Lines Matching refs:drawArrays
419 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
430 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
569 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
579 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
672 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
679 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
691 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
698 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
824 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
834 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
849 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
859 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
948 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
956 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
970 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
979 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
1068 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
1076 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
1196 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()
1215 gl.drawArrays(GL_TRIANGLES, 0, 3); in testPolygonOffset()