Lines Matching full:value
26 glAcquireTexturesANGLE(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
27 captures[1].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
28 captures[2].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
31 glActiveShaderProgram(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
32 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
35 glActiveShaderProgramEXT(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
36 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
39 glActiveTexture(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
42 glAlphaFunc(captures[0].value.GLenumVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
45 glAlphaFuncx(captures[0].value.GLenumVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
48 glAttachShader(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
49 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
52 glBeginPerfMonitorAMD(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
55 glBeginPixelLocalStorageANGLE(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
56 captures[1].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
59 glBeginQuery(captures[0].value.GLenumVal, gQueryMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
62 glBeginQueryEXT(captures[0].value.GLenumVal, gQueryMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
65 glBeginTransformFeedback(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
68 glBindAttribLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
69 captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
70 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
73 glBindBuffer(captures[0].value.GLenumVal, gBufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
76 glBindBufferBase(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
77 gBufferMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
80 glBindBufferRange(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
81 gBufferMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
82 captures[3].value.GLintptrVal, captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
85 glBindFragDataLocationEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
86 captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
87 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
91 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
92 captures[2].value.GLuintVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
95 glBindFramebuffer(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
96 gFramebufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
99 glBindFramebufferOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
100 gFramebufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
103 glBindImageTexture(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
104 gTextureMap[captures[1].value.GLuintVal], captures[2].value.GLintVal, in ReplayTraceFunctionCall()
105 captures[3].value.GLbooleanVal, captures[4].value.GLintVal, in ReplayTraceFunctionCall()
106 captures[5].value.GLenumVal, captures[6].value.GLenumVal); in ReplayTraceFunctionCall()
109 glBindProgramPipeline(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
112 glBindProgramPipelineEXT(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
115 glBindRenderbuffer(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
116 gRenderbufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
119 glBindRenderbufferOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
120 gRenderbufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
123 glBindSampler(captures[0].value.GLuintVal, gSamplerMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
126 glBindTexture(captures[0].value.GLenumVal, gTextureMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
129 glBindTransformFeedback(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
130 gTransformFeedbackMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
134 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
135 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
136 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
139 glBindVertexArray(gVertexArrayMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
142 glBindVertexArrayOES(gVertexArrayMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
145 glBindVertexBuffer(captures[0].value.GLuintVal, gBufferMap[captures[1].value.GLuintVal], in ReplayTraceFunctionCall()
146 captures[2].value.GLintptrVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
155 glBlendColor(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
156 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
159 glBlendEquation(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
162 glBlendEquationOES(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
165 glBlendEquationSeparate(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
168 glBlendEquationSeparatei(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
169 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
172 glBlendEquationSeparateiEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
173 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
176 glBlendEquationSeparateiOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
177 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
180 glBlendEquationi(captures[0].value.GLuintVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
183 glBlendEquationiEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
186 glBlendEquationiOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
189 glBlendFunc(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
192 glBlendFuncSeparate(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
193 captures[2].value.GLenumVal, captures[3].value.GLenumVal); in ReplayTraceFunctionCall()
196 glBlendFuncSeparatei(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
197 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
198 captures[4].value.GLenumVal); in ReplayTraceFunctionCall()
201 glBlendFuncSeparateiEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
202 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
203 captures[4].value.GLenumVal); in ReplayTraceFunctionCall()
206 glBlendFuncSeparateiOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
207 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
208 captures[4].value.GLenumVal); in ReplayTraceFunctionCall()
211 glBlendFunci(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
212 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
215 glBlendFunciEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
216 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
219 glBlendFunciOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
220 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
223 glBlitFramebuffer(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
224 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
225 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
226 captures[6].value.GLintVal, captures[7].value.GLintVal, in ReplayTraceFunctionCall()
227 captures[8].value.GLbitfieldVal, captures[9].value.GLenumVal); in ReplayTraceFunctionCall()
230 glBlitFramebufferANGLE(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
231 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
232 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
233 captures[6].value.GLintVal, captures[7].value.GLintVal, in ReplayTraceFunctionCall()
234 captures[8].value.GLbitfieldVal, captures[9].value.GLenumVal); in ReplayTraceFunctionCall()
237 glBlitFramebufferNV(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
238 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
239 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
240 captures[6].value.GLintVal, captures[7].value.GLintVal, in ReplayTraceFunctionCall()
241 captures[8].value.GLbitfieldVal, captures[9].value.GLenumVal); in ReplayTraceFunctionCall()
244 glBlobCacheCallbacksANGLE(captures[0].value.GLSETBLOBPROCANGLEVal, in ReplayTraceFunctionCall()
245 captures[1].value.GLGETBLOBPROCANGLEVal, in ReplayTraceFunctionCall()
246 captures[2].value.voidConstPointerVal); in ReplayTraceFunctionCall()
249 glBufferData(captures[0].value.GLenumVal, captures[1].value.GLsizeiptrVal, in ReplayTraceFunctionCall()
250 captures[2].value.voidConstPointerVal, captures[3].value.GLenumVal); in ReplayTraceFunctionCall()
253 glBufferStorageEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiptrVal, in ReplayTraceFunctionCall()
254 captures[2].value.voidConstPointerVal, in ReplayTraceFunctionCall()
255 captures[3].value.GLbitfieldVal); in ReplayTraceFunctionCall()
258 glBufferStorageExternalEXT(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
259 captures[2].value.GLsizeiptrVal, in ReplayTraceFunctionCall()
260 captures[3].value.GLeglClientBufferEXTVal, in ReplayTraceFunctionCall()
261 captures[4].value.GLbitfieldVal); in ReplayTraceFunctionCall()
264 glBufferStorageMemEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiptrVal, in ReplayTraceFunctionCall()
265 gMemoryObjectMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
266 captures[3].value.GLuint64Val); in ReplayTraceFunctionCall()
269 glBufferSubData(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
270 captures[2].value.GLsizeiptrVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
273 glCheckFramebufferStatus(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
276 glCheckFramebufferStatusOES(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
279 glClear(captures[0].value.GLbitfieldVal); in ReplayTraceFunctionCall()
282 glClearBufferfi(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
283 captures[2].value.GLfloatVal, captures[3].value.GLintVal); in ReplayTraceFunctionCall()
286 glClearBufferfv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
287 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
290 glClearBufferiv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
291 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
294 glClearBufferuiv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
295 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
298 glClearColor(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
299 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
302 glClearColorx(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
303 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal); in ReplayTraceFunctionCall()
306 glClearDepthf(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
309 glClearDepthx(captures[0].value.GLfixedVal); in ReplayTraceFunctionCall()
312 glClearStencil(captures[0].value.GLintVal); in ReplayTraceFunctionCall()
315 glClearTexImageEXT(gTextureMap[captures[0].value.GLuintVal], captures[1].value.GLintVal, in ReplayTraceFunctionCall()
316 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
317 captures[4].value.voidConstPointerVal); in ReplayTraceFunctionCall()
321 gTextureMap[captures[0].value.GLuintVal], captures[1].value.GLintVal, in ReplayTraceFunctionCall()
322 captures[2].value.GLintVal, captures[3].value.GLintVal, captures[4].value.GLintVal, in ReplayTraceFunctionCall()
323 captures[5].value.GLsizeiVal, captures[6].value.GLsizeiVal, in ReplayTraceFunctionCall()
324 captures[7].value.GLsizeiVal, captures[8].value.GLenumVal, in ReplayTraceFunctionCall()
325 captures[9].value.GLenumVal, captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
328 glClientActiveTexture(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
331 glClientWaitSync(gSyncMap2[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
332 captures[1].value.GLbitfieldVal, captures[2].value.GLuint64Val); in ReplayTraceFunctionCall()
335 glClipControlEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
338 glClipPlanef(captures[0].value.GLenumVal, captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
341 glClipPlanex(captures[0].value.GLenumVal, captures[1].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
344 glColor4f(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
345 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
348 glColor4ub(captures[0].value.GLubyteVal, captures[1].value.GLubyteVal, in ReplayTraceFunctionCall()
349 captures[2].value.GLubyteVal, captures[3].value.GLubyteVal); in ReplayTraceFunctionCall()
352 glColor4x(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
353 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal); in ReplayTraceFunctionCall()
356 glColorMask(captures[0].value.GLbooleanVal, captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
357 captures[2].value.GLbooleanVal, captures[3].value.GLbooleanVal); in ReplayTraceFunctionCall()
360 glColorMaski(captures[0].value.GLuintVal, captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
361 captures[2].value.GLbooleanVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
362 captures[4].value.GLbooleanVal); in ReplayTraceFunctionCall()
365 glColorMaskiEXT(captures[0].value.GLuintVal, captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
366 captures[2].value.GLbooleanVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
367 captures[4].value.GLbooleanVal); in ReplayTraceFunctionCall()
370 glColorMaskiOES(captures[0].value.GLuintVal, captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
371 captures[2].value.GLbooleanVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
372 captures[4].value.GLbooleanVal); in ReplayTraceFunctionCall()
375 glColorPointer(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
376 captures[2].value.GLsizeiVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
379 glCompileShader(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
382 glCompressedCopyTextureCHROMIUM(gTextureMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
383 gTextureMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
386 glCompressedTexImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
387 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
388 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
389 captures[6].value.GLsizeiVal, in ReplayTraceFunctionCall()
390 captures[7].value.voidConstPointerVal); in ReplayTraceFunctionCall()
394 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
395 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
396 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
397 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
398 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
401 glCompressedTexImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
402 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
403 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
404 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
405 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
408 glCompressedTexImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
409 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
410 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
411 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
412 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
416 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
417 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
418 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
419 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
420 captures[8].value.GLsizeiVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
423 glCompressedTexSubImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
424 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
425 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
426 captures[6].value.GLenumVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
427 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
431 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
432 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
433 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
434 captures[6].value.GLenumVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
435 captures[8].value.GLsizeiVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
438 glCompressedTexSubImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
439 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
440 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
441 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
442 captures[8].value.GLenumVal, captures[9].value.GLsizeiVal, in ReplayTraceFunctionCall()
443 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
446 glCompressedTexSubImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
447 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
448 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
449 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
450 captures[8].value.GLenumVal, captures[9].value.GLsizeiVal, in ReplayTraceFunctionCall()
451 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
455 captures[0].value.GLenumVal, captures[1].value.GLintVal, captures[2].value.GLintVal, in ReplayTraceFunctionCall()
456 captures[3].value.GLintVal, captures[4].value.GLintVal, in ReplayTraceFunctionCall()
457 captures[5].value.GLsizeiVal, captures[6].value.GLsizeiVal, in ReplayTraceFunctionCall()
458 captures[7].value.GLsizeiVal, captures[8].value.GLenumVal, in ReplayTraceFunctionCall()
459 captures[9].value.GLsizeiVal, captures[10].value.GLsizeiVal, in ReplayTraceFunctionCall()
460 captures[11].value.voidConstPointerVal); in ReplayTraceFunctionCall()
463 glCopyBufferSubData(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
464 captures[2].value.GLintptrVal, captures[3].value.GLintptrVal, in ReplayTraceFunctionCall()
465 captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
468 glCopyImageSubData(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
469 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
470 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
471 captures[6].value.GLuintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
472 captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
473 captures[10].value.GLintVal, captures[11].value.GLintVal, in ReplayTraceFunctionCall()
474 captures[12].value.GLsizeiVal, captures[13].value.GLsizeiVal, in ReplayTraceFunctionCall()
475 captures[14].value.GLsizeiVal); in ReplayTraceFunctionCall()
478 glCopyImageSubDataEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
479 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
480 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
481 captures[6].value.GLuintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
482 captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
483 captures[10].value.GLintVal, captures[11].value.GLintVal, in ReplayTraceFunctionCall()
484 captures[12].value.GLsizeiVal, captures[13].value.GLsizeiVal, in ReplayTraceFunctionCall()
485 captures[14].value.GLsizeiVal); in ReplayTraceFunctionCall()
488 glCopyImageSubDataOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
489 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
490 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
491 captures[6].value.GLuintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
492 captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
