Lines Matching refs:alloc
45 buf = stream->alloc(totalSize); in glAlphaFunc_enc()
73 buf = stream->alloc(totalSize); in glClearColor_enc()
103 buf = stream->alloc(totalSize); in glClearDepthf_enc()
131 buf = stream->alloc(totalSize); in glClipPlanef_enc()
160 buf = stream->alloc(totalSize); in glColor4f_enc()
190 buf = stream->alloc(totalSize); in glDepthRangef_enc()
218 buf = stream->alloc(totalSize); in glFogf_enc()
247 buf = stream->alloc(totalSize); in glFogfv_enc()
276 buf = stream->alloc(totalSize); in glFrustumf_enc()
309 buf = stream->alloc(totalSize); in glGetClipPlanef_enc()
350 buf = stream->alloc(totalSize); in glGetFloatv_enc()
391 buf = stream->alloc(totalSize); in glGetLightfv_enc()
433 buf = stream->alloc(totalSize); in glGetMaterialfv_enc()
475 buf = stream->alloc(totalSize); in glGetTexEnvfv_enc()
517 buf = stream->alloc(totalSize); in glGetTexParameterfv_enc()
558 buf = stream->alloc(totalSize); in glLightModelf_enc()
587 buf = stream->alloc(totalSize); in glLightModelfv_enc()
616 buf = stream->alloc(totalSize); in glLightf_enc()
646 buf = stream->alloc(totalSize); in glLightfv_enc()
676 buf = stream->alloc(totalSize); in glLineWidth_enc()
704 buf = stream->alloc(totalSize); in glLoadMatrixf_enc()
732 buf = stream->alloc(totalSize); in glMaterialf_enc()
762 buf = stream->alloc(totalSize); in glMaterialfv_enc()
793 buf = stream->alloc(totalSize); in glMultMatrixf_enc()
821 buf = stream->alloc(totalSize); in glMultiTexCoord4f_enc()
852 buf = stream->alloc(totalSize); in glNormal3f_enc()
881 buf = stream->alloc(totalSize); in glOrthof_enc()
913 buf = stream->alloc(totalSize); in glPointParameterf_enc()
942 buf = stream->alloc(totalSize); in glPointParameterfv_enc()
971 buf = stream->alloc(totalSize); in glPointSize_enc()
998 buf = stream->alloc(totalSize); in glPolygonOffset_enc()
1026 buf = stream->alloc(totalSize); in glRotatef_enc()
1056 buf = stream->alloc(totalSize); in glScalef_enc()
1085 buf = stream->alloc(totalSize); in glTexEnvf_enc()
1115 buf = stream->alloc(totalSize); in glTexEnvfv_enc()
1145 buf = stream->alloc(totalSize); in glTexParameterf_enc()
1175 buf = stream->alloc(totalSize); in glTexParameterfv_enc()
1205 buf = stream->alloc(totalSize); in glTranslatef_enc()
1234 buf = stream->alloc(totalSize); in glActiveTexture_enc()
1261 buf = stream->alloc(totalSize); in glAlphaFuncx_enc()
1289 buf = stream->alloc(totalSize); in glBindBuffer_enc()
1317 buf = stream->alloc(totalSize); in glBindTexture_enc()
1345 buf = stream->alloc(totalSize); in glBlendFunc_enc()
1374 buf = stream->alloc(totalSize); in glBufferData_enc()
1406 buf = stream->alloc(totalSize); in glBufferSubData_enc()
1437 buf = stream->alloc(totalSize); in glClear_enc()
1464 buf = stream->alloc(totalSize); in glClearColorx_enc()
1494 buf = stream->alloc(totalSize); in glClearDepthx_enc()
1521 buf = stream->alloc(totalSize); in glClearStencil_enc()
1548 buf = stream->alloc(totalSize); in glClientActiveTexture_enc()
1575 buf = stream->alloc(totalSize); in glColor4ub_enc()
1605 buf = stream->alloc(totalSize); in glColor4x_enc()
1635 buf = stream->alloc(totalSize); in glColorMask_enc()
1666 buf = stream->alloc(totalSize); in glCompressedTexImage2D_enc()
1702 buf = stream->alloc(totalSize); in glCompressedTexSubImage2D_enc()
1738 buf = stream->alloc(totalSize); in glCopyTexImage2D_enc()
1772 buf = stream->alloc(totalSize); in glCopyTexSubImage2D_enc()
1806 buf = stream->alloc(totalSize); in glCullFace_enc()
