Lines Matching full:fix
136 egl_glx driver completely broken in 7.9 branch [fix in master]
148 - r600c: fix mipmap stride on evergreen
151 - r600c: fix segfault in evergreen stencil code
157 - r600g: fix buffer alignment
162 - r600g: fix additional EVENT_WRITE packet
163 - r600g: fix some winsys functions to deal properly with evergreen
166 - r600c: fix VC flush on cedar and palm
167 - gallium/egl: fix r300 vs r600 loading
168 - r600c: fix some opcodes on evergreen
172 - r600g: fix rendering with a vertex attrib having a zero stride
177 - r600c: fix up SQ setup in blit code for Ontario/NI
181 - r600c: fix buffer height setting in dri2 case
183 - r600g: fix evergreen interpolation setup
192 - glsl: fix crash in loop analysis when some controls can't be
194 - glsl: fix matrix type check in ir_algebraic
217 - glsl2: fix signed/unsigned comparison warning
221 - tgsi: fix incorrect usage_mask for shadow tex instructions
223 - gallivm: fix incorrect vector shuffle datatype
226 - gallivm: fix wrong return value in bitwise functions
227 - tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0
236 - llvmpipe: fix query bug when no there's no scene
239 - llvmpipe: indentation fix
244 - draw: fix test for using the wide-point stage
249 - glsl2: fix typo in error msg
250 - gallivm: fix lp_build_sample_compare()
254 - llvmpipe: fix sprite texcoord setup for non-projective texturing
255 - mesa: fix assertions to handle srgb formats
261 - softpipe: fix repeat() function for NPOT textures
262 - gallivm: fix repeat() function for NPOT textures
274 - llvmpipe: fix swizzling of texture border color
275 - softpipe: fix swizzling of texture border color
280 - swrast: fix choose_depth_texture_level() to respect mipmap filtering
283 - glsl2: fix signed/unsigned comparison warning
291 - x11: fix breakage from gl_config::visualType removal
301 - st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)
307 - mesa: fix mesa version string construction
308 - gallivm: fix incorrect type for zero vector in emit_kilp()
311 - draw: fix typo in comment
332 - winsys/xlib: fix up allocation/dealloction of XImage
364 - mesa: fix uninitialized var warning
378 - mesa: fix bug in \_mesa_is_format_integer()
400 - mesa: fix incorrect type in \_mesa_texstore_rgba_int16()
401 - mesa: fix integer cases in \_mesa_is_legal_format_and_type()
406 - osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()
411 - mesa: fix aux/accum comment and error message mixups
415 - egl/gdi: fix typo: xsurf->gsurf
426 - gallivm: add const qualifiers, fix comment string
441 - mesa: fix glDeleteBuffers() regression
451 - st/mesa: fix glDrawPixels(depth/stencil) bugs
452 - glsl: fix assorted MSVC warnings
455 - mesa: fix error messages and minor reindenting
462 - mesa: fix error msg typo
466 - mesa: fix get_texture_dimensions() for texture array targets
468 - glsl: fix off by one in register index assertion
479 - st/mesa: fix mapping of zero-sized buffer objects
490 - gallivm: fix null builder pointers
491 - mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
493 - llvmpipe: fix broken stencil writemask
496 - swrast: fix indentation
506 - st/mesa: fix mipmap generation bug
523 - mesa/meta: fix broken assertion, rename stack depth var
524 - glsl: new glsl_strtod() wrapper to fix decimal point interpretation
525 - st/mesa: fix renderbuffer pointer check in st_Clear()
543 - glsl: Fix ir validation for bit logic ops
548 - glsl: Fix lexer rule for ^=
550 - glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
551 - mesa: Fix C++ includes in sampler.cpp
552 - glsl: Fix ir_expression::constant_expression_value()
553 - glsl: Fix erroneous cast in ast_jump_statement::hir()
554 - glsl: Fix Doxygen tag file in recently renamed files
556 - glsl: Fix linker bug in cross_validate_globals()
561 - glapi: Fix build errors for ES.
562 - glapi: Fix ES build errors again.
573 - mapi: Fix compiler warnings.
575 - targets/egl: Fix linking with libdrm.
576 - st/vega: Fix version check in context creation.
584 - egl_glx: Fix borken driver.
591 - egl: Fix \_eglModeLookup.
592 - st/egl: Fix native_mode refresh mode.
595 - egl: Fix a false negative check in \_eglCheckMakeCurrent.
597 - egl_dri2: Fix a typo that make glFlush be called at wrong time.
612 - targets/egl: Fix a warning with --disable-opengl build.
629 - egl_dri2: Fix \__DRI_DRI2 version 1 support.
640 - st/vega: Fix vgReadPixels with a subrectangle.
641 - egl_dri2: Fix one context, multiple surfaces.
643 - st/vega: Fix a crash with empty paths.
646 - st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
647 - llvmpipe: Fix build errors on x86.
665 - st/vega: Fix image sampler views for alpha-only formats.
673 - st/vega: Fix paint coordinates transformations.
674 - st/vega: Fix negated logic in image_draw.
675 - st/vega: Fix degenerate paints.
693 - st/vega: Fix VG_BLEND_MULTIPLY.
695 - st/vega: Fix pipe blend state for various blend modes.
699 - vbo: Fix GLES2 glVertexAttrib.
701 - mesa: Fix GL_FIXED arrays.
702 - mesa: Fix glTexCoordPointer with type GL_FIXED.
704 - st/egl: Fix eglCopyBuffers.
707 - st/egl: Fix eglChooseConfig when configs is NULL.
709 - autoconf: Fix --with-driver=xlib --enable-openvg.
713 - i915g: Fix closure of full batch buffers
724 - nv50: add/fix some license headers
726 - nv50: fix constant_operand opt mul by 2 case
730 - nv50: fix for empty BBs
735 - nv50: fix constbuf validation
737 - nv50: fix reg count
742 - nv50: fix thinko in store to output reg possible check
745 - nv50: fix PSIZ and PRIMID mapping
750 - nv50: DP2, fix ARL
752 - nv50: fix check for sprite/point coord enable
762 - nv50: fix XPD, was negated
763 - nv50: fix find_dom_frontier
764 - nv50: fix build-predicate function
774 - nv50: fix can_load check for 3rd source
784 - nv50: fix indirect CONST access with large or negative offsets
785 - nv50: fix TXP depth comparison value
787 - nv50: improve and fix modifier folding optimization
794 - nv50: fix typo in fifo packet length limit
797 - nv50: fix/handle a few more PIPE_CAPs
798 - nv50: fix GP state bind and validate
807 - r600g: Fix false and true.
814 - radeon: fix potential segfault in renderbuffer update
842 - r300g: fix buffer reuse issue caused by previous commit
847 - r600g: fix texture bos and avoid doing depth blit on evergreen
864 - r600g: fix fbo-drawbuffers-maxtargets
867 - r600g: fix tiling support for ddx supplied buffers
870 - r600g: fix r700 cube map sizing.
877 - r600g: fix eg texture borders.
878 - r600g: fix typo in struct member name
883 - r600g: fix depth readback on rv610 and other quirky variants.
884 - r600g: fix typo in evergreen register list
887 - r600g: fix warnings since last commit.
888 - egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e
889 - r300g: fix point sprite coord.
893 - r600g: fix draw-elements and draw-elements-base-vertex
897 - r600g: fix typo in r700 alu emit
899 - r600g: fix polygon mode
900 - mesa/mipmap: fix warning since
903 - r600g: make index bias fix for evergreen
905 - r300g: fix glsl-fs-pointcoord
907 - r600g: fix db flush breaking config state
915 - r600g: port r300g fix for X\* formats in texformat code
920 - r600g: fix evergreen depth flushing.
930 - r600g: fix evergreen draw-buffers
938 - r600g: fix wwarning in bo_map function
946 - pb: fix numDelayed accounting
949 - r600g: fix Z export enable bits.
952 - r600g: fix input/output Z export mixup for evergreen.
957 - r600g: fix typo in vertex sampling on r600
972 - r600g: fix depth0 setting
973 - r600g: fix scissor/cliprect confusion
982 - r600g: fix transfer stride.
987 - r600g: fix stencil export for evergreen harder
1003 - r600g: fix typo in tiling setup cb code.
1006 - r600g: fix transfer function for tiling.
1020 - r600g: fix magic 0x1 ->flat shade ena
1028 - r600g: fix evergreen segfaults.
1040 - glsl: Fix copy'n'wasted ir_noop_swizzle conditions.
1043 - i965: Fix the vector/expression splitting for the write_mask change.
1048 - i965: Warning fix for vector result any_nequal/all_equal change.
1064 - intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.
1069 - mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT
1071 - glsl: Fix broadcast_index of lower_variable_index_to_cond_assign.
1073 - i965: Fix up writemasked assignments in the new FS.
1077 - i965: Fix vector splitting RHS channel selection with sparse
1084 - i965: Fix negation in the new FS backend.
1087 - i965: Fix valgrind complaint about base_ir for new FS debugging.
1088 - i965: Fix up the FS backend for the variable array indexing pass.
1093 - i965: Fix all non-snb regression in the snb attribute interpolation
1095 - i965: Fix up part of my Sandybridge attributes support patch.
1111 - i965: Fix array indexing of arrays of matrices.
1116 - i965: Fix use of undefined mem_ctx in vector splitting.
1124 - i965: Fix whole-structure/array assignment in new FS.
1127 - i965: Fix new FS handling of builtin uniforms with packed scalars in
1133 - i965: Fix the gen6 jump size for BREAK/CONT in new FS.
1138 - i965: Fix up copy'n'pasteo from moving coordinate setup around for
1145 - i965: Fix off-by-ones in handling the last members of register
1151 - i965: Fix glean/texSwizzle regression in previous commit.
1162 - i965: Fix up IF/ELSE/ENDIF for gen6.
1163 - i965: Fix botch in the header_present case in the new FS.
1171 - i965: Fix gen6 pointsize handling to match pre-gen6.
1172 - i965: Disable emitting if () statements on gen6 until we really fix
1179 - i965: Fix gen6 WM push constants updates.
1180 - i965: Fix new FS gen6 interpolation for sparsely-populated arrays.
1197 - i965: Fix gen6 pixel_[xy] setup to avoid mixing int and float src
1200 - i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result.
1214 - i965: Fix texturing on pre-gen5.
1215 - i965: Set the type of the null register to fix gen6 FS comparisons.
1217 - i965: Fix a weirdness in NOT handling.
1218 - i965: Fix assertion failure on gen6 BufferSubData to busy BO.
1221 - i965: Fix scissor-offscreen on gen6 like we did pre-gen6.
1232 - i965: Fix gl_FrontFacing emit on pre-gen6.
1249 - i965: Fix typo in comment about state flags.
1253 - i965: Fix VS URB entry sizing.
1274 - mesa: Fix delayed state flagging for EXT_sso-related program changes.
1275 - intel: Fix the client-side swapbuffers throttling.
1276 - Revert "intel: Fix the client-side swapbuffers throttling."
1282 - i965: Fix gl_FragCoord inversion when drawing to an FBO.
1292 - i965: Fix compute_to_mrf to not move a MRF write up into another live
1310 - i965: Fix type of gl_FragData[] dereference for FB write.
1317 - glsl: Fix structure and array comparisions.
1326 - glsl: Fix flipped return of has_value() for array constants.
1334 - i965: Fix compile warning about missing opcodes.
1337 - i965: Fix up 16-wide gen6 FB writes after various refactoring.
1340 - i965: Fix gen6 interpolation setup for 16-wide.