493 captures[10].value.GLintVal, captures[11].value.GLintVal, in ReplayTraceFunctionCall()
494 captures[12].value.GLsizeiVal, captures[13].value.GLsizeiVal, in ReplayTraceFunctionCall()
495 captures[14].value.GLsizeiVal); in ReplayTraceFunctionCall()
499 gTextureMap[captures[0].value.GLuintVal], captures[1].value.GLintVal, in ReplayTraceFunctionCall()
500 captures[2].value.GLenumVal, gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
501 captures[4].value.GLintVal, captures[5].value.GLintVal, captures[6].value.GLintVal, in ReplayTraceFunctionCall()
502 captures[7].value.GLintVal, captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
503 captures[10].value.GLintVal, captures[11].value.GLintVal, in ReplayTraceFunctionCall()
504 captures[12].value.GLintVal, captures[13].value.GLintVal, in ReplayTraceFunctionCall()
505 captures[14].value.GLbooleanVal, captures[15].value.GLbooleanVal, in ReplayTraceFunctionCall()
506 captures[16].value.GLbooleanVal); in ReplayTraceFunctionCall()
510 gTextureMap[captures[0].value.GLuintVal], captures[1].value.GLintVal, in ReplayTraceFunctionCall()
511 captures[2].value.GLenumVal, gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
512 captures[4].value.GLintVal, captures[5].value.GLintVal, captures[6].value.GLintVal, in ReplayTraceFunctionCall()
513 captures[7].value.GLintVal, captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
514 captures[10].value.GLintVal, captures[11].value.GLbooleanVal, in ReplayTraceFunctionCall()
515 captures[12].value.GLbooleanVal, captures[13].value.GLbooleanVal); in ReplayTraceFunctionCall()
518 glCopyTexImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
519 captures[2].value.GLenumVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
520 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
521 captures[6].value.GLsizeiVal, captures[7].value.GLintVal); in ReplayTraceFunctionCall()
524 glCopyTexSubImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
525 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
526 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
527 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal); in ReplayTraceFunctionCall()
530 glCopyTexSubImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
531 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
532 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
533 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
534 captures[8].value.GLsizeiVal); in ReplayTraceFunctionCall()
537 glCopyTexSubImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
538 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
539 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
540 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
541 captures[8].value.GLsizeiVal); in ReplayTraceFunctionCall()
544 glCopyTexture3DANGLE(gTextureMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
545 captures[1].value.GLintVal, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
546 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
547 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
548 captures[6].value.GLenumVal, captures[7].value.GLbooleanVal, in ReplayTraceFunctionCall()
549 captures[8].value.GLbooleanVal, captures[9].value.GLbooleanVal); in ReplayTraceFunctionCall()
552 glCopyTextureCHROMIUM(gTextureMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
553 captures[1].value.GLintVal, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
554 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
555 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
556 captures[6].value.GLenumVal, captures[7].value.GLbooleanVal, in ReplayTraceFunctionCall()
557 captures[8].value.GLbooleanVal, captures[9].value.GLbooleanVal); in ReplayTraceFunctionCall()
560 glCoverageModulationCHROMIUM(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
563 glCreateMemoryObjectsEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
564 captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
570 glCreateShader(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
573 glCreateShaderProgramv(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
574 captures[2].value.GLcharConstPointerPointerVal); in ReplayTraceFunctionCall()
578 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
579 const_cast<const char **>(captures[2].value.GLcharConstPointerPointerVal)); in ReplayTraceFunctionCall()
582 glCullFace(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
585 glCurrentPaletteMatrixOES(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
588 glDebugMessageCallback(captures[0].value.GLDEBUGPROCVal, in ReplayTraceFunctionCall()
589 captures[1].value.voidConstPointerVal); in ReplayTraceFunctionCall()
592 glDebugMessageCallbackKHR(captures[0].value.GLDEBUGPROCKHRVal, in ReplayTraceFunctionCall()
593 captures[1].value.voidConstPointerVal); in ReplayTraceFunctionCall()
596 glDebugMessageControl(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
597 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
598 captures[4].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
599 captures[5].value.GLbooleanVal); in ReplayTraceFunctionCall()
602 glDebugMessageControlKHR(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
603 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
604 captures[4].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
605 captures[5].value.GLbooleanVal); in ReplayTraceFunctionCall()
608 glDebugMessageInsert(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
609 captures[2].value.GLuintVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
610 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
611 captures[5].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
614 glDebugMessageInsertKHR(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
615 captures[2].value.GLuintVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
616 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
617 captures[5].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
620 glDeleteBuffers(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
623 glDeleteFencesNV(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
626 glDeleteFramebuffers(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
627 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
630 glDeleteFramebuffersOES(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
631 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
634 glDeleteMemoryObjectsEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
635 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
638 glDeletePerfMonitorsAMD(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
639 captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
642 glDeleteProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
645 glDeleteProgramPipelines(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
646 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
649 glDeleteProgramPipelinesEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
650 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
653 glDeleteQueries(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
656 glDeleteQueriesEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
657 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
660 glDeleteRenderbuffers(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
661 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
664 glDeleteRenderbuffersOES(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
665 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
668 glDeleteSamplers(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
671 glDeleteSemaphoresEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
672 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
675 glDeleteShader(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
678 glDeleteSync(gSyncMap2[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
681 glDeleteTextures(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
684 glDeleteTransformFeedbacks(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
685 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
688 glDeleteVertexArrays(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
689 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
692 glDeleteVertexArraysOES(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
693 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
696 glDepthFunc(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
699 glDepthMask(captures[0].value.GLbooleanVal); in ReplayTraceFunctionCall()
702 glDepthRangef(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
705 glDepthRangex(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
708 glDetachShader(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
709 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
712 glDisable(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
715 glDisableClientState(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
718 glDisableExtensionANGLE(captures[0].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
721 glDisableVertexAttribArray(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
724 glDisablei(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
727 glDisableiEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
730 glDisableiOES(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
733 glDiscardFramebufferEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
734 captures[2].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
737 glDispatchCompute(captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
738 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
741 glDispatchComputeIndirect(captures[0].value.GLintptrVal); in ReplayTraceFunctionCall()
744 glDrawArrays(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
745 captures[2].value.GLsizeiVal); in ReplayTraceFunctionCall()
748 glDrawArraysIndirect(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
749 captures[1].value.voidConstPointerVal); in ReplayTraceFunctionCall()
752 glDrawArraysInstanced(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
753 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
756 glDrawArraysInstancedANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
757 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
761 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
762 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
763 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
767 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
768 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
769 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
772 glDrawArraysInstancedEXT(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
773 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
776 glDrawBuffers(captures[0].value.GLsizeiVal, captures[1].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
779 glDrawBuffersEXT(captures[0].value.GLsizeiVal, captures[1].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
782 glDrawElements(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
783 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
786 glDrawElementsBaseVertex(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
787 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
788 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
789 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
792 glDrawElementsBaseVertexEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
793 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
794 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
795 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
798 glDrawElementsBaseVertexOES(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
799 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
800 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
801 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
804 glDrawElementsIndirect(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
805 captures[2].value.voidConstPointerVal); in ReplayTraceFunctionCall()
808 glDrawElementsInstanced(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
809 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
810 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
811 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
814 glDrawElementsInstancedANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
815 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
816 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
817 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
821 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
822 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
823 captures[4].value.GLsizeiVal, captures[5].value.GLuintVal); in ReplayTraceFunctionCall()
827 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
828 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
829 captures[4].value.GLsizeiVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
833 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
834 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
835 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
836 captures[6].value.GLuintVal); in ReplayTraceFunctionCall()
840 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
841 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
842 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
843 captures[6].value.GLuintVal); in ReplayTraceFunctionCall()
847 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
848 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
849 captures[4].value.GLsizeiVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
853 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
854 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
855 captures[4].value.GLsizeiVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
858 glDrawElementsInstancedEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
859 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
860 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
861 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
864 glDrawRangeElements(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
865 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
866 captures[4].value.GLenumVal, captures[5].value.voidConstPointerVal); in ReplayTraceFunctionCall()
869 glDrawRangeElementsBaseVertex(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
870 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
871 captures[4].value.GLenumVal, in ReplayTraceFunctionCall()
872 captures[5].value.voidConstPointerVal, in ReplayTraceFunctionCall()
873 captures[6].value.GLintVal); in ReplayTraceFunctionCall()
877 captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
878 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
879 captures[4].value.GLenumVal, captures[5].value.voidConstPointerVal, in ReplayTraceFunctionCall()
880 captures[6].value.GLintVal); in ReplayTraceFunctionCall()
884 captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
885 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
886 captures[4].value.GLenumVal, captures[5].value.voidConstPointerVal, in ReplayTraceFunctionCall()
887 captures[6].value.GLintVal); in ReplayTraceFunctionCall()
890 glDrawTexfOES(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
891 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
892 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
895 glDrawTexfvOES(captures[0].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
898 glDrawTexiOES(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
899 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
900 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
903 glDrawTexivOES(captures[0].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
906 glDrawTexsOES(captures[0].value.GLshortVal, captures[1].value.GLshortVal, in ReplayTraceFunctionCall()
907 captures[2].value.GLshortVal, captures[3].value.GLshortVal, in ReplayTraceFunctionCall()
908 captures[4].value.GLshortVal); in ReplayTraceFunctionCall()
911 glDrawTexsvOES(captures[0].value.GLshortConstPointerVal); in ReplayTraceFunctionCall()
914 glDrawTexxOES(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
915 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal, in ReplayTraceFunctionCall()
916 captures[4].value.GLfixedVal); in ReplayTraceFunctionCall()
919 glDrawTexxvOES(captures[0].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
922 glEGLImageTargetRenderbufferStorageOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
923 gEGLImageMap2[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
926 glEGLImageTargetTexStorageEXT(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
927 gEGLImageMap2[captures[1].value.GLuintVal], in ReplayTraceFunctionCall()
928 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
931 glEGLImageTargetTexture2DOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
932 gEGLImageMap2[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
935 glEGLImageTargetTextureStorageEXT(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
936 gEGLImageMap2[captures[1].value.GLuintVal], in ReplayTraceFunctionCall()
937 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
940 glEnable(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
943 glEnableClientState(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
946 glEnableVertexAttribArray(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
949 glEnablei(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
952 glEnableiEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
955 glEnableiOES(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
958 glEndPerfMonitorAMD(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
961 glEndPixelLocalStorageANGLE(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
962 captures[1].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
965 glEndQuery(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
968 glEndQueryEXT(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
971 glEndTilingQCOM(captures[0].value.GLbitfieldVal); in ReplayTraceFunctionCall()
977 glFenceSync(captures[0].value.GLenumVal, captures[1].value.GLbitfieldVal); in ReplayTraceFunctionCall()
983 glFinishFenceNV(gFenceNVMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
989 glFlushMappedBufferRange(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
990 captures[2].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
993 glFlushMappedBufferRangeEXT(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
994 captures[2].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
997 glFogf(captures[0].value.GLenumVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
1000 glFogfv(captures[0].value.GLenumVal, captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
1003 glFogx(captures[0].value.GLenumVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
1006 glFogxv(captures[0].value.GLenumVal, captures[1].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
