Lines Matching refs:glDrawArrays
149 glDrawArrays(GL_TRIANGLES, 0, static_cast<GLsizei>(vertices.size())); in TEST_P()
150 glDrawArrays(GL_TRIANGLES, 0, static_cast<GLsizei>(vertices.size())); in TEST_P()
393 glDrawArrays(GL_LINES, 0, static_cast<GLsizei>(vertices.size())); in TEST_P()
435 glDrawArrays(GL_LINES, 0, 2); in TEST_P()
473 glDrawArrays(GL_LINE_STRIP, 0, static_cast<GLsizei>(vertices.size())); in TEST_P()
583 glDrawArrays(GL_TRIANGLE_FAN, 0, static_cast<GLsizei>(mVertices.size())); in TEST_P()
684 glDrawArrays(GL_TRIANGLE_FAN, 0, 5); in TEST_P()
1237 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P()
1242 glDrawArrays(static_cast<GLenum>(7), 0, 6); in TEST_P()
1245 glDrawArrays(static_cast<GLenum>(8), 0, 6); in TEST_P()
1248 glDrawArrays(static_cast<GLenum>(9), 0, 6); in TEST_P()
1269 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P()
1276 glDrawArrays(GL_LINES_ADJACENCY, 0, 6); in TEST_P()
1345 glDrawArrays(mode, 0, 0x8866); in TEST_P()
1354 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P()
1363 glDrawArrays(GL_LINE_STRIP_ADJACENCY, 0, 10); in TEST_P()
1388 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P()