Lines Matching refs:_TextureIdStack
369 _TextureIdStack.resize(0); in Clear()
385 _TextureIdStack.clear(); in ClearFreeMemory()
410 #define GetCurrentTextureId() (_TextureIdStack.Size ? _TextureIdStack.Data[_TextureIdStack.Size-1…
512 _TextureIdStack.push_back(texture_id); in PushTextureID()
518 IM_ASSERT(_TextureIdStack.Size > 0); in PopTextureID()
519 _TextureIdStack.pop_back(); in PopTextureID()
550 draw_cmd.TextureId = _TextureIdStack.back(); in ChannelsSplit()
1192 …IM_ASSERT(font->ContainerAtlas->TexID == _TextureIdStack.back()); // Use high-level ImGui::PushFo… in AddText()
1215 … const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back(); in AddImage()
1231 … const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back(); in AddImageQuad()
1253 … const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back(); in AddImageRounded()