1013 gFramebufferMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1014 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
1015 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1019 gFramebufferMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1020 captures[2].value.GLuintVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
1021 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal, in ReplayTraceFunctionCall()
1022 captures[6].value.GLfloatVal, captures[7].value.GLfloatVal); in ReplayTraceFunctionCall()
1025 glFramebufferMemorylessPixelLocalStorageANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1026 captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
1029 glFramebufferParameteri(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1030 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
1033 glFramebufferParameteriMESA(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1034 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
1037 glFramebufferPixelLocalClearValuefvANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1038 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
1041 glFramebufferPixelLocalClearValueivANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1042 captures[1].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
1045 glFramebufferPixelLocalClearValueuivANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1046 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
1055 glFramebufferRenderbuffer(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1056 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1057 gRenderbufferMap[captures[3].value.GLuintVal]); in ReplayTraceFunctionCall()
1060 glFramebufferRenderbufferOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1061 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1062 gRenderbufferMap[captures[3].value.GLuintVal]); in ReplayTraceFunctionCall()
1065 glFramebufferTexture(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1066 gTextureMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
1067 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
1070 glFramebufferTexture2D(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1071 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1072 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
1073 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
1077 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1078 captures[2].value.GLenumVal, gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
1079 captures[4].value.GLintVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
1082 glFramebufferTexture2DOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1083 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1084 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
1085 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
1088 glFramebufferTexture3DOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1089 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1090 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
1091 captures[4].value.GLintVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
1094 glFramebufferTextureEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1095 gTextureMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
1096 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
1099 glFramebufferTextureLayer(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1100 gTextureMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
1101 captures[3].value.GLintVal, captures[4].value.GLintVal); in ReplayTraceFunctionCall()
1105 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1106 gTextureMap[captures[2].value.GLuintVal], captures[3].value.GLintVal, in ReplayTraceFunctionCall()
1107 captures[4].value.GLintVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
1110 glFramebufferTextureOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1111 gTextureMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
1112 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
1116 captures[0].value.GLintVal, gTextureMap[captures[1].value.GLuintVal], in ReplayTraceFunctionCall()
1117 captures[2].value.GLintVal, captures[3].value.GLintVal); in ReplayTraceFunctionCall()
1120 glFrontFace(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
1123 glFrustumf(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
1124 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
1125 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal); in ReplayTraceFunctionCall()
1128 glFrustumx(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
1129 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal, in ReplayTraceFunctionCall()
1130 captures[4].value.GLfixedVal, captures[5].value.GLfixedVal); in ReplayTraceFunctionCall()
1133 glGenBuffers(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1136 glGenFencesNV(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1139 glGenFramebuffers(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1142 glGenFramebuffersOES(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1145 glGenPerfMonitorsAMD(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1148 glGenProgramPipelines(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1151 glGenProgramPipelinesEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
1152 captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1155 glGenQueries(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1158 glGenQueriesEXT(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1161 glGenRenderbuffers(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1164 glGenRenderbuffersOES(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1167 glGenSamplers(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1170 glGenSemaphoresEXT(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1173 glGenTextures(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1176 glGenTransformFeedbacks(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
1177 captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1180 glGenVertexArrays(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1183 glGenVertexArraysOES(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1186 glGenerateMipmap(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
1189 glGenerateMipmapOES(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
1192 glGetActiveAttrib(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1193 captures[1].value.GLuintVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1194 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1195 captures[4].value.GLintPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1196 captures[6].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1200 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1201 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1202 captures[4].value.GLintPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1203 captures[6].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1206 glGetActiveUniformBlockName(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1207 captures[1].value.GLuintVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1208 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1209 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1212 glGetActiveUniformBlockiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1213 captures[1].value.GLuintVal, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1214 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1218 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1219 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1220 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1223 glGetActiveUniformsiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1224 captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1225 captures[2].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
1226 captures[3].value.GLenumVal, captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1229 glGetAttachedShaders(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1230 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1231 captures[3].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1234 glGetAttribLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1235 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1238 glGetBooleani_v(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1239 captures[2].value.GLbooleanPointerVal); in ReplayTraceFunctionCall()
1242 glGetBooleani_vRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1243 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1244 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1245 captures[4].value.GLbooleanPointerVal); in ReplayTraceFunctionCall()
1248 glGetBooleanv(captures[0].value.GLenumVal, captures[1].value.GLbooleanPointerVal); in ReplayTraceFunctionCall()
1251 glGetBooleanvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1252 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1253 captures[3].value.GLbooleanPointerVal); in ReplayTraceFunctionCall()
1256 glGetBufferParameteri64v(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1257 captures[2].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1261 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1262 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1263 captures[4].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1266 glGetBufferParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1267 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1271 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1272 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1273 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1276 glGetBufferPointerv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1277 captures[2].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1280 glGetBufferPointervOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1281 captures[2].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1284 glGetBufferPointervRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1285 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1286 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1287 captures[4].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1290 glGetClipPlanef(captures[0].value.GLenumVal, captures[1].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1293 glGetClipPlanex(captures[0].value.GLenumVal, captures[1].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1296 glGetCompressedTexImageANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1297 captures[2].value.voidPointerVal); in ReplayTraceFunctionCall()
1301 captures[0].value.GLuintVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1302 captures[2].value.GLenumPointerVal, captures[3].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1303 captures[4].value.GLuintPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1304 captures[6].value.GLsizeiPointerVal, captures[7].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1308 captures[0].value.GLuintVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1309 captures[2].value.GLenumPointerVal, captures[3].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1310 captures[4].value.GLuintPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1311 captures[6].value.GLsizeiPointerVal, captures[7].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1317 glGetFenceivNV(gFenceNVMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1318 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1321 glGetFixedv(captures[0].value.GLenumVal, captures[1].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1324 glGetFloatv(captures[0].value.GLenumVal, captures[1].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1327 glGetFloatvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1328 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1329 captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1332 glGetFragDataIndexEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1333 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1336 glGetFragDataLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1337 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1341 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1342 captures[2].value.GLenumVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1346 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1347 captures[2].value.GLenumVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1351 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1352 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1353 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1356 glGetFramebufferParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1357 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1360 glGetFramebufferParameterivMESA(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
1361 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1362 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1366 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1367 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1368 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1371 glGetFramebufferPixelLocalStorageParameterfvANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1372 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1373 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1377 captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1378 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1379 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1382 glGetFramebufferPixelLocalStorageParameterivANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1383 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1384 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1388 captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1389 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1390 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1402 glGetInteger64i_v(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1403 captures[2].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1406 glGetInteger64i_vRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1407 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1408 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1409 captures[4].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1412 glGetInteger64v(captures[0].value.GLenumVal, captures[1].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1415 glGetInteger64vEXT(captures[0].value.GLenumVal, captures[1].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1418 glGetInteger64vRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1419 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1420 captures[3].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1423 glGetIntegeri_v(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1424 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1427 glGetIntegeri_vRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1428 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1429 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1430 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1433 glGetIntegerv(captures[0].value.GLenumVal, captures[1].value.GLintPointerVal); in ReplayTraceFunctionCall()
1436 glGetIntegervRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1437 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1438 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1441 glGetInternalformativ(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1442 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1443 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1447 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1448 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1449 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1452 glGetLightfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1453 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1456 glGetLightxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1457 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1460 glGetMaterialfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1461 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1464 glGetMaterialxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1465 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1468 glGetMemoryObjectParameterivEXT(gMemoryObjectMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1469 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1470 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1473 glGetMultisamplefv(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1474 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1477 glGetMultisamplefvANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1478 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1481 glGetMultisamplefvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1482 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1483 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1484 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1487 glGetObjectLabel(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1488 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1489 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1492 glGetObjectLabelEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1493 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1494 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1497 glGetObjectLabelKHR(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1498 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1499 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1502 glGetObjectPtrLabel(captures[0].value.voidConstPointerVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1503 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1504 captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1508 captures[0].value.voidConstPointerVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1509 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1512 glGetPerfMonitorCounterDataAMD(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1513 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1514 captures[3].value.GLuintPointerVal, in ReplayTraceFunctionCall()
1515 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1518 glGetPerfMonitorCounterInfoAMD(captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1519 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1520 captures[3].value.voidPointerVal); in ReplayTraceFunctionCall()
1524 captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1525 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1526 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1530 captures[0].value.GLuintVal, captures[1].value.GLintPointerVal, in ReplayTraceFunctionCall()
1531 captures[2].value.GLintPointerVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1532 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1536 captures[0].value.GLuintVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1537 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1540 glGetPerfMonitorGroupsAMD(captures[0].value.GLintPointerVal, in ReplayTraceFunctionCall()
