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Lines Matching refs:cmd

91                    uint32 cmd,       // IN  in SVGA3D_FIFOReserve()  argument
101 header->id = cmd; in SVGA3D_FIFOReserve()
104 swc->last_command = cmd; in SVGA3D_FIFOReserve()
150 SVGA3dCmdDefineContext *cmd; in SVGA3D_DefineContext() local
152 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_DefineContext()
153 SVGA_3D_CMD_CONTEXT_DEFINE, sizeof *cmd, 0); in SVGA3D_DefineContext()
154 if (!cmd) in SVGA3D_DefineContext()
157 cmd->cid = swc->cid; in SVGA3D_DefineContext()
184 SVGA3dCmdDestroyContext *cmd; in SVGA3D_DestroyContext() local
186 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_DestroyContext()
187 SVGA_3D_CMD_CONTEXT_DESTROY, sizeof *cmd, 0); in SVGA3D_DestroyContext()
188 if (!cmd) in SVGA3D_DestroyContext()
191 cmd->cid = swc->cid; in SVGA3D_DestroyContext()
264 SVGA3dCmdDefineSurface *cmd; in SVGA3D_BeginDefineSurface() local
266 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BeginDefineSurface()
267 SVGA_3D_CMD_SURFACE_DEFINE, sizeof *cmd + in SVGA3D_BeginDefineSurface()
269 if (!cmd) in SVGA3D_BeginDefineSurface()
272 swc->surface_relocation(swc, &cmd->sid, NULL, sid, in SVGA3D_BeginDefineSurface()
274 cmd->surfaceFlags = flags; in SVGA3D_BeginDefineSurface()
275 cmd->format = format; in SVGA3D_BeginDefineSurface()
277 *faces = &cmd->face[0]; in SVGA3D_BeginDefineSurface()
278 *mipSizes = (SVGA3dSize*) &cmd[1]; in SVGA3D_BeginDefineSurface()
352 SVGA3dCmdDestroySurface *cmd; in SVGA3D_DestroySurface() local
354 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_DestroySurface()
355 SVGA_3D_CMD_SURFACE_DESTROY, sizeof *cmd, 1); in SVGA3D_DestroySurface()
356 if (!cmd) in SVGA3D_DestroySurface()
359 swc->surface_relocation(swc, &cmd->sid, NULL, sid, in SVGA3D_DestroySurface()
418 SVGA3dCmdSurfaceDMA *cmd; in SVGA3D_SurfaceDMA() local
439 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SurfaceDMA()
441 sizeof *cmd + boxesSize + sizeof *pSuffix, in SVGA3D_SurfaceDMA()
443 if (!cmd) in SVGA3D_SurfaceDMA()
446 swc->region_relocation(swc, &cmd->guest.ptr, st->hwbuf, 0, region_flags); in SVGA3D_SurfaceDMA()
447 cmd->guest.pitch = st->base.stride; in SVGA3D_SurfaceDMA()
449 swc->surface_relocation(swc, &cmd->host.sid, NULL, in SVGA3D_SurfaceDMA()
451 cmd->host.face = st->slice; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */ in SVGA3D_SurfaceDMA()
452 cmd->host.mipmap = st->base.level; in SVGA3D_SurfaceDMA()
454 cmd->transfer = transfer; in SVGA3D_SurfaceDMA()
456 memcpy(&cmd[1], boxes, boxesSize); in SVGA3D_SurfaceDMA()
458 pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + boxesSize); in SVGA3D_SurfaceDMA()
480 SVGA3dCmdSurfaceDMA *cmd; in SVGA3D_BufferDMA() local
501 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BufferDMA()
503 sizeof *cmd + sizeof *box + sizeof *pSuffix, in SVGA3D_BufferDMA()
505 if (!cmd) in SVGA3D_BufferDMA()