1834 buf = stream->alloc(totalSize); in glDeleteBuffers_enc()
1864 buf = stream->alloc(totalSize); in glDeleteTextures_enc()
1893 buf = stream->alloc(totalSize); in glDepthFunc_enc()
1920 buf = stream->alloc(totalSize); in glDepthMask_enc()
1947 buf = stream->alloc(totalSize); in glDepthRangex_enc()
1975 buf = stream->alloc(totalSize); in glDisable_enc()
2002 buf = stream->alloc(totalSize); in glDisableClientState_enc()
2029 buf = stream->alloc(totalSize); in glDrawArrays_enc()
2058 buf = stream->alloc(totalSize); in glEnable_enc()
2085 buf = stream->alloc(totalSize); in glEnableClientState_enc()
2112 buf = stream->alloc(totalSize); in glFinish_enc()
2138 buf = stream->alloc(totalSize); in glFlush_enc()
2164 buf = stream->alloc(totalSize); in glFogx_enc()
2193 buf = stream->alloc(totalSize); in glFogxv_enc()
2222 buf = stream->alloc(totalSize); in glFrontFace_enc()
2249 buf = stream->alloc(totalSize); in glFrustumx_enc()
2282 buf = stream->alloc(totalSize); in glGetBooleanv_enc()
2323 buf = stream->alloc(totalSize); in glGetBufferParameteriv_enc()
2365 buf = stream->alloc(totalSize); in glClipPlanex_enc()
2395 buf = stream->alloc(totalSize); in glGenBuffers_enc()
2436 buf = stream->alloc(totalSize); in glGenTextures_enc()
2476 buf = stream->alloc(totalSize); in glGetError_enc()
2518 buf = stream->alloc(totalSize); in glGetFixedv_enc()
2559 buf = stream->alloc(totalSize); in glGetIntegerv_enc()
2600 buf = stream->alloc(totalSize); in glGetLightxv_enc()
2642 buf = stream->alloc(totalSize); in glGetMaterialxv_enc()
2684 buf = stream->alloc(totalSize); in glGetTexEnviv_enc()
2726 buf = stream->alloc(totalSize); in glGetTexEnvxv_enc()
2768 buf = stream->alloc(totalSize); in glGetTexParameteriv_enc()
2810 buf = stream->alloc(totalSize); in glGetTexParameterxv_enc()
2851 buf = stream->alloc(totalSize); in glHint_enc()
2879 buf = stream->alloc(totalSize); in glIsBuffer_enc()
2921 buf = stream->alloc(totalSize); in glIsEnabled_enc()
2963 buf = stream->alloc(totalSize); in glIsTexture_enc()
3005 buf = stream->alloc(totalSize); in glLightModelx_enc()
3034 buf = stream->alloc(totalSize); in glLightModelxv_enc()
3063 buf = stream->alloc(totalSize); in glLightx_enc()
3093 buf = stream->alloc(totalSize); in glLightxv_enc()
3123 buf = stream->alloc(totalSize); in glLineWidthx_enc()
3150 buf = stream->alloc(totalSize); in glLoadIdentity_enc()
3177 buf = stream->alloc(totalSize); in glLoadMatrixx_enc()
3205 buf = stream->alloc(totalSize); in glLogicOp_enc()
3232 buf = stream->alloc(totalSize); in glMaterialx_enc()
3262 buf = stream->alloc(totalSize); in glMaterialxv_enc()
3292 buf = stream->alloc(totalSize); in glMatrixMode_enc()
3320 buf = stream->alloc(totalSize); in glMultMatrixx_enc()
3348 buf = stream->alloc(totalSize); in glMultiTexCoord4x_enc()
3379 buf = stream->alloc(totalSize); in glNormal3x_enc()
3408 buf = stream->alloc(totalSize); in glOrthox_enc()
3440 buf = stream->alloc(totalSize); in glPixelStorei_enc()
3468 buf = stream->alloc(totalSize); in glPointParameterx_enc()
3497 buf = stream->alloc(totalSize); in glPointParameterxv_enc()
3526 buf = stream->alloc(totalSize); in glPointSizex_enc()
3553 buf = stream->alloc(totalSize); in glPolygonOffsetx_enc()
3581 buf = stream->alloc(totalSize); in glPopMatrix_enc()
3607 buf = stream->alloc(totalSize); in glPushMatrix_enc()
3634 buf = stream->alloc(totalSize); in glReadPixels_enc()
3679 buf = stream->alloc(totalSize); in glRotatex_enc()
3709 buf = stream->alloc(totalSize); in glSampleCoverage_enc()