1541 captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1542 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1545 glGetPointerv(captures[0].value.GLenumVal, captures[1].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1548 glGetPointervANGLE(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
1549 captures[1].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1552 glGetPointervKHR(captures[0].value.GLenumVal, captures[1].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1556 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1557 captures[2].value.GLsizeiPointerVal, captures[3].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1560 glGetProgramBinary(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1561 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1562 captures[3].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1563 captures[4].value.voidPointerVal); in ReplayTraceFunctionCall()
1566 glGetProgramBinaryOES(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1567 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1568 captures[3].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1569 captures[4].value.voidPointerVal); in ReplayTraceFunctionCall()
1572 glGetProgramInfoLog(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1573 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1574 captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1577 glGetProgramInterfaceiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1578 captures[1].value.GLenumVal, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1579 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1583 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1584 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1585 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1589 gProgramPipelineMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1590 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1594 gProgramPipelineMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1595 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1598 glGetProgramPipelineiv(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1599 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1602 glGetProgramPipelineivEXT(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1603 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1604 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1607 glGetProgramResourceIndex(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1608 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1609 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1612 glGetProgramResourceLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1613 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1614 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1617 glGetProgramResourceLocationIndexEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1618 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1619 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1623 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1624 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1625 captures[4].value.GLsizeiPointerVal, captures[5].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1629 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1630 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1631 captures[4].value.GLenumConstPointerVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
1632 captures[6].value.GLsizeiPointerVal, captures[7].value.GLintPointerVal); in ReplayTraceFunctionCall()
1635 glGetProgramiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1636 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1639 glGetProgramivRobustANGLE(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1640 captures[1].value.GLenumVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1641 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1642 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1645 glGetQueryObjecti64vEXT(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1646 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1647 captures[2].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1651 gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1652 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1653 captures[4].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1656 glGetQueryObjectivEXT(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1657 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1660 glGetQueryObjectivRobustANGLE(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1661 captures[1].value.GLenumVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1662 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1663 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1666 glGetQueryObjectui64vEXT(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1667 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1668 captures[2].value.GLuint64PointerVal); in ReplayTraceFunctionCall()
1672 gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1673 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1674 captures[4].value.GLuint64PointerVal); in ReplayTraceFunctionCall()
1677 glGetQueryObjectuiv(gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1678 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1681 glGetQueryObjectuivEXT(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1682 captures[1].value.GLenumVal, captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1686 gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1687 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1688 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1691 glGetQueryiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1692 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1695 glGetQueryivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1696 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1699 glGetQueryivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1700 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1701 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1702 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1705 glGetRenderbufferImageANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1706 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1707 captures[3].value.voidPointerVal); in ReplayTraceFunctionCall()
1710 glGetRenderbufferParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1711 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1714 glGetRenderbufferParameterivOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
1715 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1716 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1720 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1721 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1722 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1725 glGetSamplerParameterIiv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1726 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1727 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1730 glGetSamplerParameterIivEXT(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1731 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1732 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1735 glGetSamplerParameterIivOES(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1736 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1737 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1741 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1742 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1743 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1746 glGetSamplerParameterIuiv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1747 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1748 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1751 glGetSamplerParameterIuivEXT(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1752 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1753 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1756 glGetSamplerParameterIuivOES(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1757 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1758 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1762 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1763 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1764 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1767 glGetSamplerParameterfv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1768 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1769 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1773 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1774 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1775 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1778 glGetSamplerParameteriv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1779 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1783 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1784 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1785 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1788 glGetSemaphoreParameterui64vEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1789 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1790 captures[2].value.GLuint64PointerVal); in ReplayTraceFunctionCall()
1793 glGetShaderInfoLog(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1794 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1795 captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1798 glGetShaderPrecisionFormat(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1799 captures[2].value.GLintPointerVal, in ReplayTraceFunctionCall()
1800 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1803 glGetShaderSource(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1804 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1805 captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1808 glGetShaderiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1809 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1812 glGetShaderivRobustANGLE(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1813 captures[1].value.GLenumVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1814 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1815 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1818 glGetString(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
1821 glGetStringi(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
1824 glGetSynciv(gSyncMap2[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1825 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1826 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1829 glGetTexEnvfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1830 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1833 glGetTexEnviv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1834 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1837 glGetTexEnvxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1838 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1841 glGetTexGenfvOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1842 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1845 glGetTexGenivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1846 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1849 glGetTexGenxvOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1850 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1853 glGetTexImageANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1854 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
1855 captures[4].value.voidPointerVal); in ReplayTraceFunctionCall()
1858 glGetTexLevelParameterfv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1859 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1860 captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1863 glGetTexLevelParameterfvANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1864 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1865 captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1869 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1870 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1871 captures[4].value.GLsizeiPointerVal, captures[5].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1874 glGetTexLevelParameteriv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1875 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1876 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1879 glGetTexLevelParameterivANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1880 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1881 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1885 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1886 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1887 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1890 glGetTexParameterIiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1891 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1894 glGetTexParameterIivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1895 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1898 glGetTexParameterIivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1899 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1903 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1904 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1905 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1908 glGetTexParameterIuiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1909 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1912 glGetTexParameterIuivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1913 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1916 glGetTexParameterIuivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1917 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1921 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1922 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1923 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1926 glGetTexParameterfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1927 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1930 glGetTexParameterfvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1931 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1932 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1933 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1936 glGetTexParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1937 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1940 glGetTexParameterivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1941 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1942 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1943 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1946 glGetTexParameterxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1947 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1951 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1952 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1953 captures[4].value.GLsizeiPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1954 captures[6].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1958 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1959 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1962 glGetUniformBlockIndex(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1963 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1967 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1968 captures[2].value.GLcharConstPointerPointerVal, captures[3].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1971 glGetUniformLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1972 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1975 glGetUniformfv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1976 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1977 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1981 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1982 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1983 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1984 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1987 glGetUniformiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1988 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1989 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1993 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1994 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1995 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1996 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1999 glGetUniformuiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2000 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2001 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2005 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2006 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2007 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2008 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2011 glGetUnsignedBytei_vEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2012 captures[2].value.GLubytePointerVal); in ReplayTraceFunctionCall()
2015 glGetUnsignedBytevEXT(captures[0].value.GLenumVal, captures[1].value.GLubytePointerVal); in ReplayTraceFunctionCall()
2018 glGetVertexAttribIiv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2019 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
2023 captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2024 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2025 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
2028 glGetVertexAttribIuiv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2029 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2033 captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2034 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2035 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2038 glGetVertexAttribPointerv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2039 captures[2].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
2043 captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2044 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2045 captures[4].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
2048 glGetVertexAttribfv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2049 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2052 glGetVertexAttribfvRobustANGLE(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2053 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2054 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2055 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2058 glGetVertexAttribiv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2059 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
2062 glGetVertexAttribivRobustANGLE(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2063 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2064 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2065 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
