Lines Matching full:new
182 addChild(new ShaderCommonFunctionTests(m_context)); in init()
183 addChild(new ShaderPackingFunctionTests(m_context)); in init()
197 addChild(new ShaderLibraryTest(m_context, "preprocessor", "Preprocessor Tests")); in init()
198 addChild(new ShaderLibraryTest(m_context, "constants", "Constant Literal Tests")); in init()
199 addChild(new ShaderLibraryTest(m_context, "linkage", "Linkage Tests")); in init()
200 addChild(new ShaderLibraryTest(m_context, "conversions", "Type Conversion Tests")); in init()
201 addChild(new ShaderLibraryTest(m_context, "conditionals", "Conditionals Tests")); in init()
202 addChild(new ShaderLibraryTest(m_context, "declarations", "Declarations Tests")); in init()
203 addChild(new ShaderLibraryTest(m_context, "swizzles", "Swizzle Tests")); in init()
204 …addChild(new ShaderLibraryTest(m_context, "swizzle_math_operations", "Swizzle Math Operations Test… in init()
205 addChild(new ShaderLibraryTest(m_context, "functions", "Function Tests")); in init()
206 addChild(new ShaderLibraryTest(m_context, "arrays", "Array Tests")); in init()
207 … addChild(new ShaderLibraryTest(m_context, "large_constant_arrays", "Large Constant Array Tests")); in init()
208 addChild(new ShaderLibraryTest(m_context, "keywords", "Keyword Tests")); in init()
209 … addChild(new ShaderLibraryTest(m_context, "qualification_order", "Order Of Qualification Tests")); in init()
210 addChild(new ShaderLibraryTest(m_context, "scoping", "Scoping of Declarations")); in init()
211 …addChild(new ShaderLibraryTest(m_context, "negative", "Miscellaneous Negative Shader Compilation T… in init()
212 addChild(new ShaderLibraryTest(m_context, "uniform_block", "Uniform block tests")); in init()
213 …addChild(new ShaderLibraryTest(m_context, "invalid_implicit_conversions", "Invalid Implicit Conver… in init()
215 addChild(new ShaderDiscardTests(m_context)); in init()
216 addChild(new ShaderFunctionTests(m_context)); in init()
217 addChild(new ShaderIndexingTests(m_context)); in init()
218 addChild(new ShaderLoopTests(m_context)); in init()
219 addChild(new ShaderOperatorTests(m_context)); in init()
220 addChild(new ShaderMatrixTests(m_context)); in init()
221 addChild(new ShaderReturnTests(m_context)); in init()
222 addChild(new ShaderStructTests(m_context)); in init()
223 addChild(new ShaderSwitchTests(m_context)); in init()
224 addChild(new FragDepthTests(m_context)); in init()
225 addChild(new ShaderPrecisionTests(m_context)); in init()
226 addChild(new ShaderBuiltinVarTests(m_context)); in init()
227 addChild(new ShaderTextureFunctionTests(m_context)); // \todo [pyry] Move to builtin? in init()
228 addChild(new ShaderDerivateTests(m_context)); // \todo [pyry] Move to builtin? in init()
229 addChild(new ShaderBuiltinFunctionTests(m_context)); in init()
230 addChild(new ShaderInvarianceTests(m_context)); in init()
231 addChild(new ShaderFragDataTests(m_context)); in init()
232 addChild(new ShaderConstExprTests(m_context)); in init()
233 addChild(new ShaderMetamorphicTests(m_context)); in init()
234 addChild(new RandomShaderTests(m_context)); in init()
247 addChild(new TextureFormatTests(m_context)); in init()
248 addChild(new TextureSizeTests(m_context)); in init()
249 addChild(new TextureWrapTests(m_context)); in init()
250 addChild(new TextureFilteringTests(m_context)); in init()
251 addChild(new TextureMipmapTests(m_context)); in init()
252 addChild(new TextureSwizzleTests(m_context)); in init()
253 addChild(new TextureShadowTests(m_context)); in init()
254 addChild(new TextureSpecificationTests(m_context)); in init()
255 addChild(new VertexTextureTests(m_context)); in init()
256 addChild(new TextureUnitTests(m_context)); in init()
257 addChild(new CompressedTextureTests(m_context)); in init()
270 addChild(new FboApiTests(m_context)); in init()
272 addChild(new FboRenderTestGroup(m_context)); in init()
273 addChild(new FboColorTests(m_context)); in init()
274 addChild(new FboDepthTests(m_context)); in init()
275 addChild(new FboStencilTests(m_context)); in init()
276 addChild(new FramebufferBlitTests(m_context)); in init()