3737 buf = stream->alloc(totalSize); in glSampleCoveragex_enc()
3765 buf = stream->alloc(totalSize); in glScalex_enc()
3794 buf = stream->alloc(totalSize); in glScissor_enc()
3824 buf = stream->alloc(totalSize); in glShadeModel_enc()
3851 buf = stream->alloc(totalSize); in glStencilFunc_enc()
3880 buf = stream->alloc(totalSize); in glStencilMask_enc()
3907 buf = stream->alloc(totalSize); in glStencilOp_enc()
3936 buf = stream->alloc(totalSize); in glTexEnvi_enc()
3965 buf = stream->alloc(totalSize); in glTexEnvx_enc()
3995 buf = stream->alloc(totalSize); in glTexEnviv_enc()
4026 buf = stream->alloc(totalSize); in glTexEnvxv_enc()
4057 buf = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4); in glTexImage2D_enc()
4079 buf = stream->alloc(checksumSize); in glTexImage2D_enc()
4099 buf = stream->alloc(totalSize); in glTexParameteri_enc()
4128 buf = stream->alloc(totalSize); in glTexParameterx_enc()
4158 buf = stream->alloc(totalSize); in glTexParameteriv_enc()
4189 buf = stream->alloc(totalSize); in glTexParameterxv_enc()
4220 buf = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4); in glTexSubImage2D_enc()
4242 buf = stream->alloc(checksumSize); in glTexSubImage2D_enc()
4262 buf = stream->alloc(totalSize); in glTranslatex_enc()
4291 buf = stream->alloc(totalSize); in glViewport_enc()
4321 buf = stream->alloc(totalSize); in glVertexPointerOffset_enc()
4351 buf = stream->alloc(totalSize); in glColorPointerOffset_enc()
4381 buf = stream->alloc(totalSize); in glNormalPointerOffset_enc()
4410 buf = stream->alloc(totalSize); in glPointSizePointerOffset_enc()
4439 buf = stream->alloc(totalSize); in glTexCoordPointerOffset_enc()
4469 buf = stream->alloc(totalSize); in glWeightPointerOffset_enc()
4499 buf = stream->alloc(totalSize); in glMatrixIndexPointerOffset_enc()
4530 buf = stream->alloc(totalSize); in glVertexPointerData_enc()
4563 buf = stream->alloc(totalSize); in glColorPointerData_enc()
4596 buf = stream->alloc(totalSize); in glNormalPointerData_enc()
4628 buf = stream->alloc(totalSize); in glTexCoordPointerData_enc()
4662 buf = stream->alloc(totalSize); in glPointSizePointerData_enc()
4694 buf = stream->alloc(totalSize); in glWeightPointerData_enc()
4727 buf = stream->alloc(totalSize); in glMatrixIndexPointerData_enc()
4759 buf = stream->alloc(totalSize); in glDrawElementsOffset_enc()
4790 buf = stream->alloc(totalSize); in glDrawElementsData_enc()
4823 buf = stream->alloc(totalSize); in glGetCompressedTextureFormats_enc()
4863 buf = stream->alloc(totalSize); in glFinishRoundTrip_enc()
4904 buf = stream->alloc(totalSize); in glBlendEquationSeparateOES_enc()
4932 buf = stream->alloc(totalSize); in glBlendFuncSeparateOES_enc()
4962 buf = stream->alloc(totalSize); in glBlendEquationOES_enc()
4989 buf = stream->alloc(totalSize); in glDrawTexsOES_enc()
5020 buf = stream->alloc(totalSize); in glDrawTexiOES_enc()
5051 buf = stream->alloc(totalSize); in glDrawTexxOES_enc()
5083 buf = stream->alloc(totalSize); in glDrawTexsvOES_enc()
5112 buf = stream->alloc(totalSize); in glDrawTexivOES_enc()
5141 buf = stream->alloc(totalSize); in glDrawTexxvOES_enc()
5169 buf = stream->alloc(totalSize); in glDrawTexfOES_enc()
5201 buf = stream->alloc(totalSize); in glDrawTexfvOES_enc()
5229 buf = stream->alloc(totalSize); in glEGLImageTargetTexture2DOES_enc()
5257 buf = stream->alloc(totalSize); in glEGLImageTargetRenderbufferStorageOES_enc()
5285 buf = stream->alloc(totalSize); in glAlphaFuncxOES_enc()
5313 buf = stream->alloc(totalSize); in glClearColorxOES_enc()