2068 glGetnUniformfv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2069 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2070 captures[2].value.GLsizeiVal, captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2073 glGetnUniformfvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2074 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2075 captures[2].value.GLsizeiVal, captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2078 glGetnUniformfvKHR(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2079 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2080 captures[2].value.GLsizeiVal, captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2084 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2085 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2086 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2087 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2090 glGetnUniformiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2091 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2092 captures[2].value.GLsizeiVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
2095 glGetnUniformivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2096 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2097 captures[2].value.GLsizeiVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
2100 glGetnUniformivKHR(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2101 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2102 captures[2].value.GLsizeiVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
2106 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2107 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2108 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2109 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
2112 glGetnUniformuiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2113 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2114 captures[2].value.GLsizeiVal, captures[3].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2117 glGetnUniformuivKHR(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2118 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2119 captures[2].value.GLsizeiVal, captures[3].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2123 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2124 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2125 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2126 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2129 glHint(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2132 glImportMemoryFdEXT(gMemoryObjectMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2133 captures[1].value.GLuint64Val, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
2134 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
2138 gMemoryObjectMap[captures[0].value.GLuintVal], captures[1].value.GLuint64Val, in ReplayTraceFunctionCall()
2139 captures[2].value.GLenumVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
2142 glImportSemaphoreFdEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2143 captures[1].value.GLenumVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2146 glImportSemaphoreZirconHandleANGLE(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2147 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2148 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
2151 glInsertEventMarkerEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
2152 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2155 glInvalidateFramebuffer(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2156 captures[2].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
2159 glInvalidateSubFramebuffer(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2160 captures[2].value.GLenumConstPointerVal, in ReplayTraceFunctionCall()
2161 captures[3].value.GLintVal, captures[4].value.GLintVal, in ReplayTraceFunctionCall()
2162 captures[5].value.GLsizeiVal, captures[6].value.GLsizeiVal); in ReplayTraceFunctionCall()
2165 glInvalidateTextureANGLE(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2168 glIsBuffer(gBufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2171 glIsEnabled(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2174 glIsEnabledi(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
2177 glIsEnablediEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
2180 glIsEnablediOES(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
2183 glIsFenceNV(gFenceNVMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2186 glIsFramebuffer(gFramebufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2189 glIsFramebufferOES(gFramebufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2192 glIsMemoryObjectEXT(gMemoryObjectMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2195 glIsProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2198 glIsProgramPipeline(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2201 glIsProgramPipelineEXT(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2204 glIsQuery(gQueryMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2207 glIsQueryEXT(gQueryMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2210 glIsRenderbuffer(gRenderbufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2213 glIsRenderbufferOES(gRenderbufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2216 glIsSampler(gSamplerMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2219 glIsSemaphoreEXT(gSemaphoreMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2222 glIsShader(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2225 glIsSync(gSyncMap2[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2228 glIsTexture(gTextureMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2231 glIsTransformFeedback(gTransformFeedbackMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2234 glIsVertexArray(gVertexArrayMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2237 glIsVertexArrayOES(gVertexArrayMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2240 glLabelObjectEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2241 captures[2].value.GLsizeiVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2244 glLightModelf(captures[0].value.GLenumVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
2247 glLightModelfv(captures[0].value.GLenumVal, captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2250 glLightModelx(captures[0].value.GLenumVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
2253 glLightModelxv(captures[0].value.GLenumVal, captures[1].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2256 glLightf(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2257 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2260 glLightfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2261 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2264 glLightx(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2265 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
2268 glLightxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2269 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2272 glLineWidth(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
2275 glLineWidthx(captures[0].value.GLfixedVal); in ReplayTraceFunctionCall()
2278 glLinkProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2284 glLoadMatrixf(captures[0].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2287 glLoadMatrixx(captures[0].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2293 glLogicOp(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2296 glLogicOpANGLE(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2299 glLoseContextCHROMIUM(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2302 glMapBufferOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2305 glMapBufferRange(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
2306 captures[2].value.GLsizeiptrVal, captures[3].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2309 glMapBufferRangeEXT(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
2310 captures[2].value.GLsizeiptrVal, captures[3].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2313 glMaterialf(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2314 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2317 glMaterialfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2318 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2321 glMaterialx(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2322 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
2325 glMaterialxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2326 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2329 glMatrixIndexPointerOES(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2330 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2331 captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
2334 glMatrixMode(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2337 glMaxShaderCompilerThreadsKHR(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
2340 glMemoryBarrier(captures[0].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2343 glMemoryBarrierByRegion(captures[0].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2346 glMemoryObjectParameterivEXT(gMemoryObjectMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2347 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2348 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2351 glMinSampleShading(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
2354 glMinSampleShadingOES(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
2357 glMultMatrixf(captures[0].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2360 glMultMatrixx(captures[0].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2364 captures[0].value.GLenumVal, captures[1].value.GLintConstPointerVal, in ReplayTraceFunctionCall()
2365 captures[2].value.GLsizeiConstPointerVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
2369 captures[0].value.GLenumVal, captures[1].value.voidConstPointerVal, in ReplayTraceFunctionCall()
2370 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
2374 captures[0].value.GLenumVal, captures[1].value.GLintConstPointerVal, in ReplayTraceFunctionCall()
2375 captures[2].value.GLsizeiConstPointerVal, captures[3].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2376 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
2380 captures[0].value.GLenumVal, captures[1].value.GLintConstPointerVal, in ReplayTraceFunctionCall()
2381 captures[2].value.GLsizeiConstPointerVal, captures[3].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2382 captures[4].value.GLuintConstPointerVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
2386 captures[0].value.GLenumVal, captures[1].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2387 captures[2].value.GLenumVal, captures[3].value.voidConstPointerPointerVal, in ReplayTraceFunctionCall()
2388 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
2392 captures[0].value.GLenumVal, captures[1].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2393 captures[2].value.GLenumVal, captures[3].value.voidConstPointerPointerVal, in ReplayTraceFunctionCall()
2394 captures[4].value.GLsizeiVal, captures[5].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2397 glMultiDrawElementsIndirectEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2398 captures[2].value.voidConstPointerVal, in ReplayTraceFunctionCall()
2399 captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
2400 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
2404 captures[0].value.GLenumVal, captures[1].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2405 captures[2].value.GLenumVal, captures[3].value.voidConstPointerPointerVal, in ReplayTraceFunctionCall()
2406 captures[4].value.GLsizeiConstPointerVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
2410 captures[0].value.GLenumVal, captures[1].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2411 captures[2].value.GLenumVal, captures[3].value.voidConstPointerPointerVal, in ReplayTraceFunctionCall()
2412 captures[4].value.GLsizeiConstPointerVal, captures[5].value.GLintConstPointerVal, in ReplayTraceFunctionCall()
2413 captures[6].value.GLuintConstPointerVal, captures[7].value.GLsizeiVal); in ReplayTraceFunctionCall()
2416 glMultiTexCoord4f(captures[0].value.GLenumVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2417 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2418 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
2421 glMultiTexCoord4x(captures[0].value.GLenumVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
2422 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal, in ReplayTraceFunctionCall()
2423 captures[4].value.GLfixedVal); in ReplayTraceFunctionCall()
2427 captures[0].value.GLuintVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
2428 captures[2].value.GLsizeiptrVal, captures[3].value.GLeglClientBufferEXTVal, in ReplayTraceFunctionCall()
2429 captures[4].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2432 glNormal3f(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2433 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2436 glNormal3x(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
2437 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
2440 glNormalPointer(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2441 captures[2].value.voidConstPointerVal); in ReplayTraceFunctionCall()
2444 glObjectLabel(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2445 captures[2].value.GLsizeiVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2448 glObjectLabelKHR(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2449 captures[2].value.GLsizeiVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2452 glObjectPtrLabel(captures[0].value.voidConstPointerVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2453 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2456 glObjectPtrLabelKHR(captures[0].value.voidConstPointerVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2457 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2460 glOrthof(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2461 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2462 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal); in ReplayTraceFunctionCall()
2465 glOrthox(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
2466 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal, in ReplayTraceFunctionCall()
2467 captures[4].value.GLfixedVal, captures[5].value.GLfixedVal); in ReplayTraceFunctionCall()
2470 glPatchParameteri(captures[0].value.GLenumVal, captures[1].value.GLintVal); in ReplayTraceFunctionCall()
2473 glPatchParameteriEXT(captures[0].value.GLenumVal, captures[1].value.GLintVal); in ReplayTraceFunctionCall()
2476 glPatchParameteriOES(captures[0].value.GLenumVal, captures[1].value.GLintVal); in ReplayTraceFunctionCall()
2485 glPixelStorei(captures[0].value.GLenumVal, captures[1].value.GLintVal); in ReplayTraceFunctionCall()
2488 glPointParameterf(captures[0].value.GLenumVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
2491 glPointParameterfv(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
2492 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2495 glPointParameterx(captures[0].value.GLenumVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
2498 glPointParameterxv(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
2499 captures[1].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2502 glPointSize(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
2505 glPointSizePointerOES(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2506 captures[2].value.voidConstPointerVal); in ReplayTraceFunctionCall()
2509 glPointSizex(captures[0].value.GLfixedVal); in ReplayTraceFunctionCall()
2512 glPolygonModeANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2515 glPolygonModeNV(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2518 glPolygonOffset(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
2521 glPolygonOffsetClampEXT(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2522 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2525 glPolygonOffsetx(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
2540 glPrimitiveBoundingBox(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2541 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2542 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal, in ReplayTraceFunctionCall()
2543 captures[6].value.GLfloatVal, captures[7].value.GLfloatVal); in ReplayTraceFunctionCall()
2546 glPrimitiveBoundingBoxEXT(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2547 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2548 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal, in ReplayTraceFunctionCall()
2549 captures[6].value.GLfloatVal, captures[7].value.GLfloatVal); in ReplayTraceFunctionCall()
2552 glPrimitiveBoundingBoxOES(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2553 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2554 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal, in ReplayTraceFunctionCall()
2555 captures[6].value.GLfloatVal, captures[7].value.GLfloatVal); in ReplayTraceFunctionCall()
2558 glProgramBinary(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2559 captures[1].value.GLenumVal, captures[2].value.voidConstPointerVal, in ReplayTraceFunctionCall()
2560 captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
2563 glProgramBinaryOES(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2564 captures[1].value.GLenumVal, captures[2].value.voidConstPointerVal, in ReplayTraceFunctionCall()
2565 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
2568 glProgramParameteri(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2569 captures[1].value.GLenumVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2572 glProgramParameteriEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2573 captures[1].value.GLenumVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2576 glProgramUniform1f(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2577 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2578 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2581 glProgramUniform1fEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2582 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2583 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2586 glProgramUniform1fv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2587 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2588 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2589 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2592 glProgramUniform1fvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2593 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2594 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2595 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2598 glProgramUniform1i(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2599 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2600 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2603 glProgramUniform1iEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2604 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2605 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2608 glProgramUniform1iv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2609 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2610 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2611 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2614 glProgramUniform1ivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2615 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2616 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2617 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2620 glProgramUniform1ui(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2621 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2622 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
