Lines Matching refs:blendState
295 …DrawBufferInfo(bool render, const IVec2 &size, const BlendState &blendState, const TextureFormat &…
321 DrawBufferInfo::DrawBufferInfo(bool render, const IVec2 &size, const BlendState &blendState, in DrawBufferInfo() argument
326 , m_blendState(blendState) in DrawBufferInfo()
1272 void genRandomBlendState(de::Random &rng, BlendState &blendState) in genRandomBlendState() argument
1275 blendState.enableBlend = rng.getBool(); in genRandomBlendState()
1280 blendState.blendEq = getRandomBlendEq(rng); in genRandomBlendState()
1286 blendState.blendEq = SeparateBlendEq(rgb, alpha); in genRandomBlendState()
1293 blendState.blendFunc = getRandomBlendFunc(rng); in genRandomBlendState()
1299 blendState.blendFunc = SeparateBlendFunc(rgb, alpha); in genRandomBlendState()
1310 blendState.colorMask = BVec4(red, blue, green, alpha); in genRandomBlendState()
1346 BlendState blendState; in genRandomTest() local
1348 genRandomBlendState(rng, blendState); in genRandomTest()
1369 if ((preCommon.enableBlend && *preCommon.enableBlend) || blendState.enableBlend) in genRandomTest()
1370 blendState.enableBlend = tcu::just(false); in genRandomTest()
1374 drawBuffers.push_back(DrawBufferInfo(render, size, blendState, format)); in genRandomTest()