5343 buf = stream->alloc(totalSize); in glClearDepthxOES_enc()
5371 buf = stream->alloc(totalSize); in glClipPlanexOES_enc()
5401 buf = stream->alloc(totalSize); in glClipPlanexIMG_enc()
5430 buf = stream->alloc(totalSize); in glColor4xOES_enc()
5460 buf = stream->alloc(totalSize); in glDepthRangexOES_enc()
5488 buf = stream->alloc(totalSize); in glFogxOES_enc()
5517 buf = stream->alloc(totalSize); in glFogxvOES_enc()
5546 buf = stream->alloc(totalSize); in glFrustumxOES_enc()
5579 buf = stream->alloc(totalSize); in glGetClipPlanexOES_enc()
5620 buf = stream->alloc(totalSize); in glGetClipPlanex_enc()
5661 buf = stream->alloc(totalSize); in glGetFixedvOES_enc()
5702 buf = stream->alloc(totalSize); in glGetLightxvOES_enc()
5744 buf = stream->alloc(totalSize); in glGetMaterialxvOES_enc()
5786 buf = stream->alloc(totalSize); in glGetTexEnvxvOES_enc()
5828 buf = stream->alloc(totalSize); in glGetTexParameterxvOES_enc()
5869 buf = stream->alloc(totalSize); in glLightModelxOES_enc()
5898 buf = stream->alloc(totalSize); in glLightModelxvOES_enc()
5927 buf = stream->alloc(totalSize); in glLightxOES_enc()
5957 buf = stream->alloc(totalSize); in glLightxvOES_enc()
5987 buf = stream->alloc(totalSize); in glLineWidthxOES_enc()
6015 buf = stream->alloc(totalSize); in glLoadMatrixxOES_enc()
6043 buf = stream->alloc(totalSize); in glMaterialxOES_enc()
6073 buf = stream->alloc(totalSize); in glMaterialxvOES_enc()
6104 buf = stream->alloc(totalSize); in glMultMatrixxOES_enc()
6132 buf = stream->alloc(totalSize); in glMultiTexCoord4xOES_enc()
6163 buf = stream->alloc(totalSize); in glNormal3xOES_enc()
6192 buf = stream->alloc(totalSize); in glOrthoxOES_enc()
6224 buf = stream->alloc(totalSize); in glPointParameterxOES_enc()
6253 buf = stream->alloc(totalSize); in glPointParameterxvOES_enc()
6282 buf = stream->alloc(totalSize); in glPointSizexOES_enc()
6309 buf = stream->alloc(totalSize); in glPolygonOffsetxOES_enc()
6337 buf = stream->alloc(totalSize); in glRotatexOES_enc()
6367 buf = stream->alloc(totalSize); in glSampleCoveragexOES_enc()
6395 buf = stream->alloc(totalSize); in glScalexOES_enc()
6424 buf = stream->alloc(totalSize); in glTexEnvxOES_enc()
6454 buf = stream->alloc(totalSize); in glTexEnvxvOES_enc()
6484 buf = stream->alloc(totalSize); in glTexParameterxOES_enc()
6514 buf = stream->alloc(totalSize); in glTexParameterxvOES_enc()
6544 buf = stream->alloc(totalSize); in glTranslatexOES_enc()
6573 buf = stream->alloc(totalSize); in glIsRenderbufferOES_enc()
6615 buf = stream->alloc(totalSize); in glBindRenderbufferOES_enc()
6644 buf = stream->alloc(totalSize); in glDeleteRenderbuffersOES_enc()
6674 buf = stream->alloc(totalSize); in glGenRenderbuffersOES_enc()
6714 buf = stream->alloc(totalSize); in glRenderbufferStorageOES_enc()
6745 buf = stream->alloc(totalSize); in glGetRenderbufferParameterivOES_enc()
6786 buf = stream->alloc(totalSize); in glIsFramebufferOES_enc()
6828 buf = stream->alloc(totalSize); in glBindFramebufferOES_enc()
6857 buf = stream->alloc(totalSize); in glDeleteFramebuffersOES_enc()
6887 buf = stream->alloc(totalSize); in glGenFramebuffersOES_enc()
6927 buf = stream->alloc(totalSize); in glCheckFramebufferStatusOES_enc()
6969 buf = stream->alloc(totalSize); in glFramebufferRenderbufferOES_enc()
6999 buf = stream->alloc(totalSize); in glFramebufferTexture2DOES_enc()
7031 buf = stream->alloc(totalSize); in glGetFramebufferAttachmentParameterivOES_enc()