1341 - i965: Fix up gen6 samplers for their usage by brw_wm_emit.c
1347 - i965: Fix comment about gen6_wm_constants.
1354 - i965: Fix flipped value of the not-embedded-in-if on gen6.
1365 - i965: Fix VS constants regression pre-gen6.
1380 - i965: Fix ARL to work on gen6.
1381 - i956: Fix the old FP path fragment position setup on gen6.
1382 - i965: Fix gl_FragCoord.z setup on gen6.
1395 - i965: Fix regression in FS comparisons on original gen4 due to gen6
1406 - intel: Fix segfaults from trying to use \_ColorDrawBuffers in FBO
1414 - glsl: fix lowering conditional returns in subroutines
1418 - dri/nv04: Fix PGRAPH_ERRORs when running OA.
1421 - dri/nv04: Fix up color mask.
1422 - dri/nv04: Fix maximum texture size.
1423 - dri/nv04: Fix provoking vertex.
1426 - dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as
1432 - dri/nv10: Fix the CLAMP texture wrap mode.
1436 - dri/nv10-nv20: Fix texturing in some cases after a base level change.
1437 - dri/nouveau: Fix software mipmap generation on 1x1 textures.
1461 - dri/nouveau: Fix type promotion issue on 32bit platforms.
1466 - meta: Fix incorrect rendering of the bitmap alpha component.
1472 - dri/nouveau: Fix typo.
1477 - r600g: Fix texture sampling with swizzled coords
1478 - r600g: fix pow(0, 0) evaluating to NaN
1495 - r600g: fix exports_ps to export a number not a mask.
1504 - r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.
1505 - r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.
1521 - llvmpipe: fix such that offset/twoside function only does in-place
1532 - egl: Fix several 'comparison between signed and unsigned integer'
1556 - mesa: Fix misplaced #endif
1584 - glsl: Fix incorrect assertion
1591 - linker: Trivial indention fix
1592 - i965: Fix indentation after commit 3322fbaf
1605 - glsl: Fix incorrect gl_type of sampler2DArray and
1618 - glsl: Fix matrix constructors with vector parameters
1629 - linker: Fix regressions caused by previous commit
1648 - tgsi: Fix missing test before check
1650 - wrapper: Fix spelling
1678 - r600g: fix multi buffer rendering
1682 - r600g: fix multiple occlusion query on same id
1684 - r600g: fix typo in evergreen define (resource are in x range)
1687 - r600g: evergreen fix for new design
1688 - r600g: fix compilation after change to evergreend.h
1690 - r600g: fix evergreen new path
1691 - r600g: fix reg definition
1692 - r600g: fix evergreen new path
1693 - r600g: bring over fix from old path to new path
1694 - r600g: fix vertex resource & polygon offset
1698 - r600g: fix index buffer drawing
1700 - r600g: fix pointsprite & resource unbinding
1701 - r600g: fix routing btw vertex & pixel shader
1702 - r600g: fix occlusion query after change to block structure
1704 - r600g: fix remaining piglit issue in new design
1714 - r600g: fix constant & literal src splitting, also fix mplayer gl2
1722 - r600g: remove dead label & fix indentation
1729 - r600g: fix dirty state handling
1733 - r600g: fix occlusion query on evergreen (avoid lockup)
1737 - r600g: indentation fix
1738 - r600g: more indentation fix + warning silencing + dead code removal
1743 - r600g: fix userspace fence against lastest kernel
1748 - r600g: fix bo size when creating bo from handle
1749 - r600g: fix segfault when translating vertex buffer
1757 - util/u_blitter: fix leak
1758 - radeong: fix leaks
1780 - gallivm: Fix address register swizzle.
1803 - trace: Fix set_index_buffer and draw_vbo tracing.
1809 - llvmpipe: Fix perspective interpolation for point sprites.
1810 - llvmpipe: Fix sprite coord perspective interpolation of Q.
1826 - gallivm: Fix copy'n'paste typo in previous commit.
1836 - llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3
1849 - gallivm: Fix a long standing bug with nested if-then-else emission.
