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Lines Matching refs:GLfloat

13 …X(void, glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, a…
14 X(void, glColor4fv, (const GLfloat * v), (v)) \
21 X(void, glFogf, (GLenum pname, GLfloat param), (pname, param)) \
22 X(void, glFogfv, (GLenum pname, const GLfloat * params), (pname, params)) \
25 X(void, glGetLightfv, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params)) \
26 X(void, glGetMaterialfv, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params)) \
28 X(void, glGetTexEnvfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) \
30 X(void, glLightf, (GLenum light, GLenum pname, GLfloat param), (light, pname, param)) \
31 X(void, glLightfv, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params)) \
32 X(void, glLightModelf, (GLenum pname, GLfloat param), (pname, param)) \
33 X(void, glLightModelfv, (GLenum pname, const GLfloat * params), (pname, params)) \
35 X(void, glLoadMatrixf, (const GLfloat * m), (m)) \
37 X(void, glMaterialf, (GLenum face, GLenum pname, GLfloat param), (face, pname, param)) \
38 …X(void, glMaterialfv, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params)) \
39 X(void, glMultiTexCoord2fv, (GLenum target, const GLfloat * v), (target, v)) \
41 X(void, glMultiTexCoord3fv, (GLenum target, const GLfloat * v), (target, v)) \
43 …X(void, glMultiTexCoord4f, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s…
44 X(void, glMultiTexCoord4fv, (GLenum target, const GLfloat * v), (target, v)) \
46 X(void, glMultMatrixf, (const GLfloat * m), (m)) \
47 X(void, glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz), (nx, ny, nz)) \
48 X(void, glNormal3fv, (const GLfloat * v), (v)) \
51 X(void, glPointParameterf, (GLenum param, GLfloat value), (param, value)) \
52 X(void, glPointParameterfv, (GLenum param, const GLfloat * values), (param, values)) \
53 X(void, glPointSize, (GLfloat size), (size)) \
54 X(void, glRotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (angle, x, y, z)) \
55 X(void, glScalef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) \
56 X(void, glTexEnvf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) \
57 …X(void, glTexEnvfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)…
66 X(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) \
68 X(void, glClipPlanef, (GLenum plane, const GLfloat * equation), (plane, equation)) \
69 …X(void, glFrustumf, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfl…
70 X(void, glGetClipPlanef, (GLenum pname, GLfloat eqn[4]), (pname, eqn[4])) \
71 …X(void, glOrthof, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloa…