• Home
  • Raw
  • Download

Lines Matching +full:build +full:- +full:djgpp

4 Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of
8 -------------
12 d9a555297319bb932a3192952d53d073 MesaLib-6.5.1.tar.gz
13 c46f2c6646a270911b791dd8e1c2d977 MesaLib-6.5.1.tar.bz2
14 939eaaff33322bfeafac784402b45f4f MesaLib-6.5.1.zip
15 9e4bbe83c007bfbaa67449a81cc3d36a MesaDemos-6.5.1.tar.gz
16 0f2794baf7a9d98b22caea9f78c6942d MesaDemos-6.5.1.tar.bz2
17 14c77eab9cc7a265c331abf239927c1c MesaDemos-6.5.1.zip
18 c5f87c23aaf4eaf1bda0d007ea98366c MesaGLUT-6.5.1.tar.gz
19 2525642fe7f454e3e1a1aad01359b406 MesaGLUT-6.5.1.tar.bz2
20 e33b165c22551e23b58ede8767378543 MesaGLUT-6.5.1.zip
23 ------------
25 - Intel i965 "broadwater" DRI driver
26 - GL_APPLE_vertex_array_object - allows encapsulation of a set of
28 - GL_EXT_texture_sRGB - non-linearly mapped texture formats
29 - GL_EXT_gpu_program_parameters - addes a few new functions for setting
31 - "engine" demo
32 - updated fbdev driver and GLUT for fbdev (Sean D'Epagnier)
33 - many updates to the DRI drivers
36 -------
38 - The glVertexAttribARB functions no longer alias the conventional
40 - glxinfo program prints more info with -l option
41 - GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now
43 - The GL_ARB_vertex_program attribute ``vertex.weight`` is now accepted
49 ---------
51 - fixed broken texture border handling for depth textures (bug 6498)
52 - removed the test for duplicated framebuffer attachments, per version
54 - fixed a few render-to-texture bugs, including render to depth texture
55 - clipping of lines against user-defined clip planes was broken (6512)
56 - assembly language dispatch for SPARC was broken (bug 6484)
57 - assorted compilation fixes on various Unix platforms (Dan Schikore)
58 - glPopAttrib could restore an invalid value for GL_DRAW_BUFFER
59 - assorted minor fixes for 16 and 32 bit/channel modes
60 - fixed assorted bugs in texture compression paths
61 - fixed indirect rendering vertex array crashes (bug 6863)
62 - glDrawPixels GL_INDEX_OFFSET didn't always work
63 - fixed convolution memory leak (bug 7077)
64 - rectangular depth textures didn't work
65 - invalid mode to glBegin didn't generate an error (bug 7142)
66 - 'normalized' parameter to glVertexAttribPointerARB didn't work
67 - disable bogus GLX_SGI_video_sync extension in xlib driver
68 - fixed R128 driver locking bug (Martijn van Oosterhout)
69 - using evaluators with vertex programs caused crashes (bug 7564)
70 - fragment.position wasn't set correctly for point/line primitives
71 - fixed parser bug for scalar sources for GL_NV_fragment_program
72 - max fragment program length was incorrectly 128, now 1024
73 - writes to result.depth in fragment programs weren't clamped to [0,1]
74 - fixed potential dangling pointer bug in glBindProgram()
75 - fixed some memory leaks (and potential crashes) in Xlib driver
76 - fixed a number of build issues on HP-UX (Christopher Bell)
77 - accum buffer didn't work with OSMesa interface
80 ---------------------
82 A number of Mesa program-related structs were renamed. For example
93 ---------------------
95 - Switch to freeglut
96 - Increase MAX_DRAWBUFFERS
97 - Fix linux-glide target/driver.
98 - Fix lambda calculation for frag progs.
101 -------------
106 ---------------------- ----------------------
109 OSMesa (off-screen) implements OpenGL 1.5
114 DJGPP implements OpenGL 1.5