Lines Matching refs:mCurrentTextureImage
164 mCurrentTextureImage = mReleasedTexImage; in releaseTexImage()
278 mCurrentTextureImage != nullptr ? mCurrentTextureImage->graphicBufferHandle() in updateAndReleaseLocked()
292 mCurrentTextureImage->graphicBuffer()); in updateAndReleaseLocked()
296 mCurrentTextureImage->graphicBuffer(), mEglDisplay, in updateAndReleaseLocked()
307 pendingRelease->graphicBuffer = mCurrentTextureImage->graphicBuffer(); in updateAndReleaseLocked()
314 mCurrentTextureImage = nextTextureImage; in updateAndReleaseLocked()
341 if (st.mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) { in bindTextureImageLocked()
346 status_t err = mCurrentTextureImage->createIfNeeded(mEglDisplay); in bindTextureImageLocked()
352 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked()
360 status_t result = mCurrentTextureImage->createIfNeeded(mEglDisplay, true); in bindTextureImageLocked()
366 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked()
444 mCurrentTextureImage = mEglSlots[slot].mEglImage; in attachToContext()
469 if (mCurrentTextureImage != nullptr) { in attachToContext()
504 mCurrentTextureImage->graphicBuffer(), fence); in syncForReleaseLocked()
608 mEglSlots[slotIndex].mEglImage == mCurrentTextureImage) { in onFreeBufferLocked()
609 mCurrentTextureImage.clear(); in onFreeBufferLocked()
615 mCurrentTextureImage.clear(); in onAbandonLocked()