Lines Matching refs:memoryObject
115 static void ImportMemory(GLuint memoryObject, GLuint64 size, Handle handle) in ImportMemory()
117 glImportMemoryFdEXT(memoryObject, size, GL_HANDLE_TYPE_OPAQUE_FD_EXT, handle); in ImportMemory()
180 static void ImportMemory(GLuint memoryObject, GLuint64 size, Handle handle) in ImportMemory()
182 glImportMemoryZirconHandleANGLE(memoryObject, size, GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE, in ImportMemory()
284 GLMemoryObject memoryObject; in RunShouldImportMemoryTest() local
286 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in RunShouldImportMemoryTest()
288 Traits::ImportMemory(memoryObject, deviceMemorySize, memoryHandle); in RunShouldImportMemoryTest()
293 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in RunShouldImportMemoryTest()
396 GLMemoryObject memoryObject; in RunShouldClearTest() local
398 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in RunShouldClearTest()
400 Traits::ImportMemory(memoryObject, deviceMemorySize, memoryHandle); in RunShouldClearTest()
406 glTexStorageMemFlags2DANGLE(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1, memoryObject, 0, in RunShouldClearTest()
411 glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1, memoryObject, 0); in RunShouldClearTest()
561 GLMemoryObject memoryObject; in RunTextureFormatCompatChromiumTest() local
563 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in RunTextureFormatCompatChromiumTest()
565 Traits::ImportMemory(memoryObject, deviceMemorySize, memoryHandle); in RunTextureFormatCompatChromiumTest()
572 extent.height, memoryObject, 0, createFlags, usageFlags, in RunTextureFormatCompatChromiumTest()
578 extent.height, memoryObject, 0); in RunTextureFormatCompatChromiumTest()
731 GLMemoryObject memoryObject; in RunShouldClearWithSemaphoresTest() local
733 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in RunShouldClearWithSemaphoresTest()
735 Traits::ImportMemory(memoryObject, deviceMemorySize, memoryHandle); in RunShouldClearWithSemaphoresTest()
741 glTexStorageMemFlags2DANGLE(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1, memoryObject, 0, in RunShouldClearWithSemaphoresTest()
746 glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1, memoryObject, 0); in RunShouldClearWithSemaphoresTest()
959 GLMemoryObject memoryObject; in runShouldDrawTest() local
961 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in runShouldDrawTest()
963 Traits::ImportMemory(memoryObject, deviceMemorySize, memoryHandle); in runShouldDrawTest()
967 glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1, memoryObject, 0); in runShouldDrawTest()
1108 GLMemoryObject memoryObject; in runWaitSemaphoresRetainsContentTest() local
1110 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in runWaitSemaphoresRetainsContentTest()
1112 Traits::ImportMemory(memoryObject, deviceMemorySize, memoryHandle); in runWaitSemaphoresRetainsContentTest()
1116 glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, kWidth, kHeight, memoryObject, 0); in runWaitSemaphoresRetainsContentTest()
1306 GLMemoryObject memoryObject; in RunPreInitializedOnGLImportTest() local
1308 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in RunPreInitializedOnGLImportTest()
1310 Traits::ImportMemory(memoryObject, deviceMemorySize, memoryHandle); in RunPreInitializedOnGLImportTest()
1324 glTexStorageMemFlags2DANGLE(GL_TEXTURE_2D, 1, GL_RGBA8, kWidth, kHeight, memoryObject, in RunPreInitializedOnGLImportTest()
1329 glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, kWidth, kHeight, memoryObject, 0); in RunPreInitializedOnGLImportTest()
1477 GLMemoryObject memoryObject; in RunUninitializedOnGLImportTest() local
1479 glMemoryObjectParameterivEXT(memoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, in RunUninitializedOnGLImportTest()
1481 Traits::ImportMemory(memoryObject, deviceMemorySize, memoryHandle); in RunUninitializedOnGLImportTest()
1491 glTexStorageMemFlags2DANGLE(GL_TEXTURE_2D, 1, GL_RGBA8, kWidth, kHeight, memoryObject, in RunUninitializedOnGLImportTest()
1496 glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, kWidth, kHeight, memoryObject, 0); in RunUninitializedOnGLImportTest()