1862 - llvmpipe: Fix MSVC build.
1868 - llvmpipe: Fix depth-stencil regression.
1870 - gallivm: Fix SoA cubemap derivative computation.
1871 - llvmpipe: Fix bad refactoring.
1880 - mesa: Fix windows build (uint -> GLuint).
1882 - scons: Fix MinGW cross-compilation.
1907 - wgl: Fix double free. Remove dead code.
1914 - wgl: Fix visual's buffer_mask configuration.
1934 - llvmpipe: fix flatshading in new line code
1947 - llvmpipe: fix off-by-one in tri_16
1962 - llvmpipe: fix typo in last commit
1969 - r600/drm: fix segfaults in winsys create failure path
1979 - llvmpipe: fix non-sse build after recent changes
2010 - r600: fix my pessimism about PIPE_TRANSFER_x flags
2015 - llvmpipe: fix up twoside after recent changes
2027 - glsl/builtins: Fix equal and notEqual builtins.
2031 - glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.
2033 - i965: Fix incorrect batchbuffer size in gen6 clip state command.
2047 - glsl: Fix copy and paste error in ast_bit_and node creation.
2058 - glsl: Fix constant component count in vector constructor emitting.
2059 - Fix build on systems where "python" is python 3.
2069 - ir_reader: Fix some potential NULL pointer dereferences.
2079 - generate_builtins.py: Fix inconsistent use of tabs and spaces
2088 - glsl: Fix constant expression handling for <, >, <=, >= on vectors.
2098 - mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
2130 - intel: Fix GL_ARB_shading_language_120 commit
2146 - docs: Fix MESA_drm_image typo
2154 - auxiliary: fix unintended fallthrough
2157 - auxiliary: fix depth-only and stencil-only clears
2161 - softpipe: fix whitespace
2164 - d3d1x: fix compilation with recent Wine versions installed
2166 - d3d1x: actually enable and fix blob apis
2167 - d3d1x: fix build with compilers other than GCC 4.5
2169 - d3d1x: fix GCC 4.1/4.2 build
2171 - d3d1x: attempt to fix/workaround bug #30322
2178 - d3d1x: fix cf analysis
2179 - d3d1x: fix warning
2180 - d3d1x: fix segfault when hashing
2182 - d3d1x: fix GUID declarations
2184 - d3d1x: fix API name
2188 - d3d1x: fix deadlocks on non-recursive mutex
2206 - d3d1x: fix build without system EGL/egl.h
2212 - d3d1x: fix CheckMultisampleQualityLevels
2214 - d3d1x: fix linking of dxbc2tgsi
2224 - d3d1x: fix parallel build
2226 - d3d1x: fix progs linking if not all EGL platforms are enabled
2236 - d3d1x: fix Map
2237 - d3d11: fix reference counting so devices get freed
2250 - r300g/swtcl: fix CS overrun
2251 - st/mesa: fix assertion failure in GetTexImage for cubemaps
2256 - r300g: fix a copy-paste typo for logging
2257 - r300g: fix the border color for every format other than
2260 - util: fix util_pack_color for B4G4R4A4
2261 - r300g: fix macrotiling on R350
2263 - r300/compiler: fix projective mapping of 2D NPOT textures
2265 - r300/compiler: fix shadow sampling with swizzled coords
2267 - r300g: fix swizzling of texture border color
2274 - r300g: fix conditional rendering in non-wait path
2278 - r300g: fix microtiling for 16-bits-per-channel formats
2284 - r300g: fix texture border for 16-bits-per-channel formats
2301 - r300g: fix texture border color for all texture formats
2306 - r300g: fix rendering with no vertex elements
2313 - r300/compiler: fix rc_rewrite_depth_out for it to work with any
2320 - st/mesa: fix texture border color for RED and RG base formats
2322 - r300g: fix texture border color once again
2325 - r300g: fix texture swizzling with compressed textures on r400-r500
2327 - r300g: fix up cubemap texture offset computation
2329 - r300g: fix build
2332 - mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
2333 - r300g: fix pointer arithmetic with void\* in transfer_inline_write
2356 - r300/compiler: fix LIT in VS
2357 - r300/compiler: fix swizzle lowering with a presubtract source operand
2358 - r300g: fix rendering with a vertex attrib having a zero stride
2359 - r300g: finally fix the texture corruption on r3xx-r4xx
2362 - mesa: fix texel store functions for some float formats
2367 - mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page
2380 - svga: Fix relative addressing translation for pixel shaders.