508 swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags); in SVGA3D_BufferDMA()
509 cmd->guest.pitch = 0; in SVGA3D_BufferDMA()
511 swc->surface_relocation(swc, &cmd->host.sid, in SVGA3D_BufferDMA()
513 cmd->host.face = 0; in SVGA3D_BufferDMA()
514 cmd->host.mipmap = 0; in SVGA3D_BufferDMA()
516 cmd->transfer = transfer; in SVGA3D_BufferDMA()
518 box = (SVGA3dCopyBox *)&cmd[1]; in SVGA3D_BufferDMA()
529 pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + sizeof *box); in SVGA3D_BufferDMA()
574 SVGA3dCmdSetRenderTarget *cmd; in SVGA3D_SetRenderTarget() local
576 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetRenderTarget()
577 SVGA_3D_CMD_SETRENDERTARGET, sizeof *cmd, 1); in SVGA3D_SetRenderTarget()
578 if (!cmd) in SVGA3D_SetRenderTarget()
581 cmd->cid = swc->cid; in SVGA3D_SetRenderTarget()
582 cmd->type = type; in SVGA3D_SetRenderTarget()
583 surface_to_surfaceid(swc, surface, &cmd->target, SVGA_RELOC_WRITE); in SVGA3D_SetRenderTarget()
625 SVGA3dCmdDefineShader *cmd; in SVGA3D_DefineShader() local
629 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_DefineShader()
630 SVGA_3D_CMD_SHADER_DEFINE, sizeof *cmd + bytecodeLen, in SVGA3D_DefineShader()
632 if (!cmd) in SVGA3D_DefineShader()
635 cmd->cid = swc->cid; in SVGA3D_DefineShader()
636 cmd->shid = shid; in SVGA3D_DefineShader()
637 cmd->type = type; in SVGA3D_DefineShader()
638 memcpy(&cmd[1], bytecode, bytecodeLen); in SVGA3D_DefineShader()
669 SVGA3dCmdDestroyShader *cmd; in SVGA3D_DestroyShader() local
671 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_DestroyShader()
672 SVGA_3D_CMD_SHADER_DESTROY, sizeof *cmd, in SVGA3D_DestroyShader()
674 if (!cmd) in SVGA3D_DestroyShader()
677 cmd->cid = swc->cid; in SVGA3D_DestroyShader()
678 cmd->shid = shid; in SVGA3D_DestroyShader()
679 cmd->type = type; in SVGA3D_DestroyShader()
716 SVGA3dCmdSetShaderConst *cmd; in SVGA3D_SetShaderConst() local
718 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetShaderConst()
719 SVGA_3D_CMD_SET_SHADER_CONST, sizeof *cmd, in SVGA3D_SetShaderConst()
721 if (!cmd) in SVGA3D_SetShaderConst()
724 cmd->cid = swc->cid; in SVGA3D_SetShaderConst()
725 cmd->reg = reg; in SVGA3D_SetShaderConst()
726 cmd->type = type; in SVGA3D_SetShaderConst()
727 cmd->ctype = ctype; in SVGA3D_SetShaderConst()
733 memcpy(&cmd->values, value, sizeof cmd->values); in SVGA3D_SetShaderConst()
737 memset(&cmd->values, 0, sizeof cmd->values); in SVGA3D_SetShaderConst()
738 cmd->values[0] = *(uint32*)value; in SVGA3D_SetShaderConst()
783 SVGA3dCmdSetShaderConst *cmd; in SVGA3D_SetShaderConsts() local
785 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetShaderConsts()
787 sizeof *cmd + (numRegs - 1) * sizeof cmd->values, in SVGA3D_SetShaderConsts()
789 if (!cmd) in SVGA3D_SetShaderConsts()
792 cmd->cid = swc->cid; in SVGA3D_SetShaderConsts()
793 cmd->reg = reg; in SVGA3D_SetShaderConsts()
794 cmd->type = type; in SVGA3D_SetShaderConsts()
795 cmd->ctype = ctype; in SVGA3D_SetShaderConsts()
