Lines Matching full:now
17 let now = Instant::now(); in immediate_sleep() localVariable
20 time::sleep_until(now).await; in immediate_sleep()
21 assert_elapsed!(now, ms(1)); in immediate_sleep()
48 let now = Instant::now(); in delayed_sleep_level_0() localVariable
51 time::sleep_until(now + dur).await; in delayed_sleep_level_0()
53 assert_elapsed!(now, dur); in delayed_sleep_level_0()
62 let now = Instant::now(); in sub_ms_delayed_sleep() localVariable
63 let deadline = now + ms(1) + Duration::new(0, 1); in sub_ms_delayed_sleep()
67 assert_elapsed!(now, ms(1)); in sub_ms_delayed_sleep()
77 let now = Instant::now(); in delayed_sleep_wrapping_level_0() localVariable
78 time::sleep_until(now + ms(60)).await; in delayed_sleep_wrapping_level_0()
80 assert_elapsed!(now, ms(60)); in delayed_sleep_wrapping_level_0()
87 let now = Instant::now(); in reset_future_sleep_before_fire() localVariable
89 let mut sleep = task::spawn(Box::pin(time::sleep_until(now + ms(100)))); in reset_future_sleep_before_fire()
94 sleep.as_mut().reset(Instant::now() + ms(200)); in reset_future_sleep_before_fire()
97 assert_elapsed!(now, ms(200)); in reset_future_sleep_before_fire()
104 let now = Instant::now(); in reset_past_sleep_before_turn() localVariable
106 let mut sleep = task::spawn(Box::pin(time::sleep_until(now + ms(100)))); in reset_past_sleep_before_turn()
111 sleep.as_mut().reset(now + ms(80)); in reset_past_sleep_before_turn()
114 assert_elapsed!(now, ms(80)); in reset_past_sleep_before_turn()
121 let now = Instant::now(); in reset_past_sleep_before_fire() localVariable
123 let mut sleep = task::spawn(Box::pin(time::sleep_until(now + ms(100)))); in reset_past_sleep_before_fire()
130 sleep.as_mut().reset(now + ms(80)); in reset_past_sleep_before_fire()
133 assert_elapsed!(now, ms(80)); in reset_past_sleep_before_fire()
140 let now = Instant::now(); in reset_future_sleep_after_fire() localVariable
141 let mut sleep = Box::pin(time::sleep_until(now + ms(100))); in reset_future_sleep_after_fire()
144 assert_elapsed!(now, ms(100)); in reset_future_sleep_after_fire()
146 sleep.as_mut().reset(now + ms(110)); in reset_future_sleep_after_fire()
148 assert_elapsed!(now, ms(110)); in reset_future_sleep_after_fire()
155 let now = Instant::now(); in reset_sleep_to_past() localVariable
157 let mut sleep = task::spawn(Box::pin(time::sleep_until(now + ms(100)))); in reset_sleep_to_past()
164 sleep.as_mut().reset(now + ms(40)); in reset_sleep_to_past()
176 let now = Instant::now(); in creating_sleep_outside_of_context() localVariable
180 let _fut = time::sleep_until(now + ms(500)); in creating_sleep_outside_of_context()
188 time::sleep_until(Instant::now() + ms(YR_5)).await; in greater_than_max()
210 let deadline = tokio::time::Instant::now() in multi_long_sleeps()
218 assert!(tokio::time::Instant::now() >= deadline); in multi_long_sleeps()
225 let deadline = tokio::time::Instant::now() in long_sleeps()
233 assert!(tokio::time::Instant::now() >= deadline); in long_sleeps()
234 assert!(tokio::time::Instant::now() <= deadline + Duration::from_millis(1)); in long_sleeps()
250 .reset(tokio::time::Instant::now() + std::time::Duration::from_secs(600)); in reset_after_firing()
301 let start = tokio::time::Instant::now(); in drop_after_reschedule_at_new_scheduled_time()