7073 buf = stream->alloc(totalSize); in glGenerateMipmapOES_enc()
7100 buf = stream->alloc(totalSize); in glUnmapBufferOES_enc()
7142 buf = stream->alloc(totalSize); in glCurrentPaletteMatrixOES_enc()
7169 buf = stream->alloc(totalSize); in glLoadPaletteFromModelViewMatrixOES_enc()
7197 buf = stream->alloc(totalSize); in glQueryMatrixxOES_enc()
7244 buf = stream->alloc(totalSize); in glDepthRangefOES_enc()
7272 buf = stream->alloc(totalSize); in glFrustumfOES_enc()
7304 buf = stream->alloc(totalSize); in glOrthofOES_enc()
7337 buf = stream->alloc(totalSize); in glClipPlanefOES_enc()
7367 buf = stream->alloc(totalSize); in glClipPlanefIMG_enc()
7397 buf = stream->alloc(totalSize); in glGetClipPlanefOES_enc()
7437 buf = stream->alloc(totalSize); in glClearDepthfOES_enc()
7464 buf = stream->alloc(totalSize); in glTexGenfOES_enc()
7494 buf = stream->alloc(totalSize); in glTexGenfvOES_enc()
7524 buf = stream->alloc(totalSize); in glTexGeniOES_enc()
7554 buf = stream->alloc(totalSize); in glTexGenivOES_enc()
7584 buf = stream->alloc(totalSize); in glTexGenxOES_enc()
7614 buf = stream->alloc(totalSize); in glTexGenxvOES_enc()
7645 buf = stream->alloc(totalSize); in glGetTexGenfvOES_enc()
7676 buf = stream->alloc(totalSize); in glGetTexGenivOES_enc()
7707 buf = stream->alloc(totalSize); in glGetTexGenxvOES_enc()
7737 buf = stream->alloc(totalSize); in glBindVertexArrayOES_enc()
7765 buf = stream->alloc(totalSize); in glDeleteVertexArraysOES_enc()
7795 buf = stream->alloc(totalSize); in glGenVertexArraysOES_enc()
7835 buf = stream->alloc(totalSize); in glIsVertexArrayOES_enc()
7878 buf = stream->alloc(totalSize); in glDiscardFramebufferEXT_enc()
7908 buf = stream->alloc(totalSize); in glRenderbufferStorageMultisampleIMG_enc()
7939 buf = stream->alloc(totalSize); in glFramebufferTexture2DMultisampleIMG_enc()
7972 buf = stream->alloc(totalSize); in glDeleteFencesNV_enc()
8002 buf = stream->alloc(totalSize); in glGenFencesNV_enc()
8031 buf = stream->alloc(totalSize); in glIsFenceNV_enc()
8073 buf = stream->alloc(totalSize); in glTestFenceNV_enc()
8116 buf = stream->alloc(totalSize); in glGetFenceivNV_enc()
8157 buf = stream->alloc(totalSize); in glFinishFenceNV_enc()
8184 buf = stream->alloc(totalSize); in glSetFenceNV_enc()
8214 buf = stream->alloc(totalSize); in glGetDriverControlsQCOM_enc()
8259 buf = stream->alloc(totalSize); in glGetDriverControlStringQCOM_enc()
8303 buf = stream->alloc(totalSize); in glEnableDriverControlQCOM_enc()
8330 buf = stream->alloc(totalSize); in glDisableDriverControlQCOM_enc()
8359 buf = stream->alloc(totalSize); in glExtGetTexturesQCOM_enc()
8404 buf = stream->alloc(totalSize); in glExtGetBuffersQCOM_enc()
8449 buf = stream->alloc(totalSize); in glExtGetRenderbuffersQCOM_enc()
8494 buf = stream->alloc(totalSize); in glExtGetFramebuffersQCOM_enc()
8538 buf = stream->alloc(totalSize); in glExtGetTexLevelParameterivQCOM_enc()
8581 buf = stream->alloc(totalSize); in glExtTexObjectStateOverrideiQCOM_enc()
8611 buf = stream->alloc(totalSize); in glExtGetTexSubImageQCOM_enc()
8662 buf = stream->alloc(totalSize); in glExtGetShadersQCOM_enc()
8707 buf = stream->alloc(totalSize); in glExtGetProgramsQCOM_enc()
8750 buf = stream->alloc(totalSize); in glExtIsProgramBinaryQCOM_enc()
8792 buf = stream->alloc(totalSize); in glStartTilingQCOM_enc()
8823 buf = stream->alloc(totalSize); in glEndTilingQCOM_enc()
8850 buf = stream->alloc(totalSize); in glGetGraphicsResetStatusEXT_enc()
8892 buf = stream->alloc(totalSize); in glReadnPixelsEXT_enc()