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Lines Matching defs:builtin

190 bool IsExecutionModelValidForRtBuiltIn(spv::BuiltIn builtin,  in IsExecutionModelValidForRtBuiltIn()
2892 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFragmentShaderF32Vec3InputAtDefinition() local
2922 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFragmentShaderF32Vec3InputAtReference() local
2966 const spv::BuiltIn builtin = decoration.builtin(); in ValidateComputeShaderI32Vec3InputAtDefinition() local
2995 const spv::BuiltIn builtin = decoration.builtin(); in ValidateComputeShaderI32Vec3InputAtReference() local
3046 const spv::BuiltIn builtin = decoration.builtin(); in ValidateComputeI32InputAtDefinition() local
3080 const spv::BuiltIn builtin = decoration.builtin(); in ValidateComputeI32InputAtReference() local
3131 const spv::BuiltIn builtin = decoration.builtin(); in ValidateI32InputAtDefinition() local
3174 const spv::BuiltIn builtin = decoration.builtin(); in ValidateI32Vec4InputAtDefinition() local
3545 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFragInvocationCountAtDefinition() local
3572 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFragInvocationCountAtReference() local
3615 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFragSizeAtDefinition() local
3642 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFragSizeAtReference() local
3685 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFragStencilRefAtDefinition() local
3712 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFragStencilRefAtReference() local
3755 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFullyCoveredAtDefinition() local
3782 const spv::BuiltIn builtin = decoration.builtin(); in ValidateFullyCoveredAtReference() local
4021 const spv::BuiltIn builtin = decoration.builtin(); in ValidateRayTracingBuiltinsAtDefinition() local
4144 const spv::BuiltIn builtin = decoration.builtin(); in ValidateRayTracingBuiltinsAtReference() local
4191 const spv::BuiltIn builtin = decoration.builtin(); in ValidateMeshShadingEXTBuiltinsAtDefinition() local
4260 const spv::BuiltIn builtin = decoration.builtin(); in ValidateMeshShadingEXTBuiltinsAtReference() local