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Lines Matching defs:state

80     GLClientState* state = ctx->m_state;  in s_glGetIntegerv()  local
123 GLClientState* state = ctx->m_state; in s_glGetFloatv() local
162 GLClientState* state = ctx->m_state; in s_glGetFixedv() local
201 GLClientState* state = ctx->m_state; in s_glGetBooleanv() local
335 void GLEncoder::s_glEnableClientState(void *self, GLenum state) in s_glEnableClientState()
343 void GLEncoder::s_glDisableClientState(void *self, GLenum state) in s_glDisableClientState()
356 const GLClientState::VertexAttribState& state = ctx->m_state->getState(loc); in s_glIsEnabled() local
408 … const GLClientState::VertexAttribState& state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexData() local
524 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawArrays() local
556 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawElements() local
650 GLClientState* state = ctx->m_state; in s_glActiveTexture() local
665 GLClientState* state = ctx->m_state; in s_glBindTexture() local
706 GLClientState* state = ctx->m_state; in s_glDeleteTextures() local
715 GLClientState* state = ctx->m_state; in s_glDisable() local
742 GLClientState* state = ctx->m_state; in s_glEnable() local
959 GLClientState* state = ctx->m_state; in s_glGenFramebuffersOES() local
970 GLClientState* state = ctx->m_state; in s_glDeleteFramebuffersOES() local
981 GLClientState* state = ctx->m_state; in s_glBindFramebufferOES() local
995 GLClientState* state = ctx->m_state; in s_glFramebufferTexture2DOES() local
1006 GLClientState* state = ctx->m_state; in s_glFramebufferTexture2DMultisampleIMG() local
1017 const GLClientState* state = ctx->m_state; in s_glGetFramebufferAttachmentParameterivOES() local