2625 glProgramUniform1uiEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2626 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2627 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
2630 glProgramUniform1uiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2631 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2632 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2633 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2636 glProgramUniform1uivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2637 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2638 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2639 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2642 glProgramUniform2f(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2643 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2644 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
2647 glProgramUniform2fEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2648 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2649 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
2652 glProgramUniform2fv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2653 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2654 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2655 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2658 glProgramUniform2fvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2659 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2660 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2661 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2664 glProgramUniform2i(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2665 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2666 captures[2].value.GLintVal, captures[3].value.GLintVal); in ReplayTraceFunctionCall()
2669 glProgramUniform2iEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2670 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2671 captures[2].value.GLintVal, captures[3].value.GLintVal); in ReplayTraceFunctionCall()
2674 glProgramUniform2iv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2675 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2676 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2677 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2680 glProgramUniform2ivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2681 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2682 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2683 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2686 glProgramUniform2ui(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2687 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2688 captures[2].value.GLuintVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
2691 glProgramUniform2uiEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2692 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2693 captures[2].value.GLuintVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
2696 glProgramUniform2uiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2697 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2698 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2699 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2702 glProgramUniform2uivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2703 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2704 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2705 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2708 glProgramUniform3f(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2709 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2710 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2711 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
2714 glProgramUniform3fEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2715 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2716 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2717 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
2720 glProgramUniform3fv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2721 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2722 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2723 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2726 glProgramUniform3fvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2727 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2728 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2729 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2732 glProgramUniform3i(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2733 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2734 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
2735 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
2738 glProgramUniform3iEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2739 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2740 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
2741 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
2744 glProgramUniform3iv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2745 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2746 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2747 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2750 glProgramUniform3ivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2751 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2752 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2753 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2756 glProgramUniform3ui(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2757 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2758 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
2759 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
2762 glProgramUniform3uiEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2763 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2764 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
2765 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
2768 glProgramUniform3uiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2769 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2770 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2771 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2774 glProgramUniform3uivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2775 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2776 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2777 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2780 glProgramUniform4f(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2781 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2782 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2783 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal); in ReplayTraceFunctionCall()
2786 glProgramUniform4fEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2787 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2788 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2789 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal); in ReplayTraceFunctionCall()
2792 glProgramUniform4fv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2793 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2794 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2795 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2798 glProgramUniform4fvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2799 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2800 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2801 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2804 glProgramUniform4i(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2805 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2806 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
2807 captures[4].value.GLintVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
2810 glProgramUniform4iEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2811 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2812 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
2813 captures[4].value.GLintVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
2816 glProgramUniform4iv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2817 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2818 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2819 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2822 glProgramUniform4ivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2823 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2824 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2825 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2828 glProgramUniform4ui(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2829 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2830 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
2831 captures[4].value.GLuintVal, captures[5].value.GLuintVal); in ReplayTraceFunctionCall()
2834 glProgramUniform4uiEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2835 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2836 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
2837 captures[4].value.GLuintVal, captures[5].value.GLuintVal); in ReplayTraceFunctionCall()
2840 glProgramUniform4uiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2841 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2842 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2843 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2846 glProgramUniform4uivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2847 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2848 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2849 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2853 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2854 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2855 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2856 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2860 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2861 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2862 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2863 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2867 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2868 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2869 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2870 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2874 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2875 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2876 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2877 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2881 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2882 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2883 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2884 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2888 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2889 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2890 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2891 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2895 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2896 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2897 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2898 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2902 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2903 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2904 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2905 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2909 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2910 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2911 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2912 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2916 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2917 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2918 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2919 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2923 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2924 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2925 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2926 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2930 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2931 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2932 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2933 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2937 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2938 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2939 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2940 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2944 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2945 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2946 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2947 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2951 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2952 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2953 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2954 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2958 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2959 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2960 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2961 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2965 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2966 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2967 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2968 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2972 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2973 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2974 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2975 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2978 glProvokingVertexANGLE(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2981 glPushDebugGroup(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2982 captures[2].value.GLsizeiVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2985 glPushDebugGroupKHR(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2986 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2987 captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2990 glPushGroupMarkerEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
2991 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2997 glQueryCounterEXT(gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
3000 glQueryMatrixxOES(captures[0].value.GLfixedPointerVal, in ReplayTraceFunctionCall()
3001 captures[1].value.GLintPointerVal); in ReplayTraceFunctionCall()
3004 glReadBuffer(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3007 glReadPixels(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3008 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3009 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
3010 captures[6].value.voidPointerVal); in ReplayTraceFunctionCall()
3014 captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3015 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3016 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
3017 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
3018 captures[8].value.GLsizeiPointerVal, captures[9].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
3019 captures[10].value.voidPointerVal); in ReplayTraceFunctionCall()
3022 glReadnPixels(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3023 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3024 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
3025 captures[6].value.GLsizeiVal, captures[7].value.voidPointerVal); in ReplayTraceFunctionCall()
3028 glReadnPixelsEXT(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3029 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3030 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
3031 captures[6].value.GLsizeiVal, captures[7].value.voidPointerVal); in ReplayTraceFunctionCall()
3034 glReadnPixelsKHR(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3035 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3036 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
3037 captures[6].value.GLsizeiVal, captures[7].value.voidPointerVal); in ReplayTraceFunctionCall()
3041 captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3042 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3043 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
3044 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
3045 captures[8].value.GLsizeiPointerVal, captures[9].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
3046 captures[10].value.voidPointerVal); in ReplayTraceFunctionCall()
3052 glReleaseTexturesANGLE(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3053 captures[1].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
3054 captures[2].value.GLenumPointerVal); in ReplayTraceFunctionCall()
3057 glRenderbufferStorage(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3058 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3062 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3063 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3064 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3068 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3069 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3070 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3074 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3075 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3076 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3079 glRenderbufferStorageOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3080 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3083 glRequestExtensionANGLE(captures[0].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
3089 glRotatef(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3090 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
3093 glRotatex(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
3094 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal); in ReplayTraceFunctionCall()
