Lines Matching refs:vertexNormalized
43 GLboolean vertexNormalized; member
223 if (vertexNormalized) in story()
284 if (params.vertexNormalized == GL_TRUE) in initializeBenchmark()
299 params.vertexNormalized, 0, 0); in initializeBenchmark()
303 params.vertexNormalized, &mVertexData); in initializeBenchmark()
361 params.vertexNormalized = GL_FALSE; in BufferUpdateD3D11Params()
371 params.vertexNormalized = GL_FALSE; in BufferUpdateMetalParams()
381 params.vertexNormalized = GL_FALSE; in BufferUpdateMetalParamsLargeUpdate()
392 params.vertexNormalized = GL_FALSE; in BufferUpdateOpenGLOrGLESParams()
402 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParams()
412 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParamsMidBuffer()
423 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParamsLargeUpdate()
434 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParamsFullBuffer()
445 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParamsTinyUpdate()
456 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParamsNonPowerOf2()
468 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParamsUnsynchronized()
479 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParamsLargeUpdateUnsynchronized()