Lines Matching full:this
29 this.bb_pos = i;
30 this.bb = bb;
31 return this;
48 const offset = this.bb!.__offset(this.bb_pos, 4);
49 return offset ? (obj || new Vec3()).__init(this.bb_pos + offset, this.bb!) : null;
53 const offset = this.bb!.__offset(this.bb_pos, 6);
54 return offset ? this.bb!.readInt16(this.bb_pos + offset) : 150;
58 const offset = this.bb!.__offset(this.bb_pos, 6);
64 this.bb!.writeInt16(this.bb_pos + offset, value);
69 const offset = this.bb!.__offset(this.bb_pos, 8);
70 return offset ? this.bb!.readInt16(this.bb_pos + offset) : 100;
74 const offset = this.bb!.__offset(this.bb_pos, 8);
80 this.bb!.writeInt16(this.bb_pos + offset, value);
87 const offset = this.bb!.__offset(this.bb_pos, 10);
88 return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
92 const offset = this.bb!.__offset(this.bb_pos, 14);
93 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
97 const offset = this.bb!.__offset(this.bb_pos, 14);
98 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
102 const offset = this.bb!.__offset(this.bb_pos, 14);
103 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
107 const offset = this.bb!.__offset(this.bb_pos, 16);
108 return offset ? this.bb!.readUint8(this.bb_pos + offset) : Color.Blue;
112 const offset = this.bb!.__offset(this.bb_pos, 16);
118 this.bb!.writeUint8(this.bb_pos + offset, value);
123 const offset = this.bb!.__offset(this.bb_pos, 18);
124 return offset ? this.bb!.readUint8(this.bb_pos + offset) : Any.NONE;
128 const offset = this.bb!.__offset(this.bb_pos, 20);
129 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
133 const offset = this.bb!.__offset(this.bb_pos, 22);
134 …return offset ? (obj || new Test()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, th…
138 const offset = this.bb!.__offset(this.bb_pos, 22);
139 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
145 const offset = this.bb!.__offset(this.bb_pos, 24);
146 …return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEnc…
150 const offset = this.bb!.__offset(this.bb_pos, 24);
151 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
155 * an example documentation comment: this will end up in the generated code
159 const offset = this.bb!.__offset(this.bb_pos, 26);
160 …fset ? (obj || new Monster()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) +…
164 const offset = this.bb!.__offset(this.bb_pos, 26);
165 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
169 const offset = this.bb!.__offset(this.bb_pos, 28);
170 …return offset ? (obj || new Monster()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!)…
174 const offset = this.bb!.__offset(this.bb_pos, 30);
175 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
179 const offset = this.bb!.__offset(this.bb_pos, 30);
180 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
184 const offset = this.bb!.__offset(this.bb_pos, 30);
185 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
189 const offset = this.bb!.__offset(this.bb_pos, 32);
190 …return offset ? (obj || new Stat()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : …
194 const offset = this.bb!.__offset(this.bb_pos, 34);
195 return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
199 const offset = this.bb!.__offset(this.bb_pos, 34);
205 this.bb!.writeInt8(this.bb_pos + offset, +value);
210 const offset = this.bb!.__offset(this.bb_pos, 36);
211 return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
215 const offset = this.bb!.__offset(this.bb_pos, 36);
221 this.bb!.writeInt32(this.bb_pos + offset, value);
226 const offset = this.bb!.__offset(this.bb_pos, 38);
227 return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
231 const offset = this.bb!.__offset(this.bb_pos, 38);
237 this.bb!.writeUint32(this.bb_pos + offset, value);
242 const offset = this.bb!.__offset(this.bb_pos, 40);
243 return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
247 const offset = this.bb!.__offset(this.bb_pos, 40);
253 this.bb!.writeInt64(this.bb_pos + offset, value);
258 const offset = this.bb!.__offset(this.bb_pos, 42);
259 return offset ? this.bb!.readUint64(this.bb_pos + offset) : BigInt('0');
263 const offset = this.bb!.__offset(this.bb_pos, 42);
269 this.bb!.writeUint64(this.bb_pos + offset, value);
274 const offset = this.bb!.__offset(this.bb_pos, 44);
275 return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
279 const offset = this.bb!.__offset(this.bb_pos, 44);
285 this.bb!.writeInt32(this.bb_pos + offset, value);
290 const offset = this.bb!.__offset(this.bb_pos, 46);
291 return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
295 const offset = this.bb!.__offset(this.bb_pos, 46);
301 this.bb!.writeUint32(this.bb_pos + offset, value);
306 const offset = this.bb!.__offset(this.bb_pos, 48);
307 return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
311 const offset = this.bb!.__offset(this.bb_pos, 48);
317 this.bb!.writeInt64(this.bb_pos + offset, value);
322 const offset = this.bb!.__offset(this.bb_pos, 50);
323 return offset ? this.bb!.readUint64(this.bb_pos + offset) : BigInt('0');
327 const offset = this.bb!.__offset(this.bb_pos, 50);
333 this.bb!.writeUint64(this.bb_pos + offset, value);
338 const offset = this.bb!.__offset(this.bb_pos, 52);
339 return offset ? !!this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : false;
343 const offset = this.bb!.__offset(this.bb_pos, 52);
344 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
348 const offset = this.bb!.__offset(this.bb_pos, 52);
349 … new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
353 const offset = this.bb!.__offset(this.bb_pos, 54);
354 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.14159;
358 const offset = this.bb!.__offset(this.bb_pos, 54);
364 this.bb!.writeFloat32(this.bb_pos + offset, value);
369 const offset = this.bb!.__offset(this.bb_pos, 56);
370 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.0;
374 const offset = this.bb!.__offset(this.bb_pos, 56);
380 this.bb!.writeFloat32(this.bb_pos + offset, value);
385 const offset = this.bb!.__offset(this.bb_pos, 58);
386 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0;
390 const offset = this.bb!.__offset(this.bb_pos, 58);
396 this.bb!.writeFloat32(this.bb_pos + offset, value);
403 const offset = this.bb!.__offset(this.bb_pos, 60);
404 …return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEnc…
408 const offset = this.bb!.__offset(this.bb_pos, 60);
409 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
413 const offset = this.bb!.__offset(this.bb_pos, 62);
414 …return offset ? (obj || new Ability()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 8,…
418 const offset = this.bb!.__offset(this.bb_pos, 62);
419 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
423 const offset = this.bb!.__offset(this.bb_pos, 64);
424 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
428 const offset = this.bb!.__offset(this.bb_pos, 64);
429 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
433 const offset = this.bb!.__offset(this.bb_pos, 64);
434 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
438 const offset = this.bb!.__offset(this.bb_pos, 66);
439 …return offset ? (obj || new Test()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, th…
443 const offset = this.bb!.__offset(this.bb_pos, 66);
444 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
448 const offset = this.bb!.__offset(this.bb_pos, 68);
449 …return offset ? this.bb!.readInt64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : BigInt(0…
453 const offset = this.bb!.__offset(this.bb_pos, 68);
454 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
458 const offset = this.bb!.__offset(this.bb_pos, 70);
459 return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0;
463 const offset = this.bb!.__offset(this.bb_pos, 70);
464 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
468 const offset = this.bb!.__offset(this.bb_pos, 70);
469 …w Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
473 const offset = this.bb!.__offset(this.bb_pos, 72);
474 …urn offset ? (obj || new InParentNamespace()).__init(this.bb!.__indirect(this.bb_pos + offset), th…
478 const offset = this.bb!.__offset(this.bb_pos, 74);
479 …t ? (obj || new Referrable()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) +…
483 const offset = this.bb!.__offset(this.bb_pos, 74);
484 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
488 const offset = this.bb!.__offset(this.bb_pos, 76);
489 return offset ? this.bb!.readUint64(this.bb_pos + offset) : BigInt('0');
493 const offset = this.bb!.__offset(this.bb_pos, 76);
499 this.bb!.writeUint64(this.bb_pos + offset, value);
504 const offset = this.bb!.__offset(this.bb_pos, 78);
505 …return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : BigInt(…
509 const offset = this.bb!.__offset(this.bb_pos, 78);
510 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
514 const offset = this.bb!.__offset(this.bb_pos, 80);
515 …t ? (obj || new Referrable()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) +…
519 const offset = this.bb!.__offset(this.bb_pos, 80);
520 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
524 const offset = this.bb!.__offset(this.bb_pos, 82);
525 return offset ? this.bb!.readUint64(this.bb_pos + offset) : BigInt('0');
529 const offset = this.bb!.__offset(this.bb_pos, 82);
535 this.bb!.writeUint64(this.bb_pos + offset, value);
540 const offset = this.bb!.__offset(this.bb_pos, 84);
541 …return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : BigInt(…
545 const offset = this.bb!.__offset(this.bb_pos, 84);
546 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
550 const offset = this.bb!.__offset(this.bb_pos, 86);
551 return offset ? this.bb!.readUint64(this.bb_pos + offset) : BigInt('0');
555 const offset = this.bb!.__offset(this.bb_pos, 86);
561 this.bb!.writeUint64(this.bb_pos + offset, value);
566 const offset = this.bb!.__offset(this.bb_pos, 88);
567 …return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : BigInt(…
571 const offset = this.bb!.__offset(this.bb_pos, 88);
572 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
576 const offset = this.bb!.__offset(this.bb_pos, 90);
577 return offset ? this.bb!.readUint8(this.bb_pos + offset) : AnyUniqueAliases.NONE;
581 const offset = this.bb!.__offset(this.bb_pos, 92);
582 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
586 const offset = this.bb!.__offset(this.bb_pos, 94);
587 return offset ? this.bb!.readUint8(this.bb_pos + offset) : AnyAmbiguousAliases.NONE;
591 const offset = this.bb!.__offset(this.bb_pos, 96);
592 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
596 const offset = this.bb!.__offset(this.bb_pos, 98);
597 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
601 const offset = this.bb!.__offset(this.bb_pos, 98);
602 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
606 const offset = this.bb!.__offset(this.bb_pos, 98);
607 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
611 const offset = this.bb!.__offset(this.bb_pos, 100);
612 return offset ? this.bb!.readInt8(this.bb_pos + offset) : Race.None;
616 const offset = this.bb!.__offset(this.bb_pos, 100);
622 this.bb!.writeInt8(this.bb_pos + offset, value);
627 const offset = this.bb!.__offset(this.bb_pos, 102);
628 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
632 const offset = this.bb!.__offset(this.bb_pos, 102);
633 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
637 const offset = this.bb!.__offset(this.bb_pos, 102);
638 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
642 const offset = this.bb!.__offset(this.bb_pos, 104);
643 … offset ? (obj || new Stat()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) +…
647 const offset = this.bb!.__offset(this.bb_pos, 104);
648 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
652 const offset = this.bb!.__offset(this.bb_pos, 106);
653 return offset ? (obj || new Test()).__init(this.bb_pos + offset, this.bb!) : null;
657 const offset = this.bb!.__offset(this.bb_pos, 108);
658 return offset ? this.bb!.readUint64(this.bb_pos + offset) : BigInt('0');
662 const offset = this.bb!.__offset(this.bb_pos, 108);
668 this.bb!.writeUint64(this.bb_pos + offset, value);
673 const offset = this.bb!.__offset(this.bb_pos, 110);
674 return offset ? this.bb!.readUint64(this.bb_pos + offset) : BigInt('2');
678 const offset = this.bb!.__offset(this.bb_pos, 110);
684 this.bb!.writeUint64(this.bb_pos + offset, value);
689 const offset = this.bb!.__offset(this.bb_pos, 112);
690 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : NaN;
694 const offset = this.bb!.__offset(this.bb_pos, 112);
700 this.bb!.writeFloat32(this.bb_pos + offset, value);
705 const offset = this.bb!.__offset(this.bb_pos, 114);
706 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : Infinity;
710 const offset = this.bb!.__offset(this.bb_pos, 114);
716 this.bb!.writeFloat32(this.bb_pos + offset, value);
721 const offset = this.bb!.__offset(this.bb_pos, 116);
722 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : Infinity;
726 const offset = this.bb!.__offset(this.bb_pos, 116);
732 this.bb!.writeFloat32(this.bb_pos + offset, value);
737 const offset = this.bb!.__offset(this.bb_pos, 118);
738 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : Infinity;
742 const offset = this.bb!.__offset(this.bb_pos, 118);
748 this.bb!.writeFloat32(this.bb_pos + offset, value);
753 const offset = this.bb!.__offset(this.bb_pos, 120);
754 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : Infinity;
758 const offset = this.bb!.__offset(this.bb_pos, 120);
764 this.bb!.writeFloat32(this.bb_pos + offset, value);
769 const offset = this.bb!.__offset(this.bb_pos, 122);
770 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : -Infinity;
774 const offset = this.bb!.__offset(this.bb_pos, 122);
780 this.bb!.writeFloat32(this.bb_pos + offset, value);
785 const offset = this.bb!.__offset(this.bb_pos, 124);
786 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : -Infinity;
790 const offset = this.bb!.__offset(this.bb_pos, 124);
796 this.bb!.writeFloat32(this.bb_pos + offset, value);
801 const offset = this.bb!.__offset(this.bb_pos, 126);
802 return offset ? this.bb!.readFloat64(this.bb_pos + offset) : Infinity;
806 const offset = this.bb!.__offset(this.bb_pos, 126);
812 this.bb!.writeFloat64(this.bb_pos + offset, value);
1066 * @deprecated This Uint8Array overload will be removed in the future.
1305 return this.bb!.bytes();
1314 (this.pos() !== null ? this.pos()!.unpack() : null),
1315 this.mana(),
1316 this.hp(),
1317 this.name(),
1318 this.bb!.createScalarList<number>(this.inventory.bind(this), this.inventoryLength()),
1319 this.color(),
1320 this.testType(),
1322 const temp = unionToAny(this.testType(), this.test.bind(this));
1326 this.bb!.createObjList<Test, TestT>(this.test4.bind(this), this.test4Length()),
1327 …this.bb!.createScalarList<string>(this.testarrayofstring.bind(this), this.testarrayofstringLength(…
1328 …this.bb!.createObjList<Monster, MonsterT>(this.testarrayoftables.bind(this), this.testarrayoftable…
1329 (this.enemy() !== null ? this.enemy()!.unpack() : null),
1330 …this.bb!.createScalarList<number>(this.testnestedflatbuffer.bind(this), this.testnestedflatbufferL…
1331 (this.testempty() !== null ? this.testempty()!.unpack() : null),
1332 this.testbool(),
1333 this.testhashs32Fnv1(),
1334 this.testhashu32Fnv1(),
1335 this.testhashs64Fnv1(),
1336 this.testhashu64Fnv1(),
1337 this.testhashs32Fnv1a(),
1338 this.testhashu32Fnv1a(),
1339 this.testhashs64Fnv1a(),
1340 this.testhashu64Fnv1a(),
1341 …this.bb!.createScalarList<boolean>(this.testarrayofbools.bind(this), this.testarrayofboolsLength()…
1342 this.testf(),
1343 this.testf2(),
1344 this.testf3(),
1345 …this.bb!.createScalarList<string>(this.testarrayofstring2.bind(this), this.testarrayofstring2Lengt…
1346 …this.bb!.createObjList<Ability, AbilityT>(this.testarrayofsortedstruct.bind(this), this.testarrayo…
1347 this.bb!.createScalarList<number>(this.flex.bind(this), this.flexLength()),
1348 this.bb!.createObjList<Test, TestT>(this.test5.bind(this), this.test5Length()),
1349 this.bb!.createScalarList<bigint>(this.vectorOfLongs.bind(this), this.vectorOfLongsLength()),
1350 … this.bb!.createScalarList<number>(this.vectorOfDoubles.bind(this), this.vectorOfDoublesLength()),
1351 (this.parentNamespaceTest() !== null ? this.parentNamespaceTest()!.unpack() : null),
1352 …this.bb!.createObjList<Referrable, ReferrableT>(this.vectorOfReferrables.bind(this), this.vectorOf…
1353 this.singleWeakReference(),
1354 …this.bb!.createScalarList<bigint>(this.vectorOfWeakReferences.bind(this), this.vectorOfWeakReferen…
1355 …this.bb!.createObjList<Referrable, ReferrableT>(this.vectorOfStrongReferrables.bind(this), this.ve…
1356 this.coOwningReference(),
1357 …this.bb!.createScalarList<bigint>(this.vectorOfCoOwningReferences.bind(this), this.vectorOfCoOwnin…
1358 this.nonOwningReference(),
1359 …this.bb!.createScalarList<bigint>(this.vectorOfNonOwningReferences.bind(this), this.vectorOfNonOwn…
1360 this.anyUniqueType(),
1362 const temp = unionToAnyUniqueAliases(this.anyUniqueType(), this.anyUnique.bind(this));
1366 this.anyAmbiguousType(),
1368 … const temp = unionToAnyAmbiguousAliases(this.anyAmbiguousType(), this.anyAmbiguous.bind(this));
1372 this.bb!.createScalarList<Color>(this.vectorOfEnums.bind(this), this.vectorOfEnumsLength()),
1373 this.signedEnum(),
1374 …this.bb!.createScalarList<number>(this.testrequirednestedflatbuffer.bind(this), this.testrequiredn…
1375 …this.bb!.createObjList<Stat, StatT>(this.scalarKeySortedTables.bind(this), this.scalarKeySortedTab…
1376 (this.nativeInline() !== null ? this.nativeInline()!.unpack() : null),
1377 this.longEnumNonEnumDefault(),
1378 this.longEnumNormalDefault(),
1379 this.nanDefault(),
1380 this.infDefault(),
1381 this.positiveInfDefault(),
1382 this.infinityDefault(),
1383 this.positiveInfinityDefault(),
1384 this.negativeInfDefault(),
1385 this.negativeInfinityDefault(),
1386 this.doubleInfDefault()
1392 _o.pos = (this.pos() !== null ? this.pos()!.unpack() : null);
1393 _o.mana = this.mana();
1394 _o.hp = this.hp();
1395 _o.name = this.name();
1396 …_o.inventory = this.bb!.createScalarList<number>(this.inventory.bind(this), this.inventoryLength()…
1397 _o.color = this.color();
1398 _o.testType = this.testType();
1400 const temp = unionToAny(this.testType(), this.test.bind(this));
1404 _o.test4 = this.bb!.createObjList<Test, TestT>(this.test4.bind(this), this.test4Length());
1405 …_o.testarrayofstring = this.bb!.createScalarList<string>(this.testarrayofstring.bind(this), this.t…
1406 …_o.testarrayoftables = this.bb!.createObjList<Monster, MonsterT>(this.testarrayoftables.bind(this)…
1407 _o.enemy = (this.enemy() !== null ? this.enemy()!.unpack() : null);
1408 …_o.testnestedflatbuffer = this.bb!.createScalarList<number>(this.testnestedflatbuffer.bind(this), …
1409 _o.testempty = (this.testempty() !== null ? this.testempty()!.unpack() : null);
1410 _o.testbool = this.testbool();
1411 _o.testhashs32Fnv1 = this.testhashs32Fnv1();
1412 _o.testhashu32Fnv1 = this.testhashu32Fnv1();
1413 _o.testhashs64Fnv1 = this.testhashs64Fnv1();
1414 _o.testhashu64Fnv1 = this.testhashu64Fnv1();
1415 _o.testhashs32Fnv1a = this.testhashs32Fnv1a();
1416 _o.testhashu32Fnv1a = this.testhashu32Fnv1a();
1417 _o.testhashs64Fnv1a = this.testhashs64Fnv1a();
1418 _o.testhashu64Fnv1a = this.testhashu64Fnv1a();
1419 …_o.testarrayofbools = this.bb!.createScalarList<boolean>(this.testarrayofbools.bind(this), this.te…
1420 _o.testf = this.testf();
1421 _o.testf2 = this.testf2();
1422 _o.testf3 = this.testf3();
1423 …_o.testarrayofstring2 = this.bb!.createScalarList<string>(this.testarrayofstring2.bind(this), this…
1424 …_o.testarrayofsortedstruct = this.bb!.createObjList<Ability, AbilityT>(this.testarrayofsortedstruc…
1425 _o.flex = this.bb!.createScalarList<number>(this.flex.bind(this), this.flexLength());
1426 _o.test5 = this.bb!.createObjList<Test, TestT>(this.test5.bind(this), this.test5Length());
1427 …_o.vectorOfLongs = this.bb!.createScalarList<bigint>(this.vectorOfLongs.bind(this), this.vectorOfL…
1428 …_o.vectorOfDoubles = this.bb!.createScalarList<number>(this.vectorOfDoubles.bind(this), this.vecto…
1429 …_o.parentNamespaceTest = (this.parentNamespaceTest() !== null ? this.parentNamespaceTest()!.unpack…
1430 …_o.vectorOfReferrables = this.bb!.createObjList<Referrable, ReferrableT>(this.vectorOfReferrables.…
1431 _o.singleWeakReference = this.singleWeakReference();
1432 …_o.vectorOfWeakReferences = this.bb!.createScalarList<bigint>(this.vectorOfWeakReferences.bind(thi…
1433 ….vectorOfStrongReferrables = this.bb!.createObjList<Referrable, ReferrableT>(this.vectorOfStrongRe…
1434 _o.coOwningReference = this.coOwningReference();
1435 …_o.vectorOfCoOwningReferences = this.bb!.createScalarList<bigint>(this.vectorOfCoOwningReferences.…
1436 _o.nonOwningReference = this.nonOwningReference();
1437 …_o.vectorOfNonOwningReferences = this.bb!.createScalarList<bigint>(this.vectorOfNonOwningReference…
1438 _o.anyUniqueType = this.anyUniqueType();
1440 const temp = unionToAnyUniqueAliases(this.anyUniqueType(), this.anyUnique.bind(this));
1444 _o.anyAmbiguousType = this.anyAmbiguousType();
1446 … const temp = unionToAnyAmbiguousAliases(this.anyAmbiguousType(), this.anyAmbiguous.bind(this));
1450 …_o.vectorOfEnums = this.bb!.createScalarList<Color>(this.vectorOfEnums.bind(this), this.vectorOfEn…
1451 _o.signedEnum = this.signedEnum();
1452 …_o.testrequirednestedflatbuffer = this.bb!.createScalarList<number>(this.testrequirednestedflatbuf…
1453 …_o.scalarKeySortedTables = this.bb!.createObjList<Stat, StatT>(this.scalarKeySortedTables.bind(thi…
1454 _o.nativeInline = (this.nativeInline() !== null ? this.nativeInline()!.unpack() : null);
1455 _o.longEnumNonEnumDefault = this.longEnumNonEnumDefault();
1456 _o.longEnumNormalDefault = this.longEnumNormalDefault();
1457 _o.nanDefault = this.nanDefault();
1458 _o.infDefault = this.infDefault();
1459 _o.positiveInfDefault = this.positiveInfDefault();
1460 _o.infinityDefault = this.infinityDefault();
1461 _o.positiveInfinityDefault = this.positiveInfinityDefault();
1462 _o.negativeInfDefault = this.negativeInfDefault();
1463 _o.negativeInfinityDefault = this.negativeInfinityDefault();
1464 _o.doubleInfDefault = this.doubleInfDefault();
1535 const name = (this.name !== null ? builder.createString(this.name!) : 0);
1536 const inventory = Monster.createInventoryVector(builder, this.inventory);
1537 const test = builder.createObjectOffset(this.test);
1538 const test4 = builder.createStructOffsetList(this.test4, Monster.startTest4Vector);
1539 …ter.createTestarrayofstringVector(builder, builder.createObjectOffsetList(this.testarrayofstring));
1540 …ter.createTestarrayoftablesVector(builder, builder.createObjectOffsetList(this.testarrayoftables));
1541 const enemy = (this.enemy !== null ? this.enemy!.pack(builder) : 0);
1542 …const testnestedflatbuffer = Monster.createTestnestedflatbufferVector(builder, this.testnestedflat…
1543 const testempty = (this.testempty !== null ? this.testempty!.pack(builder) : 0);
1544 const testarrayofbools = Monster.createTestarrayofboolsVector(builder, this.testarrayofbools);
1545 …er.createTestarrayofstring2Vector(builder, builder.createObjectOffsetList(this.testarrayofstring2)…
1546 …const testarrayofsortedstruct = builder.createStructOffsetList(this.testarrayofsortedstruct, Monst…
1547 const flex = Monster.createFlexVector(builder, this.flex);
1548 const test5 = builder.createStructOffsetList(this.test5, Monster.startTest5Vector);
1549 const vectorOfLongs = Monster.createVectorOfLongsVector(builder, this.vectorOfLongs);
1550 const vectorOfDoubles = Monster.createVectorOfDoublesVector(builder, this.vectorOfDoubles);
1551 …const parentNamespaceTest = (this.parentNamespaceTest !== null ? this.parentNamespaceTest!.pack(bu…