797 memcpy(&cmd->values, values, numRegs * sizeof cmd->values); in SVGA3D_SetShaderConsts()
833 SVGA3dCmdSetShader *cmd; in SVGA3D_SetShader() local
837 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetShader()
838 SVGA_3D_CMD_SET_SHADER, sizeof *cmd, in SVGA3D_SetShader()
840 if (!cmd) in SVGA3D_SetShader()
843 cmd->cid = swc->cid; in SVGA3D_SetShader()
844 cmd->type = type; in SVGA3D_SetShader()
845 cmd->shid = shid; in SVGA3D_SetShader()
886 SVGA3dCmdClear *cmd; in SVGA3D_BeginClear() local
888 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BeginClear()
890 sizeof *cmd + sizeof **rects * numRects, in SVGA3D_BeginClear()
892 if (!cmd) in SVGA3D_BeginClear()
895 cmd->cid = swc->cid; in SVGA3D_BeginClear()
896 cmd->clearFlag = flags; in SVGA3D_BeginClear()
897 cmd->color = color; in SVGA3D_BeginClear()
898 cmd->depth = depth; in SVGA3D_BeginClear()
899 cmd->stencil = stencil; in SVGA3D_BeginClear()
900 *rects = (SVGA3dRect*) &cmd[1]; in SVGA3D_BeginClear()
983 SVGA3dCmdDrawPrimitives *cmd; in SVGA3D_BeginDrawPrimitives() local
989 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BeginDrawPrimitives()
991 sizeof *cmd + declSize + rangeSize, in SVGA3D_BeginDrawPrimitives()
993 if (!cmd) in SVGA3D_BeginDrawPrimitives()
996 cmd->cid = swc->cid; in SVGA3D_BeginDrawPrimitives()
997 cmd->numVertexDecls = numVertexDecls; in SVGA3D_BeginDrawPrimitives()
998 cmd->numRanges = numRanges; in SVGA3D_BeginDrawPrimitives()
1000 declArray = (SVGA3dVertexDecl*) &cmd[1]; in SVGA3D_BeginDrawPrimitives()
1044 SVGA3dCmdSurfaceCopy *cmd; in SVGA3D_BeginSurfaceCopy() local
1047 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BeginSurfaceCopy()
1048 SVGA_3D_CMD_SURFACE_COPY, sizeof *cmd + boxesSize, in SVGA3D_BeginSurfaceCopy()
1050 if (!cmd) in SVGA3D_BeginSurfaceCopy()
1053 surface_to_surfaceid(swc, src, &cmd->src, SVGA_RELOC_READ); in SVGA3D_BeginSurfaceCopy()
1054 surface_to_surfaceid(swc, dest, &cmd->dest, SVGA_RELOC_WRITE); in SVGA3D_BeginSurfaceCopy()
1055 *boxes = (SVGA3dCopyBox*) &cmd[1]; in SVGA3D_BeginSurfaceCopy()
1088 SVGA3dCmdSurfaceStretchBlt *cmd; in SVGA3D_SurfaceStretchBlt() local
1090 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SurfaceStretchBlt()
1091 SVGA_3D_CMD_SURFACE_STRETCHBLT, sizeof *cmd, in SVGA3D_SurfaceStretchBlt()
1093 if (!cmd) in SVGA3D_SurfaceStretchBlt()
1096 surface_to_surfaceid(swc, src, &cmd->src, SVGA_RELOC_READ); in SVGA3D_SurfaceStretchBlt()
1097 surface_to_surfaceid(swc, dest, &cmd->dest, SVGA_RELOC_WRITE); in SVGA3D_SurfaceStretchBlt()
1098 cmd->boxSrc = *boxSrc; in SVGA3D_SurfaceStretchBlt()
1099 cmd->boxDest = *boxDest; in SVGA3D_SurfaceStretchBlt()
1100 cmd->mode = mode; in SVGA3D_SurfaceStretchBlt()
1129 SVGA3dCmdSetViewport *cmd; in SVGA3D_SetViewport() local
1131 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetViewport()
1132 SVGA_3D_CMD_SETVIEWPORT, sizeof *cmd, in SVGA3D_SetViewport()
1134 if (!cmd) in SVGA3D_SetViewport()
