Lines Matching defs:floatCount
2395 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2447 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2504 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2572 const GLuint floatCount = arraySize * (kVectorPerMat * kFloatPerVector + kFloatPerVector); in TEST_P() local
2634 const GLuint floatCount = arraySize * 2 * kFloatPerVector; in TEST_P() local
2696 const GLuint floatCount = arraySize * 2 * kFloatPerVector; in TEST_P() local
2757 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
2832 const GLuint floatCount = floatCount1 + floatCount2; in TEST_P() local
2915 const GLuint floatCount = floatCount1; in TEST_P() local
2979 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
3063 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
3119 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
3187 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
3239 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
3283 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
3332 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
3382 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
3432 const GLuint floatCount = arraySize * (kVectorPerMat * kFloatPerVector + kFloatPerVector); in TEST_P() local
3493 const GLuint floatCount = arraySize * 2 * kFloatPerVector; in TEST_P() local