1552 …r.createVectorOfReferrablesVector(builder, builder.createObjectOffsetList(this.vectorOfReferrables…
1553 …const vectorOfWeakReferences = Monster.createVectorOfWeakReferencesVector(builder, this.vectorOfWe…
1554 …teVectorOfStrongReferrablesVector(builder, builder.createObjectOffsetList(this.vectorOfStrongRefer…
1555 …const vectorOfCoOwningReferences = Monster.createVectorOfCoOwningReferencesVector(builder, this.ve…
1556 …const vectorOfNonOwningReferences = Monster.createVectorOfNonOwningReferencesVector(builder, this.…
1557 const anyUnique = builder.createObjectOffset(this.anyUnique);
1558 const anyAmbiguous = builder.createObjectOffset(this.anyAmbiguous);
1559 const vectorOfEnums = Monster.createVectorOfEnumsVector(builder, this.vectorOfEnums);
1560 …tedflatbuffer = Monster.createTestrequirednestedflatbufferVector(builder, this.testrequirednestedf…
1561 …createScalarKeySortedTablesVector(builder, builder.createObjectOffsetList(this.scalarKeySortedTabl…
1564 Monster.addPos(builder, (this.pos !== null ? this.pos!.pack(builder) : 0));
1565 Monster.addMana(builder, this.mana);
1566 Monster.addHp(builder, this.hp);
1569 Monster.addColor(builder, this.color);
1570 Monster.addTestType(builder, this.testType);
1578 Monster.addTestbool(builder, this.testbool);
1579 Monster.addTesthashs32Fnv1(builder, this.testhashs32Fnv1);
1580 Monster.addTesthashu32Fnv1(builder, this.testhashu32Fnv1);
1581 Monster.addTesthashs64Fnv1(builder, this.testhashs64Fnv1);
1582 Monster.addTesthashu64Fnv1(builder, this.testhashu64Fnv1);
1583 Monster.addTesthashs32Fnv1a(builder, this.testhashs32Fnv1a);
1584 Monster.addTesthashu32Fnv1a(builder, this.testhashu32Fnv1a);
1585 Monster.addTesthashs64Fnv1a(builder, this.testhashs64Fnv1a);
1586 Monster.addTesthashu64Fnv1a(builder, this.testhashu64Fnv1a);
1588 Monster.addTestf(builder, this.testf);
1589 Monster.addTestf2(builder, this.testf2);
1590 Monster.addTestf3(builder, this.testf3);
1599 Monster.addSingleWeakReference(builder, this.singleWeakReference);
1602 Monster.addCoOwningReference(builder, this.coOwningReference);
1604 Monster.addNonOwningReference(builder, this.nonOwningReference);
1606 Monster.addAnyUniqueType(builder, this.anyUniqueType);
1608 Monster.addAnyAmbiguousType(builder, this.anyAmbiguousType);
1611 Monster.addSignedEnum(builder, this.signedEnum);
1614 …Monster.addNativeInline(builder, (this.nativeInline !== null ? this.nativeInline!.pack(builder) : …
1615 Monster.addLongEnumNonEnumDefault(builder, this.longEnumNonEnumDefault);
1616 Monster.addLongEnumNormalDefault(builder, this.longEnumNormalDefault);
1617 Monster.addNanDefault(builder, this.nanDefault);
1618 Monster.addInfDefault(builder, this.infDefault);
1619 Monster.addPositiveInfDefault(builder, this.positiveInfDefault);
1620 Monster.addInfinityDefault(builder, this.infinityDefault);
1621 Monster.addPositiveInfinityDefault(builder, this.positiveInfinityDefault);
1622 Monster.addNegativeInfDefault(builder, this.negativeInfDefault);
1623 Monster.addNegativeInfinityDefault(builder, this.negativeInfinityDefault);
1624 Monster.addDoubleInfDefault(builder, this.doubleInfDefault);