2387 - graw/gdi: Fix window dimensions.
2418 - nv50: fix always true conditional in shader optimization
2426 - r600g: Fix location for clip plane registers
2430 - intel: Fix emit_linear_blit to use DWORD aligned width blits
2441 - gallivm: fix copy&paste bug
2444 - gallivm: fix trunc/itrunc comment
2452 - gallivm: fix different handling of [non]normalized coords in linear
2455 - r200: fix r200 large points
2465 - r600g: fix relative addressing when splitting constant accesses
2475 - st/xorg: Fix typo
2478 - st/xorg: Fix compilation errors for Xservers compiled without
2482 - st/xorg: Fix compilation for Xservers >= 1.10
2487 - st/egl: Fix build for include files in nonstandard places
2489 - gallium/targets: Trivial crosscompiling fix
2539 - Fix typos in comments and debug output strings.
2551 - r300/compiler: Fix two mistakes in the presubtract optimization pass.
2555 - r300/compiler: radeon_remove_constants.c: fix indentation
2557 - r300/compiler: Fix segfault in error path
2563 - r300/compiler: Fix incorrect assumption
2573 - r300/compiler: Fix register allocator's handling of loops
2574 - r300/compiler: Fix instruction scheduling within IF blocks
2586 - r300/compiler: Fix black terrain in Civ4
2607 - glsl: Fix 'format not a string literal and no format arguments'
2624 - nv50: Fix 'control reaches end of non-void function' warning.
2629 - r600g: Fix implicit declaration warning.
2630 - r600g: Fix memory leak on error path.
2638 - glsl: Fix 'control reaches end of non-void function' warning.
2649 - intel: Fix implicit declaration of function '_mesa_meta_Bitmap'
2673 - mesa: Fix printf format warning.
2674 - mesa: Fix printf format warning.
2675 - mesa: Fix printf format warning.
2686 - r600g: Fix SCons build.
2699 - r600g: Fix SCons build.
2718 - st/xorg: Fix memory leak on error path.
2784 - mesa: Fix printf format warnings.
2789 - glsl: Fix 'control reaches end of non-void function' warning.
2791 - glsl: Fix type of label 'default' in switch statement.
2822 - r600g: Fix SCons build.
2827 - nv50: fix size of outputs_written array
2839 - mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7
2841 - i965: fix for flat shading on Sandybridge
2845 - i965: fix register region description
2852 - rbug: fix rbug when contexts are being destroyed
2853 - llvmpipe: fix rasterization of vertical lines on pixel boundaries
2857 - gallivm: fix storing of the addr register
2867 - i965: Fix color interpolation on sandybridge
2869 - i965: fix point size setting in header on sandybridge
2874 - i965: fix jump count on sandybridge
2875 - i965: Fix sampler on sandybridge
2876 - i965: fix const register count for sandybridge
2881 - i965: fix pixel w interpolation on sandybridge
2883 - i965: fix scissor state on sandybridge
2884 - i965: fix point sprite on sandybridge
2885 - i965: fix occlusion query on sandybridge
2891 - i965: Fix GS hang on Sandybridge
2895 - i965: fix dest type of 'endif' on sandybridge
2898 - i965: Fix GS state uploading on Sandybridge
2902 - i965: Fix occlusion query on sandybridge
2905 - i965: Fix provoking vertex select in clip state for sandybridge
2928 - evergreen : fix z format setting, enable stencil.