1137 cmd->cid = swc->cid; in SVGA3D_SetViewport()
1138 cmd->rect = *rect; in SVGA3D_SetViewport()
1168 SVGA3dCmdSetScissorRect *cmd; in SVGA3D_SetScissorRect() local
1170 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetScissorRect()
1171 SVGA_3D_CMD_SETSCISSORRECT, sizeof *cmd, in SVGA3D_SetScissorRect()
1173 if (!cmd) in SVGA3D_SetScissorRect()
1176 cmd->cid = swc->cid; in SVGA3D_SetScissorRect()
1177 cmd->rect = *rect; in SVGA3D_SetScissorRect()
1205 SVGA3dCmdSetClipPlane *cmd; in SVGA3D_SetClipPlane() local
1207 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetClipPlane()
1208 SVGA_3D_CMD_SETCLIPPLANE, sizeof *cmd, in SVGA3D_SetClipPlane()
1210 if (!cmd) in SVGA3D_SetClipPlane()
1213 cmd->cid = swc->cid; in SVGA3D_SetClipPlane()
1214 cmd->index = index; in SVGA3D_SetClipPlane()
1215 cmd->plane[0] = plane[0]; in SVGA3D_SetClipPlane()
1216 cmd->plane[1] = plane[1]; in SVGA3D_SetClipPlane()
1217 cmd->plane[2] = plane[2]; in SVGA3D_SetClipPlane()
1218 cmd->plane[3] = plane[3]; in SVGA3D_SetClipPlane()
1246 SVGA3dCmdSetZRange *cmd; in SVGA3D_SetZRange() local
1248 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetZRange()
1249 SVGA_3D_CMD_SETZRANGE, sizeof *cmd, in SVGA3D_SetZRange()
1251 if (!cmd) in SVGA3D_SetZRange()
1254 cmd->cid = swc->cid; in SVGA3D_SetZRange()
1255 cmd->zRange.min = zMin; in SVGA3D_SetZRange()
1256 cmd->zRange.max = zMax; in SVGA3D_SetZRange()
1293 SVGA3dCmdSetTextureState *cmd; in SVGA3D_BeginSetTextureState() local
1295 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BeginSetTextureState()
1297 sizeof *cmd + sizeof **states * numStates, in SVGA3D_BeginSetTextureState()
1299 if (!cmd) in SVGA3D_BeginSetTextureState()
1302 cmd->cid = swc->cid; in SVGA3D_BeginSetTextureState()
1303 *states = (SVGA3dTextureState*) &cmd[1]; in SVGA3D_BeginSetTextureState()
1339 SVGA3dCmdSetRenderState *cmd; in SVGA3D_BeginSetRenderState() local
1341 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BeginSetRenderState()
1343 sizeof *cmd + sizeof **states * numStates, in SVGA3D_BeginSetRenderState()
1345 if (!cmd) in SVGA3D_BeginSetRenderState()
1348 cmd->cid = swc->cid; in SVGA3D_BeginSetRenderState()
1349 *states = (SVGA3dRenderState*) &cmd[1]; in SVGA3D_BeginSetRenderState()
1375 SVGA3dCmdBeginGBQuery *cmd; in SVGA3D_BeginGBQuery() local
1377 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BeginGBQuery()
1379 sizeof *cmd, in SVGA3D_BeginGBQuery()
1381 if (!cmd) in SVGA3D_BeginGBQuery()
1384 cmd->cid = swc->cid; in SVGA3D_BeginGBQuery()
1385 cmd->type = type; in SVGA3D_BeginGBQuery()
1413 SVGA3dCmdBeginQuery *cmd; in SVGA3D_BeginQuery() local
1418 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_BeginQuery()
1420 sizeof *cmd, in SVGA3D_BeginQuery()
1422 if (!cmd) in SVGA3D_BeginQuery()
1425 cmd->cid = swc->cid; in SVGA3D_BeginQuery()
1426 cmd->type = type; in SVGA3D_BeginQuery()
1455 SVGA3dCmdEndGBQuery *cmd; in SVGA3D_EndGBQuery() local