3097 glSampleCoverage(captures[0].value.GLfloatVal, captures[1].value.GLbooleanVal); in ReplayTraceFunctionCall()
3100 glSampleCoveragex(captures[0].value.GLclampxVal, captures[1].value.GLbooleanVal); in ReplayTraceFunctionCall()
3103 glSampleMaski(captures[0].value.GLuintVal, captures[1].value.GLbitfieldVal); in ReplayTraceFunctionCall()
3106 glSampleMaskiANGLE(captures[0].value.GLuintVal, captures[1].value.GLbitfieldVal); in ReplayTraceFunctionCall()
3109 glSamplerParameterIiv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3110 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3111 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3114 glSamplerParameterIivEXT(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3115 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3116 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3119 glSamplerParameterIivOES(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3120 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3121 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3125 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3126 captures[2].value.GLsizeiVal, captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3129 glSamplerParameterIuiv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3130 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3131 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3134 glSamplerParameterIuivEXT(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3135 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3136 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3139 glSamplerParameterIuivOES(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3140 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3141 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3145 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3146 captures[2].value.GLsizeiVal, captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3149 glSamplerParameterf(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3150 captures[1].value.GLenumVal, captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3153 glSamplerParameterfv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3154 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3155 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3159 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3160 captures[2].value.GLsizeiVal, captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3163 glSamplerParameteri(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3164 captures[1].value.GLenumVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3167 glSamplerParameteriv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3168 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3169 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3173 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
3174 captures[2].value.GLsizeiVal, captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3177 glScalef(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3178 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3181 glScalex(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
3182 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3185 glScissor(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3186 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3189 glSelectPerfMonitorCountersAMD(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3190 captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
3191 captures[2].value.GLuintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3192 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
3195 glSemaphoreParameterui64vEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3196 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3197 captures[2].value.GLuint64ConstPointerVal); in ReplayTraceFunctionCall()
3200 glSetFenceNV(gFenceNVMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
3203 glShadeModel(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3206 glShaderBinary(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
3207 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
3208 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3211 glShaderSource(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3212 captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3213 captures[2].value.GLcharConstPointerPointerVal, in ReplayTraceFunctionCall()
3214 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3217 glShadingRateQCOM(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3221 gSemaphoreMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
3222 captures[2].value.GLuintConstPointerVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
3223 captures[4].value.GLuintConstPointerVal, captures[5].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
3226 glStartTilingQCOM(captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
3227 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
3228 captures[4].value.GLbitfieldVal); in ReplayTraceFunctionCall()
3231 glStencilFunc(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3232 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
3235 glStencilFuncSeparate(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3236 captures[2].value.GLintVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
3239 glStencilMask(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
3242 glStencilMaskSeparate(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3245 glStencilOp(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3246 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
3249 glStencilOpSeparate(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3250 captures[2].value.GLenumVal, captures[3].value.GLenumVal); in ReplayTraceFunctionCall()
3253 glTestFenceNV(gFenceNVMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3256 glTexBuffer(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3257 gBufferMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3260 glTexBufferEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3261 gBufferMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3264 glTexBufferOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3265 gBufferMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3268 glTexBufferRange(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3269 gBufferMap[captures[2].value.GLuintVal], captures[3].value.GLintptrVal, in ReplayTraceFunctionCall()
3270 captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
3273 glTexBufferRangeEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3274 gBufferMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
3275 captures[3].value.GLintptrVal, captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
3278 glTexBufferRangeOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3279 gBufferMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
3280 captures[3].value.GLintptrVal, captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
3283 glTexCoordPointer(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3284 captures[2].value.GLsizeiVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3287 glTexEnvf(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3288 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3291 glTexEnvfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3292 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3295 glTexEnvi(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3296 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3299 glTexEnviv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3300 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3303 glTexEnvx(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3304 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3307 glTexEnvxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3308 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
3311 glTexGenfOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3312 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3315 glTexGenfvOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3316 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3319 glTexGeniOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3320 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3323 glTexGenivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3324 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3327 glTexGenxOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3328 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3331 glTexGenxvOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3332 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
3335 glTexImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3336 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3337 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
3338 captures[6].value.GLenumVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3339 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3342 glTexImage2DExternalANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3343 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3344 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
3345 captures[6].value.GLenumVal, captures[7].value.GLenumVal); in ReplayTraceFunctionCall()
3348 glTexImage2DRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3349 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3350 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
3351 captures[6].value.GLenumVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3352 captures[8].value.GLsizeiVal, in ReplayTraceFunctionCall()
3353 captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3356 glTexImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3357 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3358 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3359 captures[6].value.GLintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3360 captures[8].value.GLenumVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3363 glTexImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3364 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3365 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3366 captures[6].value.GLintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3367 captures[8].value.GLenumVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3370 glTexImage3DRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3371 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3372 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3373 captures[6].value.GLintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3374 captures[8].value.GLenumVal, captures[9].value.GLsizeiVal, in ReplayTraceFunctionCall()
3375 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3378 glTexParameterIiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3379 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3382 glTexParameterIivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3383 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3386 glTexParameterIivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3387 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3390 glTexParameterIivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3391 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
3392 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3395 glTexParameterIuiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3396 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3399 glTexParameterIuivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3400 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3403 glTexParameterIuivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3404 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3407 glTexParameterIuivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3408 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
3409 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3412 glTexParameterf(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3413 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3416 glTexParameterfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3417 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3420 glTexParameterfvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3421 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
3422 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3425 glTexParameteri(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3426 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3429 glTexParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3430 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3433 glTexParameterivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3434 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
3435 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3438 glTexParameterx(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3439 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3442 glTexParameterxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3443 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
3446 glTexStorage1DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3447 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3450 glTexStorage2D(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3451 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3452 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3455 glTexStorage2DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3456 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3457 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3460 glTexStorage2DMultisample(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3461 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3462 captures[4].value.GLsizeiVal, captures[5].value.GLbooleanVal); in ReplayTraceFunctionCall()
3466 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3467 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3468 captures[4].value.GLsizeiVal, captures[5].value.GLbooleanVal); in ReplayTraceFunctionCall()
3471 glTexStorage3D(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3472 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3473 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
3476 glTexStorage3DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3477 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3478 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
3481 glTexStorage3DMultisample(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3482 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3483 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3484 captures[6].value.GLbooleanVal); in ReplayTraceFunctionCall()
3487 glTexStorage3DMultisampleOES(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3488 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3489 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3490 captures[6].value.GLbooleanVal); in ReplayTraceFunctionCall()
3493 glTexStorageAttribs2DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3494 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3495 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
3496 captures[5].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3499 glTexStorageAttribs3DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3500 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3501 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3502 captures[6].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3505 glTexStorageMem2DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3506 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3507 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
3508 gMemoryObjectMap[captures[5].value.GLuintVal], in ReplayTraceFunctionCall()
3509 captures[6].value.GLuint64Val); in ReplayTraceFunctionCall()
3513 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3514 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3515 captures[4].value.GLsizeiVal, captures[5].value.GLbooleanVal, in ReplayTraceFunctionCall()
3516 gMemoryObjectMap[captures[6].value.GLuintVal], captures[7].value.GLuint64Val); in ReplayTraceFunctionCall()
3519 glTexStorageMem3DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3520 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3521 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3522 gMemoryObjectMap[captures[6].value.GLuintVal], in ReplayTraceFunctionCall()
3523 captures[7].value.GLuint64Val); in ReplayTraceFunctionCall()
3527 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3528 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3529 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3530 captures[6].value.GLbooleanVal, gMemoryObjectMap[captures[7].value.GLuintVal], in ReplayTraceFunctionCall()
3531 captures[8].value.GLuint64Val); in ReplayTraceFunctionCall()
3535 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3536 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3537 captures[4].value.GLsizeiVal, gMemoryObjectMap[captures[5].value.GLuintVal], in ReplayTraceFunctionCall()
3538 captures[6].value.GLuint64Val, captures[7].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3539 captures[8].value.GLbitfieldVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3543 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3544 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3545 captures[4].value.GLsizeiVal, captures[5].value.GLbooleanVal, in ReplayTraceFunctionCall()
3546 gMemoryObjectMap[captures[6].value.GLuintVal], captures[7].value.GLuint64Val, in ReplayTraceFunctionCall()
3547 captures[8].value.GLbitfieldVal, captures[9].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3548 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3552 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3553 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3554 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3555 gMemoryObjectMap[captures[6].value.GLuintVal], captures[7].value.GLuint64Val, in ReplayTraceFunctionCall()
3556 captures[8].value.GLbitfieldVal, captures[9].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3557 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3561 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3562 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3563 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3564 captures[6].value.GLbooleanVal, gMemoryObjectMap[captures[7].value.GLuintVal], in ReplayTraceFunctionCall()
3565 captures[8].value.GLuint64Val, captures[9].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3566 captures[10].value.GLbitfieldVal, captures[11].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3569 glTexSubImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3570 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3571 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3572 captures[6].value.GLenumVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3573 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3576 glTexSubImage2DRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3577 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3578 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3579 captures[6].value.GLenumVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3580 captures[8].value.GLsizeiVal, in ReplayTraceFunctionCall()
