Lines Matching full:resolve
34 Resolve* resolve; in addProxy() local
41 resolve = &fResolves[index]; in addProxy()
42 newFlags = ~resolve->fFlags & flags; in addProxy()
43 resolve->fFlags |= flags; in addProxy()
50 resolve = &fResolves.emplace_back(flags); in addProxy()
58 resolve->fMSAAResolveRect = renderTargetProxy->msaaDirtyRect(); in addProxy()
83 // manipulate the resolve proxies. in gatherProxyIntervals()
94 // Resolve all msaa back-to-back, before regenerating mipmaps. in onExecute()
97 const Resolve& resolve = fResolves[i]; in onExecute() local
98 if (GrSurfaceProxy::ResolveFlags::kMSAA & resolve.fFlags) { in onExecute()
102 flushState->gpu()->resolveRenderTarget(renderTarget, resolve.fMSAAResolveRect); in onExecute()
108 const Resolve& resolve = fResolves[i]; in onExecute() local
109 if (GrSurfaceProxy::ResolveFlags::kMipMaps & resolve.fFlags) { in onExecute()