1457 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_EndGBQuery()
1459 sizeof *cmd, in SVGA3D_EndGBQuery()
1461 if (!cmd) in SVGA3D_EndGBQuery()
1464 cmd->cid = swc->cid; in SVGA3D_EndGBQuery()
1465 cmd->type = type; in SVGA3D_EndGBQuery()
1467 swc->mob_relocation(swc, &cmd->mobid, &cmd->offset, buffer, in SVGA3D_EndGBQuery()
1497 SVGA3dCmdEndQuery *cmd; in SVGA3D_EndQuery() local
1502 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_EndQuery()
1504 sizeof *cmd, in SVGA3D_EndQuery()
1506 if (!cmd) in SVGA3D_EndQuery()
1509 cmd->cid = swc->cid; in SVGA3D_EndQuery()
1510 cmd->type = type; in SVGA3D_EndQuery()
1512 swc->region_relocation(swc, &cmd->guestResult, buffer, 0, in SVGA3D_EndQuery()
1542 SVGA3dCmdWaitForGBQuery *cmd; in SVGA3D_WaitForGBQuery() local
1544 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_WaitForGBQuery()
1546 sizeof *cmd, in SVGA3D_WaitForGBQuery()
1548 if (!cmd) in SVGA3D_WaitForGBQuery()
1551 cmd->cid = swc->cid; in SVGA3D_WaitForGBQuery()
1552 cmd->type = type; in SVGA3D_WaitForGBQuery()
1554 swc->mob_relocation(swc, &cmd->mobid, &cmd->offset, buffer, in SVGA3D_WaitForGBQuery()
1589 SVGA3dCmdWaitForQuery *cmd; in SVGA3D_WaitForQuery() local
1594 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_WaitForQuery()
1596 sizeof *cmd, in SVGA3D_WaitForQuery()
1598 if (!cmd) in SVGA3D_WaitForQuery()
1601 cmd->cid = swc->cid; in SVGA3D_WaitForQuery()
1602 cmd->type = type; in SVGA3D_WaitForQuery()
1604 swc->region_relocation(swc, &cmd->guestResult, buffer, 0, in SVGA3D_WaitForQuery()
1617 SVGA3dCmdBindGBShader *cmd = in SVGA3D_BindGBShader() local
1620 sizeof *cmd, in SVGA3D_BindGBShader()
1623 if (!cmd) in SVGA3D_BindGBShader()
1626 swc->shader_relocation(swc, &cmd->shid, &cmd->mobid, in SVGA3D_BindGBShader()
1627 &cmd->offsetInBytes, gbshader, 0); in SVGA3D_BindGBShader()
1640 SVGA3dCmdSetShader *cmd; in SVGA3D_SetGBShader() local
1644 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetGBShader()
1646 sizeof *cmd, in SVGA3D_SetGBShader()
1648 if (!cmd) in SVGA3D_SetGBShader()
1651 cmd->cid = swc->cid; in SVGA3D_SetGBShader()
1652 cmd->type = type; in SVGA3D_SetGBShader()
1654 swc->shader_relocation(swc, &cmd->shid, NULL, NULL, gbshader, 0); in SVGA3D_SetGBShader()
1656 cmd->shid = SVGA_ID_INVALID; in SVGA3D_SetGBShader()
1670 SVGA3dCmdBindGBSurface *cmd = in SVGA3D_BindGBSurface() local
1673 sizeof *cmd, in SVGA3D_BindGBSurface()
1676 if (!cmd) in SVGA3D_BindGBSurface()
1679 swc->surface_relocation(swc, &cmd->sid, &cmd->mobid, surface, in SVGA3D_BindGBSurface()
1699 SVGA3dCmdUpdateGBImage *cmd = in SVGA3D_UpdateGBImage() local
1702 sizeof *cmd, in SVGA3D_UpdateGBImage()
1705 if (!cmd) in SVGA3D_UpdateGBImage()
1708 swc->surface_relocation(swc, &cmd->image.sid, NULL, surface, in SVGA3D_UpdateGBImage()
1710 cmd->image.face = face; in SVGA3D_UpdateGBImage()
1711 cmd->image.mipmap = mipLevel; in SVGA3D_UpdateGBImage()
1712 cmd->box = *box; in SVGA3D_UpdateGBImage()
