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Lines Matching refs:m_width

382     const int m_width;  member in deqp::gles2::Functional::TextureSpecCase
415 , m_width(width) in TextureSpecCase()
438 DE_ASSERT(m_width <= 256 && m_height <= 256); in iterate()
439 if (renderTarget.getWidth() < m_width || renderTarget.getHeight() < m_height) in iterate()
508 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height)) + 1… in verifyTex2D()
514 int levelW = de::max(1, m_width >> levelNdx); in verifyTex2D()
547 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height)) + 1… in verifyTexCube()
553 int levelW = de::max(1, m_width >> levelNdx); in verifyTexCube()
653 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
667 int levelW = de::max(1, m_width >> ndx); in createTexture()
701 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
706 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
717 int levelW = de::max(1, m_width >> ndx); in createTexture()
756 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
777 int levelW = de::max(1, m_width >> levelNdx); in createTexture()
811 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
816 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
838 int levelW = de::max(1, m_width >> levelNdx); in createTexture()
879 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
892 int levelW = de::max(1, m_width >> ndx); in createTexture()
930 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
934 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
945 int levelW = de::max(1, m_width >> ndx); in createTexture()
983 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
998 int levelW = de::max(1, m_width >> ndx); in createTexture()
1013 int levelW = de::max(1, m_width >> ndx); in createTexture()
1053 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
1058 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
1069 int levelW = de::max(1, m_width >> ndx); in createTexture()
1089 int levelW = de::max(1, m_width >> ndx); in createTexture()
1133 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
1148 int levelW = de::max(1, m_width >> ndx); in createTexture()
1157 int levelW = de::max(1, m_width >> ndx); in createTexture()
1191 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_hei… in createTexture()
1196 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
1208 int levelW = de::max(1, m_width >> ndx); in createTexture()
1218 int levelW = de::max(1, m_width >> ndx); in createTexture()
1272 data.resize(fmt.getPixelSize() * m_width * m_height); in createTexture()
1273 …tcu::fillWithComponentGradients(tcu::PixelBufferAccess(fmt, m_width, m_height, 1, &data[0]), Vec4(… in createTexture()
1277 … glTexImage2D(GL_TEXTURE_2D, 0, m_format, m_width, m_height, 0, m_format, m_dataType, &data[0]); in createTexture()
1323 DE_ASSERT(m_width == m_height); in createTexture()
1332 data.resize(fmt.getPixelSize() * m_width * m_height); in createTexture()
1333 …tcu::fillWithComponentGradients(tcu::PixelBufferAccess(fmt, m_width, m_height, 1, &data[0]), Vec4(… in createTexture()
1338 …glTexImage2D(s_cubeMapFaces[face], 0, m_format, m_width, m_height, 0, m_format, m_dataType, &data[… in createTexture()
1383 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height)) + 1… in createTexture()
1400 int levelW = de::max(1, m_width >> ndx); in createTexture()
1435 int numLevels = (m_flags & MIPMAPS) ? deLog2Floor32(m_width) + 1 : 1; in createTexture()
1441 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
1454 int levelW = de::max(1, m_width >> ndx); in createTexture()
1494 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height)) + 1… in createTexture()
1514 int levelW = de::max(1, m_width >> ndx); in createTexture()
1534 int levelW = de::max(1, m_width >> ndx); in createTexture()
1577 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height)) + 1… in createTexture()
1584 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
1598 int levelW = de::max(1, m_width >> ndx); in createTexture()
1621 int levelW = de::max(1, m_width >> ndx); in createTexture()