3581 captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3584 glTexSubImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3585 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3586 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3587 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
3588 captures[8].value.GLenumVal, captures[9].value.GLenumVal, in ReplayTraceFunctionCall()
3589 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3592 glTexSubImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3593 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3594 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3595 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
3596 captures[8].value.GLenumVal, captures[9].value.GLenumVal, in ReplayTraceFunctionCall()
3597 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3600 glTexSubImage3DRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3601 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3602 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3603 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
3604 captures[8].value.GLenumVal, captures[9].value.GLenumVal, in ReplayTraceFunctionCall()
3605 captures[10].value.GLsizeiVal, in ReplayTraceFunctionCall()
3606 captures[11].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3610 gTextureMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
3611 captures[2].value.GLuintVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
3612 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal, in ReplayTraceFunctionCall()
3613 captures[6].value.GLfloatVal, captures[7].value.GLfloatVal); in ReplayTraceFunctionCall()
3617 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3618 captures[2].value.GLcharConstPointerPointerVal, captures[3].value.GLenumVal); in ReplayTraceFunctionCall()
3621 glTranslatef(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3622 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3625 glTranslatex(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
3626 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3629 glUniform1f(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3630 captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
3633 glUniform1fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3634 captures[1].value.GLsizeiVal, captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3637 glUniform1i(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3638 captures[1].value.GLintVal); in ReplayTraceFunctionCall()
3641 glUniform1iv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3642 captures[1].value.GLsizeiVal, captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3645 glUniform1ui(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3646 captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3649 glUniform1uiv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3650 captures[1].value.GLsizeiVal, captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3653 glUniform2f(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3654 captures[1].value.GLfloatVal, captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3657 glUniform2fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3658 captures[1].value.GLsizeiVal, captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3661 glUniform2i(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3662 captures[1].value.GLintVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3665 glUniform2iv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3666 captures[1].value.GLsizeiVal, captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3669 glUniform2ui(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3670 captures[1].value.GLuintVal, captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
3673 glUniform2uiv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3674 captures[1].value.GLsizeiVal, captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3677 glUniform3f(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3678 captures[1].value.GLfloatVal, captures[2].value.GLfloatVal, in ReplayTraceFunctionCall()
3679 captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
3682 glUniform3fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3683 captures[1].value.GLsizeiVal, captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3686 glUniform3i(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3687 captures[1].value.GLintVal, captures[2].value.GLintVal, in ReplayTraceFunctionCall()
3688 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
3691 glUniform3iv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3692 captures[1].value.GLsizeiVal, captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3695 glUniform3ui(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3696 captures[1].value.GLuintVal, captures[2].value.GLuintVal, in ReplayTraceFunctionCall()
3697 captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
3700 glUniform3uiv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3701 captures[1].value.GLsizeiVal, captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3704 glUniform4f(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3705 captures[1].value.GLfloatVal, captures[2].value.GLfloatVal, in ReplayTraceFunctionCall()
3706 captures[3].value.GLfloatVal, captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
3709 glUniform4fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3710 captures[1].value.GLsizeiVal, captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3713 glUniform4i(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3714 captures[1].value.GLintVal, captures[2].value.GLintVal, in ReplayTraceFunctionCall()
3715 captures[3].value.GLintVal, captures[4].value.GLintVal); in ReplayTraceFunctionCall()
3718 glUniform4iv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3719 captures[1].value.GLsizeiVal, captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3722 glUniform4ui(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3723 captures[1].value.GLuintVal, captures[2].value.GLuintVal, in ReplayTraceFunctionCall()
3724 captures[3].value.GLuintVal, captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
3727 glUniform4uiv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3728 captures[1].value.GLsizeiVal, captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3731 glUniformBlockBinding(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3732 captures[1].value.GLuintVal, captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
3735 glUniformMatrix2fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3736 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3737 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3740 glUniformMatrix2x3fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3741 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3742 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3745 glUniformMatrix2x4fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3746 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3747 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3750 glUniformMatrix3fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3751 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3752 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3755 glUniformMatrix3x2fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3756 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3757 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3760 glUniformMatrix3x4fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3761 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3762 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3765 glUniformMatrix4fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3766 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3767 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3770 glUniformMatrix4x2fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3771 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3772 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3775 glUniformMatrix4x3fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3776 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3777 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3780 glUnmapBuffer(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3783 glUnmapBufferOES(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3786 glUseProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3789 glUseProgramStages(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3790 captures[1].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3791 gShaderProgramMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3794 glUseProgramStagesEXT(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3795 captures[1].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3796 gShaderProgramMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3799 glValidateProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3802 glValidateProgramPipeline(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3805 glValidateProgramPipelineEXT(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3808 glVertexAttrib1f(captures[0].value.GLuintVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
3811 glVertexAttrib1fv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3812 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3815 glVertexAttrib2f(captures[0].value.GLuintVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3816 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3819 glVertexAttrib2fv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3820 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3823 glVertexAttrib3f(captures[0].value.GLuintVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3824 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
3827 glVertexAttrib3fv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3828 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3831 glVertexAttrib4f(captures[0].value.GLuintVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3832 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
3833 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
3836 glVertexAttrib4fv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3837 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3840 glVertexAttribBinding(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3843 glVertexAttribDivisor(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3846 glVertexAttribDivisorANGLE(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3849 glVertexAttribDivisorEXT(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3852 glVertexAttribFormat(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3853 captures[2].value.GLenumVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
3854 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
3857 glVertexAttribI4i(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3858 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3859 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
3862 glVertexAttribI4iv(captures[0].value.GLuintVal, captures[1].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3865 glVertexAttribI4ui(captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
3866 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
3867 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
3870 glVertexAttribI4uiv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3871 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3874 glVertexAttribIFormat(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3875 captures[2].value.GLenumVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
3878 glVertexAttribIPointer(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3879 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3880 captures[4].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3883 glVertexAttribPointer(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3884 captures[2].value.GLenumVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
3885 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
3886 captures[5].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3889 glVertexBindingDivisor(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3892 glVertexPointer(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3893 captures[2].value.GLsizeiVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3896 glViewport(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3897 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3900 glWaitSemaphoreEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3901 captures[1].value.GLuintVal, captures[2].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
3902 captures[3].value.GLuintVal, captures[4].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
3903 captures[5].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
3906 glWaitSync(gSyncMap2[captures[0].value.GLuintVal], captures[1].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3907 captures[2].value.GLuint64Val); in ReplayTraceFunctionCall()
3910 glWeightPointerOES(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3911 captures[2].value.GLsizeiVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3914 eglBindAPI(captures[0].value.EGLenumVal); in ReplayTraceFunctionCall()
3917 eglBindTexImage(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3918 captures[2].value.EGLintVal); in ReplayTraceFunctionCall()
3921 eglChooseConfig(captures[0].value.voidPointerVal, in ReplayTraceFunctionCall()
3922 captures[1].value.EGLintConstPointerVal, in ReplayTraceFunctionCall()
3923 captures[2].value.EGLConfigPointerVal, captures[3].value.EGLintVal, in ReplayTraceFunctionCall()
3924 captures[4].value.EGLintPointerVal); in ReplayTraceFunctionCall()
3927 eglClientWaitSync(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3928 captures[2].value.EGLintVal, captures[3].value.EGLTimeVal); in ReplayTraceFunctionCall()
3931 eglCopyBuffers(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3932 captures[2].value.EGLNativePixmapTypeVal); in ReplayTraceFunctionCall()
3935 eglCreateContext(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3936 captures[2].value.voidPointerVal, in ReplayTraceFunctionCall()
3937 captures[3].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3940 eglCreateImage(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3941 captures[2].value.EGLenumVal, captures[3].value.EGLClientBufferVal, in ReplayTraceFunctionCall()
3942 captures[4].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3946 captures[0].value.voidPointerVal, captures[1].value.EGLenumVal, in ReplayTraceFunctionCall()
3947 captures[2].value.EGLClientBufferVal, captures[3].value.voidPointerVal, in ReplayTraceFunctionCall()
3948 captures[4].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3951 eglCreatePbufferSurface(captures[0].value.voidPointerVal, in ReplayTraceFunctionCall()
3952 captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3953 captures[2].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3957 captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3958 captures[2].value.EGLNativePixmapTypeVal, captures[3].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3962 captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3963 captures[2].value.voidPointerVal, captures[3].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3967 captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3968 captures[2].value.voidPointerVal, captures[3].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3971 eglCreateSync(captures[0].value.voidPointerVal, captures[1].value.EGLenumVal, in ReplayTraceFunctionCall()
3972 captures[2].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3976 captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3977 captures[2].value.EGLNativeWindowTypeVal, captures[3].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3980 eglDestroyContext(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3983 eglDestroyImage(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3986 eglDestroySurface(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3989 eglDestroySync(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3992 eglGetConfigAttrib(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3993 captures[2].value.EGLintVal, captures[3].value.EGLintPointerVal); in ReplayTraceFunctionCall()
3996 eglGetConfigs(captures[0].value.voidPointerVal, captures[1].value.EGLConfigPointerVal, in ReplayTraceFunctionCall()
3997 captures[2].value.EGLintVal, captures[3].value.EGLintPointerVal); in ReplayTraceFunctionCall()
4006 eglGetCurrentSurface(captures[0].value.EGLintVal); in ReplayTraceFunctionCall()
4009 eglGetDisplay(captures[0].value.EGLNativeDisplayTypeVal); in ReplayTraceFunctionCall()
4015 eglGetPlatformDisplay(captures[0].value.EGLenumVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
4016 captures[2].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
4019 eglGetProcAddress(captures[0].value.charConstPointerVal); in ReplayTraceFunctionCall()
4022 eglGetSyncAttrib(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
4023 captures[2].value.EGLintVal, captures[3].value.EGLAttribPointerVal); in ReplayTraceFunctionCall()
4026 eglInitialize(captures[0].value.voidPointerVal, captures[1].value.EGLintPointerVal, in ReplayTraceFunctionCall()
4027 captures[2].value.EGLintPointerVal); in ReplayTraceFunctionCall()
4030 eglMakeCurrent(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
4031 captures[2].value.voidPointerVal, captures[3].value.voidPointerVal); in ReplayTraceFunctionCall()
4037 eglQueryContext(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
4038 captures[2].value.EGLintVal, captures[3].value.EGLintPointerVal); in ReplayTraceFunctionCall()
4041 eglQueryString(captures[0].value.voidPointerVal, captures[1].value.EGLintVal); in ReplayTraceFunctionCall()
4044 eglQuerySurface(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
4045 captures[2].value.EGLintVal, captures[3].value.EGLintPointerVal); in ReplayTraceFunctionCall()
4048 eglReleaseTexImage(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
4049 captures[2].value.EGLintVal); in ReplayTraceFunctionCall()
4055 eglSurfaceAttrib(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
4056 captures[2].value.EGLintVal, captures[3].value.EGLintVal); in ReplayTraceFunctionCall()
4059 eglSwapBuffers(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
4062 eglSwapInterval(captures[0].value.voidPointerVal, captures[1].value.EGLintVal); in ReplayTraceFunctionCall()
4065 eglTerminate(captures[0].value.voidPointerVal); in ReplayTraceFunctionCall()
4074 eglWaitNative(captures[0].value.EGLintVal); in ReplayTraceFunctionCall()
4077 eglWaitSync(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
4078 captures[2].value.EGLintVal); in ReplayTraceFunctionCall()