1729 SVGA3dCmdUpdateGBSurface *cmd = in SVGA3D_UpdateGBSurface() local
1732 sizeof *cmd, in SVGA3D_UpdateGBSurface()
1735 if (!cmd) in SVGA3D_UpdateGBSurface()
1738 swc->surface_relocation(swc, &cmd->sid, NULL, surface, in SVGA3D_UpdateGBSurface()
1757 SVGA3dCmdReadbackGBImage *cmd = in SVGA3D_ReadbackGBImage() local
1760 sizeof *cmd, in SVGA3D_ReadbackGBImage()
1763 if (!cmd) in SVGA3D_ReadbackGBImage()
1766 swc->surface_relocation(swc, &cmd->image.sid, NULL, surface, in SVGA3D_ReadbackGBImage()
1768 cmd->image.face = face; in SVGA3D_ReadbackGBImage()
1769 cmd->image.mipmap = mipLevel; in SVGA3D_ReadbackGBImage()
1786 SVGA3dCmdReadbackGBSurface *cmd = in SVGA3D_ReadbackGBSurface() local
1789 sizeof *cmd, in SVGA3D_ReadbackGBSurface()
1792 if (!cmd) in SVGA3D_ReadbackGBSurface()
1795 swc->surface_relocation(swc, &cmd->sid, NULL, surface, in SVGA3D_ReadbackGBSurface()
1812 SVGA3dCmdReadbackGBImagePartial *cmd = in SVGA3D_ReadbackGBImagePartial() local
1815 sizeof *cmd, in SVGA3D_ReadbackGBImagePartial()
1817 if (!cmd) in SVGA3D_ReadbackGBImagePartial()
1820 swc->surface_relocation(swc, &cmd->image.sid, NULL, surface, in SVGA3D_ReadbackGBImagePartial()
1822 cmd->image.face = face; in SVGA3D_ReadbackGBImagePartial()
1823 cmd->image.mipmap = mipLevel; in SVGA3D_ReadbackGBImagePartial()
1824 cmd->box = *box; in SVGA3D_ReadbackGBImagePartial()
1825 cmd->invertBox = invertBox; in SVGA3D_ReadbackGBImagePartial()
1841 SVGA3dCmdInvalidateGBImagePartial *cmd = in SVGA3D_InvalidateGBImagePartial() local
1844 sizeof *cmd, in SVGA3D_InvalidateGBImagePartial()
1846 if (!cmd) in SVGA3D_InvalidateGBImagePartial()
1849 swc->surface_relocation(swc, &cmd->image.sid, NULL, surface, in SVGA3D_InvalidateGBImagePartial()
1851 cmd->image.face = face; in SVGA3D_InvalidateGBImagePartial()
1852 cmd->image.mipmap = mipLevel; in SVGA3D_InvalidateGBImagePartial()
1853 cmd->box = *box; in SVGA3D_InvalidateGBImagePartial()
1854 cmd->invertBox = invertBox; in SVGA3D_InvalidateGBImagePartial()
1865 SVGA3dCmdInvalidateGBSurface *cmd = in SVGA3D_InvalidateGBSurface() local
1868 sizeof *cmd, in SVGA3D_InvalidateGBSurface()
1870 if (!cmd) in SVGA3D_InvalidateGBSurface()
1873 swc->surface_relocation(swc, &cmd->sid, NULL, surface, in SVGA3D_InvalidateGBSurface()
1888 SVGA3dCmdSetGBShaderConstInline *cmd; in SVGA3D_SetGBShaderConstsInline() local
1892 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_SetGBShaderConstsInline()
1894 sizeof *cmd + numRegs * sizeof(float[4]), in SVGA3D_SetGBShaderConstsInline()
1896 if (!cmd) in SVGA3D_SetGBShaderConstsInline()
1899 cmd->cid = swc->cid; in SVGA3D_SetGBShaderConstsInline()
1900 cmd->regStart = regStart; in SVGA3D_SetGBShaderConstsInline()
1901 cmd->shaderType = shaderType; in SVGA3D_SetGBShaderConstsInline()
1902 cmd->constType = constType; in SVGA3D_SetGBShaderConstsInline()
1904 memcpy(&cmd[1], values, numRegs * sizeof(float[4])); in SVGA3D_SetGBShaderConstsInline()