Lines Matching refs:m_renderDevice
120 : m_renderDevice(renderDevice) { in CFGAS_GEGraphics()
121 DCHECK(m_renderDevice); in CFGAS_GEGraphics()
127 m_renderDevice->SaveState(); in SaveGraphState()
132 m_renderDevice->RestoreState(false); in RestoreGraphState()
194 FX_RECT r = m_renderDevice->GetClipBox(); in GetClipRect()
199 m_renderDevice->SetClip_Rect( in SetClipRect()
205 return m_renderDevice; in GetRenderDevice()
215 m_renderDevice->DrawPath(path.GetPath(), &m, &m_info.graphState, 0x0, in RenderDeviceStrokePath()
230 m_renderDevice->DrawPath(path.GetPath(), &m, &m_info.graphState, in RenderDeviceFillPath()
248 RetainPtr<const CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap(); in FillPathWithPattern()
255 m_renderDevice->GetDIBits(bmp, 0, 0); in FillPathWithPattern()
280 CFX_RenderDevice::StateRestorer restorer(m_renderDevice); in FillPathWithPattern()
281 m_renderDevice->SetClip_PathFill(path.GetPath(), &matrix, fill_options); in FillPathWithPattern()
289 RetainPtr<const CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap(); in FillPathWithShading()
300 m_renderDevice->GetDIBits(bmp, 0, 0); in FillPathWithShading()
393 CFX_RenderDevice::StateRestorer restorer(m_renderDevice); in FillPathWithShading()
394 m_renderDevice->SetClip_PathFill(path.GetPath(), &matrix, fill_options); in FillPathWithShading()
402 m_renderDevice->SetDIBits(source, 0, 0); in SetDIBitsWithMatrix()
411 m_renderDevice->SetDIBits(bmp2, left, top); in SetDIBitsWithMatrix()