277 addChild(new FboMultisampleTests(m_context)); in init()
278 addChild(new MultiviewTests(m_context)); in init()
279 addChild(new FboInvalidateTests(m_context)); in init()
292 addChild(new BufferWriteTests(m_context)); in init()
293 addChild(new BufferMapTests(m_context)); in init()
294 addChild(new BufferCopyTests(m_context)); in init()
311 addChild(new NegativeBufferApiTests(m_context)); in init()
312 addChild(new NegativeTextureApiTests(m_context)); in init()
313 addChild(new NegativeShaderApiTests(m_context)); in init()
314 addChild(new NegativeFragmentApiTests(m_context)); in init()
315 addChild(new NegativeVertexArrayApiTests(m_context)); in init()
316 addChild(new NegativeStateApiTests(m_context)); in init()
329 addChild(new DepthTests(m_context)); in init()
330 addChild(new StencilTests(m_context)); in init()
331 addChild(new DepthStencilTests(m_context)); in init()
332 addChild(new BlendTests(m_context)); in init()
333 addChild(new RandomFragmentOpTests(m_context)); in init()
334 addChild(new FragOpInteractionTests(m_context)); in init()
335 addChild(new ScissorTests(m_context)); in init()
348 addChild(new BooleanStateQueryTests(m_context)); in init()
349 addChild(new IntegerStateQueryTests(m_context)); in init()
350 addChild(new Integer64StateQueryTests(m_context)); in init()
351 addChild(new FloatStateQueryTests(m_context)); in init()
352 addChild(new IndexedStateQueryTests(m_context)); in init()
353 addChild(new TextureStateQueryTests(m_context)); in init()
354 addChild(new StringQueryTests(m_context)); in init()
355 addChild(new SamplerStateQueryTests(m_context)); in init()
356 addChild(new BufferObjectQueryTests(m_context)); in init()
357 addChild(new FboStateQueryTests(m_context)); in init()
358 addChild(new RboStateQueryTests(m_context)); in init()
359 addChild(new ShaderStateQueryTests(m_context)); in init()
360 addChild(new InternalFormatQueryTests(m_context)); in init()
374 addChild(new PrerequisiteTests(m_context)); in init()
375 addChild(new ImplementationLimitTests(m_context)); in init()
376 addChild(new ColorClearTest(m_context)); in init()
377 addChild(new DepthStencilClearTests(m_context)); in init()
378 addChild(new BufferTests(m_context)); in init()
379 addChild(new ShaderTests(m_context)); in init()
380 addChild(new TextureTests(m_context)); in init()
381 addChild(new FragmentOpTests(m_context)); in init()
382 addChild(new FboTests(m_context)); in init()
383 addChild(new VertexArrayTestGroup(m_context)); in init()
384 addChild(new UniformBlockTests(m_context)); in init()
385 addChild(new UniformApiTests(m_context)); in init()
387 addChild(new FragmentOutputTests(m_context)); in init()
388 addChild(new SamplerObjectTests(m_context)); in init()
389 addChild(new PixelBufferObjectTests(m_context)); in init()
390 addChild(new RasterizationTests(m_context)); in init()
391 addChild(new OcclusionQueryTests(m_context)); in init()
392 addChild(new VertexArrayObjectTestGroup(m_context)); in init()
393 addChild(new PrimitiveRestartTests(m_context)); in init()
394 addChild(new InstancedRenderingTests(m_context)); in init()
395 addChild(new RasterizerDiscardTests(m_context)); in init()
396 addChild(new TransformFeedbackTests(m_context)); in init()
397 addChild(new SyncTests(m_context)); in init()
398 addChild(new ShaderApiTests(m_context)); in init()
399 addChild(new NegativeApiTestGroup(m_context)); in init()
400 addChild(new MultisampleTests(m_context)); in init()
401 addChild(new ReadPixelsTests(m_context)); in init()
402 addChild(new DitheringTests(m_context)); in init()
403 addChild(new StateQueryTests(m_context)); in init()
404 addChild(new ClippingTests(m_context)); in init()
405 addChild(new PolygonOffsetTests(m_context)); in init()
406 addChild(new DrawTests(m_context)); in init()
407 addChild(new FlushFinishTests(m_context)); in init()
408 addChild(new DefaultVertexAttributeTests(m_context)); in init()
410 addChild(new DefaultVertexArrayObjectTests(m_context)); in init()
426 addChild(new StateQueryTests(m_context)); in init()
427 addChild(new NegativeApiTestGroup(m_context)); in init()