &vertShader, GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
260 mVertexShaderBinary.size()); in TEST_P()
340 sh::GetShaderBinary(vertexCompiler, &source, 1, mCompileOptions, &mVertexShaderBinary); in testSetUp()
343 if (mVertexShaderBinary.size() == 0) in testSetUp()
467 glShaderBinary(1, &vertShader, GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
468 mVertexShaderBinary.size()); in TEST_P()